Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-22 | (svn r8350) -Codechange: [Graphs] Use DrawStringCentered instead of a ↵ | maedhros | |
hardcoded offset to make the string appear centred. | |||
2007-01-22 | (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with ↵ | bjarni | |
real static inline functions | |||
2007-01-22 | (svn r8347) -Codechange: [Graphs] Make some more variables local to the ↵ | maedhros | |
loops they're used in, and remove some assumptions about the size of an array. | |||
2007-01-22 | (svn r8343) -Cleanup: [build vehicle windows] added a few comments and ↵ | bjarni | |
removed two switch-cases, that we can do without | |||
2007-01-22 | (svn r8341) -Codechange (r8336): added assert to VehTypeToIndex() to ensure ↵ | bjarni | |
valid vehicle types in the argument | |||
2007-01-22 | (svn r8340) -Cleanup (r8338): removed now unused header includes from ↵ | bjarni | |
roadveh_gui.cpp | |||
2007-01-22 | (svn r8339) -Fix(r8331): MSVC seems to be a little more strict (or less ↵ | belugas | |
intelligent) then other compilers when it comes to operator precedence. A copy of code from train_gui.cpp to build_vehicle_gui.cpp was not exactly the same. The earlier version did not require parenthesis to specify correct operator precedence. | |||
2007-01-22 | (svn r8338) -Codechange: merged road vehicle build window into the other ones | bjarni | |
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp | |||
2007-01-22 | (svn r8337) -Cleanup: removed some more switch-cases in ↵ | bjarni | |
build_vehicle_gui.cpp and added arrays + VehTypeToIndex() instead | |||
2007-01-22 | (svn r8336) -Codechange: added function to translate vehicle types to ↵ | bjarni | |
0,1,2... for use for index to arrays Used this function to get rid of some switch-cases in build_vehicle_gui.cpp -Fix (r8335): ship build window didn't remember assending/decending sort setting | |||
2007-01-22 | (svn r8335) -Feature: the build ship window is now also resizable ↵ | bjarni | |
horizontally and contains sorting options -Codechange: the build ship window is merged into build_vehicle_gui.cpp | |||
2007-01-21 | (svn r8334) -Fix (r8331): build window buttons now both resize as intended | bjarni | |
2007-01-21 | (svn r8333) -Codechange: when invalidating a build window list, set a flag ↵ | bjarni | |
instead of rebuilding the list and then rebuild it the next time it's redrawn This should save CPU time in the (maybe unlikely) event that the list is invalidated more than once between two redraws | |||
2007-01-21 | (svn r8332) -Codechange: moved DrawAircraftImage() and CcBuildAircraft() ↵ | bjarni | |
from build_vehicle_gui.cpp to aircraft_gui.cpp | |||
2007-01-21 | (svn r8331) -Feature: the train and aircraft build windows are now resizable ↵ | bjarni | |
in horizontal direction as well -Codechange: merged train and aircraft build window code | |||
2007-01-21 | (svn r8330) -Codechange: Remove num_x and num_dataset from DrawGraph. | maedhros | |
2007-01-21 | (svn r8329) -Codechange: Remove the the horribly abused j and k variables ↵ | maedhros | |
completely, and make i local to each loop it's used in. | |||
2007-01-21 | (svn r8328) -Codechange: Remove some magic numbers in the graph drawing code. | maedhros | |
2007-01-21 | (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() ↵ | bjarni | |
now works with the type given as a byte as well as a vehicle pointer | |||
2007-01-21 | (svn r8326) -Fix r8304: forgot to update projects/generate to keep in mind ↵ | truelight | |
the new WINCE tag in sources.list -Fix: MSVC doesn't order files itself, so put win32.cpp in the right place ourself -Update: update the MSVC projects files for r8324 (MiHaMiX) | |||
2007-01-21 | (svn r8324) [Translations] -Change: Declared simplified_chinese as ↵ | miham | |
officially available language (number of missing strings is far less than 100) | |||
2007-01-21 | (svn r8323) [Translations] -Fix: removed untranslated strings from chinese ↵ | miham | |
language, fixed a wrong plural param | |||
2007-01-21 | (svn r8322) -Codechange: Rename unk61A and unk61C to something a little more ↵ | maedhros | |
descriptive. | |||
2007-01-21 | (svn r8321) -Fix | tron | |
Reduce the size of EngineInfo (from 28 to 24 bytes) by moving one of its attributes | |||
2007-01-21 | (svn r8320) -Fix | tron | |
Simplify TrainPowerChanged() somewhat by eleminating code duplication | |||
2007-01-21 | (svn r8319) -Codechange: Remove the remaining colours from GraphDrawer as ↵ | maedhros | |
they're also the same everywhere. | |||
2007-01-21 | (svn r8318) -Update: WebTranslator2 update to 2007-01-21 19:29:35 | miham | |
brazilian_portuguese - 10 changed by fukumori (10) polish - 5 fixed by meush (5) simplified_chinese - 9 fixed, 191 changed by Fishingsnow (200) slovak - 1 fixed by lengyel (1) slovenian - 1 changed by ThePianoGuy (1) | |||
2007-01-21 | (svn r8317) -Codechange: Remove GraphDrawer::bg_line_color since it was the ↵ | maedhros | |
same everywhere it was set. | |||
2007-01-21 | (svn r8316) -Codechange: move the GRF ID and MD5 checksum from GRFConfig to ↵ | rubidium | |
GRFIdentifier so it can be reused. | |||
2007-01-21 | (svn r8315) -Fix: use ShowInfo over fprintf(stderr, as Windows doesn't ↵ | truelight | |
always have a stderr visible/available | |||
2007-01-21 | (svn r8314) -Fix | tron | |
-Codechange: Move the railtype from EngineInfo to RailVehicleInfo, because having a railtype for non-rail vehicles isn't that useful | |||
2007-01-21 | (svn r8313) [WinCE] -Fix: -lws2 wasn't included in libraries, so network ↵ | truelight | |
couldn't be linked | |||
2007-01-21 | (svn r8312) -Fix (r8038, sort of): Operating profit and the company value ↵ | maedhros | |
can be negative, so don't put them in an unsigned variable before drawing them in the various graphs. Although the code didn't change, this only seems to have broken since we started compiling it as C++. | |||
2007-01-21 | (svn r8311) [WinCE] -Fix r8304: GDI wasn't enabled by default on WinCE | truelight | |
2007-01-21 | (svn r8310) -Fix r8309: it is wise to put #endifs in the right place ;) | truelight | |
2007-01-21 | (svn r8309) [WinCE] -Fix: WinCE doesn't know resolution changing | truelight | |
-Fix: WinCE doesn't know GetKeyboardState -Fix: made a replacement of GetCurrentDirectory, where CurDir is assumed to be the dir the executable is located (esoftinteractive.com) -Fix: the GCC compiler is more happy if the WinMain is called that -Fix: a really old typo (missing ')') ;) -Fix: GdiFlush() isn't supported on WinCE | |||
2007-01-21 | (svn r8308) [WinCE] -Revert r5764: in case of WinCE, use the code for ↵ | truelight | |
FileExists as it was in pre-r5764 for Win32 (tnx Darkvater) | |||
2007-01-21 | (svn r8307) [WinCE] -Fix: for now disable sound and music. That will be done ↵ | truelight | |
later. | |||
2007-01-21 | (svn r8306) [WinCE] -Fix: some functions don't exists in WinCE, so give an ↵ | truelight | |
alternative where possible | |||
2007-01-21 | (svn r8305) -Codechange: defining 'static const' in a header is a bit weird. | truelight | |
Above that, wince-gcc gave "unused variable" on every file which included airport.h... pretty annoying ;) | |||
2007-01-21 | (svn r8304) [WinCE] -Add: added configure detection for WinCE. | truelight | |
Compiling doesn't work, neither does running, but it is a first step in developing an official WinCE port | |||
2007-01-21 | (svn r8303) -Codechange (r8293): default is moved to the front of the switch ↵ | bjarni | |
in ShowVehicleListWindowLocal() | |||
2007-01-21 | (svn r8301) -Codechange: Move the code relating to the sign list window from ↵ | maedhros | |
graph_gui.cpp to a file of its own: signs_gui.cpp. | |||
2007-01-21 | (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and ↵ | maedhros | |
include that instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to players.cpp. | |||
2007-01-21 | (svn r8299) -Fix | tron | |
Remove unreachable code | |||
2007-01-21 | (svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an ↵ | bjarni | |
uint16 -Fix: CmdMassStartStopVehicle() tried to put a TileIndex into an uint16 Those two bugs were unrelated to each other and unrelated to r8295, even though that commit touched the code in question | |||
2007-01-21 | (svn r8295) -Cleanup: merged arguments station, order and ↵ | bjarni | |
depot_airport_index for GenerateVehicleSortList() and BuildVehicleList() into one uint16 argument It turned out that all 3 arguments were the same at all the places those functions are called, so there was no point in having more than one | |||
2007-01-21 | (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would ↵ | bjarni | |
fail to reset prev_shared and next_shared -As a result, vehicles in the game could end up having prev/next pointers to vehicles, that was no longer in the game | |||
2007-01-21 | (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open ↵ | bjarni | |
all types of vehicle lists (depending on arguments) - Also removed some unneeded arguments - this also allows removing an if-else cascade in ShowVehicleListWindowLocal() | |||
2007-01-20 | (svn r8290) -Update: WebTranslator2 update to 2007-01-20 19:46:14 | miham | |
brazilian_portuguese - 69 changed by fukumori (69) frisian - 48 fixed by ikkejw (48) russian - 57 changed by DarkFenX (57) ukrainian - 5 changed by znikoz (5) |