Age | Commit message (Collapse) | Author |
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'.', but with the last '.'. This way depend doesn't fail if there's a dot in your path, e.g. 'gcc-4.4'.
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command to the console's history
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source station is deleted
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when the new pool was added, which mean there weren't enough spritegroups when you have more than about a dozen ECS vectors.
-Change: increase the spritegroup pool's maximum size to something more than the number of real sprites that OpenTTD can handle; for example ECS has about 30 spritegroups per real sprite. With the 'old' limit that would mean 'only' about 4000 real sprites worth of spritegroups could be loaded.
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(thanks SmatZ)
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valid signs. This makes AISign::GetMaxSignID obsolete.
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'features' of 0.3.2.1, which was released only 5 years ago.
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instead of using a big union
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struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
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from VehicleRail to Train
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make it static.
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on additional tiles as they cause desyncs and because the specs do not allow that either.
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brazilian_portuguese - 2 fixed by tucalipe (2)
estonian - 2 fixed by kristjans (2)
french - 2 fixed by glx (2)
indonesian - 20 fixed by rindu (20)
romanian - 4 fixed by CrystyB (2), kkmic (2)
serbian - 229 fixed by etran (229)
spanish - 2 fixed by eusebio (2)
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GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
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time, binary size and run time (with asserts disabled) should be improved
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variable instead of var->index
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was deleted
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should be allowed as is instead of being treated as control codes.
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parameters
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functions.
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explanation about computations, fixed typo in param description.
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SetupSmallestSize(), and AssignMinimalPosition() to AssignSizePosition(), they do not compute minimal size anymore.
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size to allow initialization more than once.
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newgrf strings of vehicles are requested.
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remembered after switching to a different game without newstations enabled, preventing stations from being built.
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catalan - 2 fixed by arnaullv (2)
czech - 2 fixed by Hadez (2)
dutch - 2 fixed by habell (2)
finnish - 2 fixed by jpx_ (2)
german - 2 fixed by planetmaker (2)
hungarian - 2 fixed by oklmernok (2)
italian - 2 fixed by lorenzodv (2)
japanese - 20 fixed by ickoonite (20)
turkish - 2 fixed by Emin (2)
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_local_company, but only as a storage location for the company you want to join in MP.
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clear land' in the LandInfoWindow
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