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AgeCommit message (Expand)Author
2021-01-03Codechange: [OSX] CMake source group for OSX files.Michael Lutz
2021-01-03Codechange: [OSX] Silence some annoying warnings.Michael Lutz
2021-01-03Cleanup: [OSX] Remove cargo cult back-buffer alpha setting on show/hide and i...Michael Lutz
2021-01-03Change: [OSX] Compiling the Cocoa/Quartz video driver cannot be disabled anym...Michael Lutz
2021-01-03Codechange: [OSX] Re-arrange the OSX video driver code by combining all drawi...Michael Lutz
2021-01-03Add: always set PERSONAL_DIR "/content_download" in search path (#8481)Patric Stout
2021-01-03Fix: [OSX] Fonts loaded directly from a file have to be registered with CoreT...Michael Lutz
2021-01-02Add: use our search-paths to find fonts based on relative filenames tooPatric Stout
2021-01-02Doc: indicate where to find an excellent tutorial on using CMake (#8475)Patric Stout
2021-01-02Change: Default settings improved for new players2TallTyler
2021-01-02Add: [CMake] Explicitly support txz for Arch LinuxCharles Pigott
2021-01-02Codechange: Drop libxdg-basedir dependency in favour of finding the directori...Charles Pigott
2021-01-02Fix: prevent clients making emergency saves twice if server disconnects (#8477)Patric Stout
2021-01-02Update: Translations from eintstranslators
2021-01-02Codechange: [OSX] Prevent the compiler from using SSE4 instructions unless we...Michael Lutz
2021-01-01Codechange: move some DEBUG-levels and remove some others in saveload routine...Patric Stout
2021-01-01Cleanup 2db88953e7: Remove VL_FIRST_SORT as it's uselessglx22
2020-12-31Update: Translations from eintstranslators
2020-12-31Change #8325: Make engine reliability independent of introduction date (#8470)SamuXarick
2020-12-30Update: Translations from eintstranslators
2020-12-30Fix: Assert fail when using restart command after opening save/load GUIJonathan G Rennison
2020-12-29Update: Translations from eintstranslators
2020-12-28Fix #8297: Infrastructure counters for road tunnels, bridges, depots … (#8454)gooball
2020-12-28Update: Translations from eintstranslators
2020-12-28Fix #8453: [Script] Don't truncate loan variation to 32bitglx22
2020-12-28Change: Add some style to GameScript question windows depending on the typedP
2020-12-27Doc: Remove some SmallVector references from documentation.J0anJosep
2020-12-27Fix b408fe7: Don't try to construct a std::string from nullptrCharles Pigott
2020-12-27Update: Translations from eintstranslators
2020-12-27Fix 65f65ad2: Missing path separator that fell over a cliff.Michael Lutz
2020-12-27Fix #6452: Reset only editable and visible settings from GUI (#7890)SamuXarick
2020-12-27Codechange: Use std::string in file scanners.Michael Lutz
2020-12-27Codechange: Keep filenames of loaded Fio files in std::strings.Michael Lutz
2020-12-27Codechange: Use automatic memory management for language pack reading.Michael Lutz
2020-12-27Codechange: Even more std::string usage in file IO.Michael Lutz
2020-12-27Codechange: Convert some more FIO functions to take std::string.Michael Lutz
2020-12-27Codechange: Use std::string in FIO search path handling.Michael Lutz
2020-12-27Codechange: Store file search paths as std::string.Michael Lutz
2020-12-27Codechange: Stringify config file paths.Michael Lutz
2020-12-27Codechange: Replace assert_compile macro with static_assertCharles Pigott
2020-12-27Cleanup: Remove unused ChunkType flag CH_AUTO_LENGTHcirdan
2020-12-27Cleanup: Remove save-only autolength flag from economy chunk handlerscirdan
2020-12-27Codechange: Enable FINAL, (un)likely, __attribute__ when building with clangJonathan G Rennison
2020-12-27Codechange: Use likely/__builtin_expect for assertion macrosJonathan G Rennison
2020-12-27Codechange: Add support for verbose assertsJonathan G Rennison
2020-12-27Codechange: Unconditionally use static_assertJonathan G Rennison
2020-12-27Cleanup: Remove unnecessary assert_tcompile macroCharles Pigott
2020-12-27Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loopsglx22
2020-12-27Add: [NewGRF] Patch flag to test if inflation is on or off.Michael Lutz
2020-12-27Change: Disable changing the inflation setting in network games.Michael Lutz