Age | Commit message (Collapse) | Author |
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request using the RailtypeInfo struct
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right vehicle type (chrishuebsch)
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global variables containing bridge information and joined them in a struct. Introduced GetBridgeType and GetBridgePiece and fixed some minor stuff (whitespace etc)
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strings more explicit
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when cloning refitted trains (chrishuebsch)
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suggestions
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language on basis of the current locale
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replaced it by a member of RailtypeInfo
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1341 missing strings
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-This allows a player to clone an excisting vehicle of his own
-[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
-Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
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few places, also make use of GB and SB nearby
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Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first).
Added const and extern.
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rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes.
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with this file and wanted to get rid of this first
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now rendered properly again
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disproportionately often
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change as parameter, not one beyond the last entry to change
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- it appeared to cause problems and strgen don't need a GUI
- renamed ottd to openttd in the app menu (Tobin)
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