Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-15 | (svn r1115) Put every source file on an extra line | tron | |
2004-12-15 | (svn r1114) Daily langfile updates (automatic) | miham | |
2004-12-15 | (svn r1113) -Add: [Network] Added the GUI part for server advertising. When ↵ | truelight | |
you go to Start Server, you can select by connection: 'Internet (advertise)'. When selected, the server will announce itself to the server-list at http://servers.openttd.org (when finished) | |||
2004-12-15 | (svn r1112) -Fix: _decode_parameters was increased to [20], but not all ↵ | truelight | |
temp-dparams were | |||
2004-12-15 | (svn r1111) -Fix: Some language file fixes. Added a space in 'company ↵ | darkvater | |
information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations. | |||
2004-12-15 | (svn r1110) -Fix: Empty console commands were executed and returned error ↵ | darkvater | |
message (sign_de for GeniusDex) | |||
2004-12-15 | (svn r1109) Fix c&p bug: In vehicle lists a name was displayed for road ↵ | tron | |
vehicles even if they had none | |||
2004-12-15 | (svn r1108) -Fix: [Network] Fixed problem around slow clients: | truelight | |
They joined, they got the map, but it took some time before the new player was created. In this time a player could do stuff, causing a player-id-mismatch, and the player was kicked out. Now a player get's a nice GUI which says: registering.. When that is gone, the player is joined and can play safely. Tnx to Moriarty for bugging me with this bug ;) | |||
2004-12-15 | (svn r1107) -Fix: [Network] A spectator can no longer buy/sell shares of ↵ | truelight | |
companies | |||
2004-12-15 | (svn r1106) -Add: [Network] Added master-server protocol and advertise to | truelight | |
master-server option. No GUI yet, and disabled by default (it still is WIP) | |||
2004-12-15 | (svn r1104) -Fix: nasty server crash buffer overflow problem when using ↵ | darkvater | |
release build. Big thanks to Truelight for the guidance in fixing this very annoying bug! -VS.NET now treats warnings as errors too in the release build. | |||
2004-12-15 | (svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed ↵ | truelight | |
more chars then it could take | |||
2004-12-15 | (svn r1101) -Fix: [Console] Removed magic numbers | truelight | |
2004-12-15 | (svn r1100) -Fix: [Console] 'set company_pw' is now working again (Hackykid) | truelight | |
2004-12-15 | (svn r1098) -Fix: server without revision build doesn't care about the ↵ | darkvater | |
client's version. Also moved all revision things where it belongs (network.c) | |||
2004-12-15 | (svn r1096) -Fix: [Network] PlayAs is now registered correctly | truelight | |
-Codewise: [Network] Cleaned some code, removed some comment, changed some wrong comment | |||
2004-12-15 | (svn r1095) -Fix: scenario editor road-build-gui works again altough ↵ | darkvater | |
shortcuts are screwed. -Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/) | |||
2004-12-15 | (svn r1094) Daily langfile updates (automatic) | miham | |
2004-12-15 | (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. ↵ | darkvater | |
Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. | |||
2004-12-14 | (svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again | dominik | |
2004-12-14 | (svn r1091) Fix: Finally station names use 100% the correct color in ↵ | dominik | |
transparent mode | |||
2004-12-14 | (svn r1090) -Fix: Made the _openttd_revision variable global, and with that | truelight | |
hopefully killed the windows-revision problem. If WITH_REV is defined, for both Windows as *nix system _openttd_revision is filled with normal info, else _openttd_revision is set to 'norev000' -Fix: Small possible server-crash | |||
2004-12-14 | (svn r1089) Daily langfile updates (automatic) | miham | |
2004-12-14 | (svn r1088) Strings cleanup. Renamed some strings to reflect their content. | dominik | |
2004-12-14 | (svn r1086) -Fix: [Network] [ 1084774 ] Fixed quick-share-sell bug | truelight | |
2004-12-14 | (svn r1085) -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error | truelight | |
resulted in infinite money (or assert) | |||
2004-12-14 | (svn r1084) Generalized hotkey catching when textfield windows are open. Now ↵ | dominik | |
only hotkeys attached to the main toolbar are working if you have a textfield open. | |||
2004-12-14 | (svn r1083) Fix: the console "script" command saves all output to the ↵ | dominik | |
textfile, not only printf stuff (sign_de) | |||
2004-12-14 | (svn r1082) Feature: Chat toolbar | dominik | |
- to chat with all players press Return (or Shift-T) and type in the message - Press Return again to send the message | |||
2004-12-14 | (svn r1081) Daily langfile updates (automatic) | miham | |
2004-12-14 | (svn r1080) Improve mini-map scrolling in a similar way as viewport ↵ | tron | |
scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate. | |||
2004-12-14 | (svn r1079) -Fix: you can once again quit the game in windows by pressing ↵ | darkvater | |
ALT+F4 or the 'exit' button in the main menu. | |||
2004-12-13 | (svn r1078) md5.c vc6 + vs.net fix for release builds (sign_de) | bjarni | |
2004-12-13 | (svn r1077) Implements scripts/autoexec.scr to get executed on game starting ↵ | dominik | |
(sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry | |||
2004-12-13 | (svn r1076) Feature: Patch setting to autosave the game on exit | dominik | |
If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more. | |||
2004-12-13 | (svn r1075) Daily langfile updates (automatic) | miham | |
2004-12-13 | (svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default | dominik | |
The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg | |||
2004-12-13 | (svn r1073) - condebugger extended a bit [shows the commandline] (sign_de) | dominik | |
- fixed handling of aliases with parameters (sign_de) | |||
2004-12-13 | (svn r1072) Fixed a few warnings that made trouble in VS .NET 2003 | dominik | |
2004-12-13 | (svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for | truelight | |
upcoming server-listing | |||
2004-12-13 | (svn r1068) -Fix: [Console] Let the client remember his own name-change | truelight | |
2004-12-13 | (svn r1067) -Add: [Console] Added comment for scripts (everything behind the ↵ | truelight | |
# is ignored) (GeniusDex / sign_de) | |||
2004-12-13 | (svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for ↵ | truelight | |
reporting) | |||
2004-12-13 | (svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them ↵ | truelight | |
all (sign_de) | |||
2004-12-13 | (svn r1064) -Fixed typo (tnx GeniusDex) | truelight | |
2004-12-13 | (svn r1063) Improve scrolling limits a bit. You now can scroll further away ↵ | tron | |
from the map at the NW and NE edge. Hopefully this new code is also a bit more comprehensible than the old. (; | |||
2004-12-13 | (svn r1062) -Fix: [Console] Compile warnigs in Get/SetPatchSettings | truelight | |
2004-12-13 | (svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again ↵ | truelight | |
correctly | |||
2004-12-13 | (svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port' | truelight | |
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr) | |||
2004-12-13 | (svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map ↵ | truelight | |
(this annoyed me for some time now) |