Age | Commit message (Collapse) | Author |
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"remap" in the SSE2/SSSE3 blitters as well
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others (MJP)
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"everywhere"
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so the non-animated optimizations can actually be used in an easy manner (based on patch by MJP)
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32bpp-sse4-anim blitter (MJP)
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exists before attempting trying to instantiate an instance
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With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
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With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
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With 32bpp base set about 35% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 6 and 1% of total run time
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With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
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files through str_validate.
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performance significantly (MJP)
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
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operations when there is no sub sprite (based on patch by MJP)
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negative zoom levels, there is no reason to account for negative zoom levels in the zoom functions (based on patch by MJP)
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positive number
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precision timer) into cpu.h/cpp
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possibility to disable it (based on patch by MJP)
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german - 1 changes by Jogio
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indonesian - 2 changes by abdu354
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indonesian - 33 changes by abdu354
korean - 5 changes by telk5093
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reserved.
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norwegian_nynorsk - 137 changes by terjesc
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welsh - 126 changes by kazzie
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estonian - 9 changes by KSiimson
indonesian - 4 changes by abdu354
korean - 85 changes by telk5093
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arabic_egypt - 15 changes by abdXelrhman
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estonian - 20 changes by KSiimson
hungarian - 7 changes by IPG
korean - 1 changes by telk5093
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estonian - 9 changes by KSiimson
greek - 51 changes by Evropi
korean - 2 changes by telk5093
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estonian - 6 changes by KSiimson
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every sprite resolving.
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