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2009-05-13(svn r16300) -Codechange: reduce usage of Vehicle::AllocateListsmatz
2009-05-13(svn r16299) -Fix (r16242): don't use DoCommandP when the function can be ↵smatz
called from another command
2009-05-13(svn r16298) -Change: silence some pointless/unsolveable ICC ↵rubidium
warnings/remarks (multicharacter character literal potential unportable/autovectorised this loop)
2009-05-13(svn r16297) -Codechange: silence more ICC warningsrubidium
2009-05-13(svn r16296) -Codechange: silence some ICC warningsrubidium
2009-05-13(svn r16295) -Fix: ICC defined __GNUC__ but does not define ↵rubidium
__builtin_bswap32, so fall back to the default swap method for ICC.
2009-05-13(svn r16294) -Fix-ish [FS#2894]: check for a recent enough (supported) ↵rubidium
version of the XCode SDK, i.e. 2.5 or higher. Older XCode SDKs miss constants used by OpenTTD.
2009-05-13(svn r16293) -Fix: more uses of # in seds, which can cause trouble according ↵rubidium
to FS#2350.
2009-05-13(svn r16292) -Fix (r16287): autorenew settings were set to 0 when creating a ↵yexo
new company in multiplayer
2009-05-13(svn r16291) -Fix [FS#2893]: RVs were unable to find a depot when turning ↵rubidium
around (in some cases), causing 'nearest depot' orders to be occasionally lost.
2009-05-13(svn r16290) -Fix [FS#2888]: unable to (re)set the desert state for watery tilesrubidium
2009-05-13(svn r16289) -Fix (r16211): 'Display map' dropdown in scenario editor was brokensmatz
2009-05-13(svn r16288) -Fix (r16237): crash after clicking in the ClientList windowsmatz
2009-05-12(svn r16287) -Fix: fix possible (in theory) desync related to autorenew settingsyexo
2009-05-12(svn r16286) -Change: make the scrolling ticker RTL/LTR aware (scroll in ↵rubidium
different directions)
2009-05-12(svn r16285) -Change: give some warnings when unsupported characters are ↵rubidium
used in the path
2009-05-12(svn r16284) -Codechange: replace some magic numbers with the ↵rubidium
left/right/top/bottom of a widget
2009-05-12(svn r16283) -Fix [FS#2890]: news ticker truncated too earlyrubidium
2009-05-12(svn r16282) -Update: WebTranslator2 update to 2009-05-12 17:55:59translators
czech - 10 fixed by Hadez (10) german - 13 changed by planetmaker (13) spanish - 11 fixed by eusebio (11)
2009-05-11(svn r16281) -Fix: silence some of compile farm warnings for target win9xsmatz
2009-05-11(svn r16280) -Fix (r13731): crash after using the 'Reset landscape' functionsmatz
-Fix: remove all waypoint signs and buoys after resetting landscape
2009-05-11(svn r16277) -Codechange: enumerize values and remove unneeded values used ↵smatz
for testing town rating
2009-05-11(svn r16276) -Fix: huh, old AI? What is that? What about all the time I ↵rubidium
thought there was no AI?
2009-05-10(svn r16274) -Fix: Disable multitile houses for which the newgrf does not ↵frosch
define proper additional tiles. (instead of crashing later)
2009-05-10(svn r16271) -Fix (r16264) [NoAI]: make regression failedsmatz
2009-05-10(svn r16269) -Codechange: use gcc's ability to check parameters sent to ↵smatz
printf-like functions -Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10(svn r16268) -Fix (r9876): When callback 2E returns an amount of 0, do not ↵frosch
transport 1 unit to the station.
2009-05-10(svn r16267) -Documentation: [NoAI] Explain how to deal with IDs of various ↵frosch
objects.
2009-05-10(svn r16266) -Documentation: [NoAI] Add details to AITile::(Raise|Lower)Tile ↵frosch
wrt. modifiing multiple corners at once.
2009-05-10(svn r16265) -Fix (r16238): wrong format string for debug outputsmatz
2009-05-10(svn r16264) -Change/Fix (r16262): [NoAI] Change SLOPE_INVALID to 0xFFFF so ↵frosch
that SLOPE_INVALID != (SLOPE_ELEVATED | SLOPE_STEEP | SLOPE_HALFTILE_MASK).
2009-05-09(svn r16263) -Change: Interpret setting bridge property 08 to 0 as always ↵frosch
available.
2009-05-09(svn r16262) -Fix [NoAI]: Check slopes passed to the API better for validityyexo
2009-05-09(svn r16261) -Fix (r16260): Replace a space with a newline and a tab. ↵frosch
(thanks smatz)
2009-05-09(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate ↵frosch
some code.
2009-05-09(svn r16259) -Codechange: Added nested widgets to the load and save dialogue ↵alberth
windows.
2009-05-09(svn r16258) -Codechange: Remove panel with negative height and some small ↵alberth
adjustments in the load/save dialogue windows.
2009-05-09(svn r16257) -Codechange: Added empty widgets in load dialogue to move the ↵alberth
resize box to the right place in the array.
2009-05-09(svn r16256) -Codechange: Moved load/save dialogue widget numbers outside ↵alberth
the window struct.
2009-05-09(svn r16255) -Fix [FS#2887] (r16237): Nested widgets of client list window ↵alberth
used incorrect length.
2009-05-08(svn r16254) -Fix [FS#2886]: Magic constant removed.frosch
2009-05-07(svn r16253) -Add [NoAI]: AIController::GetVersion, this returns the ↵yexo
newgrf-version of OpenTTD
2009-05-07(svn r16252) -Add [NoAI]: AIAirport::GetPrice, returning the building cost ↵yexo
of an airport
2009-05-07(svn r16251) -Update: WebTranslator2 update to 2009-05-07 17:36:23translators
danish - 26 fixed, 1 changed by ThomasA (27) romanian - 1 fixed by kkmic (1) welsh - 10 fixed by welshdragon (10)
2009-05-07(svn r16250) -Fix (r16242): do not try to unpause when paused for a joining ↵rubidium
company
2009-05-07(svn r16249) -Fix [NoAI]: Enable parameter checking for AIController::* ↵yexo
functions again
2009-05-06(svn r16244) -Fix [NoAI]: Make sure AITunnel::BuildTunnel returns what the ↵yexo
documentation says it does
2009-05-06(svn r16243) -Fix [FS#2875]: CmdBuildTunnel could be called with invalid ↵yexo
parameters from the api code, causing crashes later
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06(svn r16241) -Fix (r16181): regression failing due to wrongly initialised ↵rubidium
amount of traps