Age | Commit message (Collapse) | Author |
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Note: as you might know subversion has the tendency to also remove unversioned files when a directory is removed, so scenarios and heightmaps in that directory will be gone too.
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(though spec stated they are). Caching these variables can yield a 10+% speed increase when those vehicle variables are queried often.
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AIOrder::SetOrderFlags().
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directory and installation directory.
-Change [FS#2692]: make it more likely that scenarios are saved to the directory where openttd.cfg is and not the installation directory (gives problems with e.g. Vista). The working directory still overrides the openttd.cfg directory though, but only if it has a scenario directory.
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AIVehicleList_DefaultGroup(vehicle_type).
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finnish - 1 fixed by UltimateSephiroth (1)
french - 1 fixed by glx (1)
german - 17 changed by planetmaker (17)
icelandic - 73 fixed by pall (73)
italian - 1 fixed by lorenzodv (1)
ukrainian - 1 fixed by mad (1)
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modification date is equal sort on the title so reversing the sorting direction actually reverses the order the listed files
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that are in .tar files
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saveload window.
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extension.
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the file scanner (i.e. only search a single directory).
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would not be, even when they aren't allowed to build roads and the user 'implements' another layout.
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sprite as cursor.
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brazilian_portuguese - 1 fixed by tucalipe (1)
dutch - 1 fixed by habell (1)
german - 1 fixed, 12 changed by planetmaker (13)
hungarian - 1 fixed by alyr (1)
indonesian - 1 fixed by fanioz (1)
persian - 102 fixed by ali sattari (102)
spanish - 1 fixed by eusebio (1)
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it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
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before drawing it in the statusbar.
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brazilian_portuguese - 4 fixed by tucalipe (4)
german - 35 changed by planetmaker (35)
lithuanian - 49 fixed, 33 changed by Devastator (82)
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map and the mouse 'lands' on the window decoration of the viewport.
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AIIndustry::GetMaxIndustryID().
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stop, not when they own the road/tram track.
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german - 39 changed by planetmaker (39)
icelandic - 80 fixed by scrooge (80)
italian - 2 changed by lorenzodv (2)
lithuanian - 116 fixed by Devastator (116)
persian - 219 fixed by ali sattari (219)
serbian - 4 fixed by marko85nis (4)
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arabic_egypt - 7 fixed by khaloofah (7)
french - 1 fixed by glx (1)
frisian - 51 fixed by luc (51)
german - 25 changed by planetmaker (25)
italian - 2 changed by lorenzodv (2)
korean - 1 changed by leejaeuk5 (1)
persian - 147 fixed, 2 changed by ali sattari (149)
swedish - 4 fixed by Wiggelicous (4)
traditional_chinese - 87 changed by josesun (87)
ukrainian - 4 fixed by mad (4)
urdu - 22 fixed by yasirniazkhan (22)
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company color.
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articulated part.
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afrikaans - 6 changed by Ludslad (6)
catalan - 1 fixed by arnaullv (1)
danish - 4 fixed by ThomasA (4)
dutch - 4 fixed by habell (4)
finnish - 1 fixed by jpx_ (1)
frisian - 41 fixed, 8 changed by luc (49)
german - 1 fixed by planetmaker (1)
hungarian - 1 fixed by alyr (1)
indonesian - 4 fixed by fanioz (4)
italian - 1 fixed, 2 changed by lorenzodv (3)
korean - 4 fixed, 35 changed by leejaeuk5 (8), darkttd (31)
portuguese - 1 fixed by izhirahider (1)
romanian - 1 fixed, 1 changed by kkmic (2)
russian - 1 fixed by Smoky555 (1)
spanish - 4 fixed by eusebio (3), erregerre (1)
turkish - 4 fixed by Emin (4)
welsh - 1 fixed, 5 changed by PlayDead (6)
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-Change: don't take over waypoints without owner, it could belong to a bankrupted company (and the code was broken) - savegame conversion code is a bit more liberal now, too
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merging companies or when a company benkrupts
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functions better.
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already vehicles can cause crashes.
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assert(tile < MapSize()).
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appropriate headers.
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them map.
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Btw. it would also cause desyncs and wrap around the map.
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afrikaans - 7 changed by Ludslad (7)
catalan - 3 fixed by arnaullv (3)
czech - 3 fixed by Hadez (3)
danish - 12 fixed, 13 changed by ThomasA (25)
dutch - 3 fixed by habell (3)
english_US - 3 fixed by WhiteRabbit (3)
estonian - 54 fixed by t2t2 (54)
finnish - 3 fixed by jpx_ (3)
french - 3 fixed, 8 changed by belugas (8), glx (3)
german - 3 fixed by planetmaker (3)
hungarian - 3 fixed by alyr (3)
italian - 3 fixed by lorenzodv (3)
norwegian_bokmal - 7 fixed by christian (7)
romanian - 3 fixed, 5 changed by kkmic (8)
russian - 3 fixed by Smoky555 (3)
slovak - 3 fixed by James (3)
traditional_chinese - 37 fixed by irvin (37)
welsh - 3 fixed by welshdragon (3)
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downloads to be aborted after a minute.
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hardcode the values for that enum.
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as GameMode instead of as byte.
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unload at the station where you received the cargo
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in the scenario editor.
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too long name funded a road reconstruction
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truncated.
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