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2009-01-04(svn r14835) -Change: apply the 'warn if train's income is negative' setting ↵smatz
to other vehicle types, too
2009-01-04(svn r14834) -Fix: some strings (in unfinished/) were forgotten when ↵rubidium
removed/updated
2009-01-04(svn r14833) -Update (r14831): remove changed strings from other languagessmatz
2009-01-04(svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road ↵smatz
veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow)
2009-01-04(svn r14830) -Fix [FS#2495]: overflow of number of orders per vehicle (based ↵rubidium
on patch by Swallow)
2009-01-04(svn r14829) -Fix (r14828): forgot CH_LASTsmatz
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2009-01-04(svn r14827) -Feature [FS#1984]: few (optional) optimisations to making ↵rubidium
(initial) orders (sulai)
2009-01-04(svn r14826) -Fix [FS#2494]: infinite loop in order lookahead when reserving ↵rubidium
a path (Swallow)
2009-01-04(svn r14825) -Fix: pay the correct amount of interest instead of a few ↵rubidium
percent too little a year
2009-01-04(svn r14824) -Fix [FS#1725]: mouse events could be treated twice (illogict)rubidium
2009-01-04(svn r14823) -Document: some variables/structs (Alberth)rubidium
2009-01-04(svn r14822) -Change: save 'build station' settings in the config file, like ↵rubidium
drag'n'drop and and show coverage area (Rexxars)
2009-01-04(svn r14821) -Change [FS#2390]: make the road grids of town match, when all ↵rubidium
are using the same road layout ofcourse (cirdan)
2009-01-03(svn r14820) -Codechange: use (the correct) enum-type instead of just int (Zuu)rubidium
2009-01-03(svn r14819) -Change: make details and order menu stickyable, like the ↵rubidium
timetable window. Also let the detail/order/timetable window close eachther, like the detail and order windows already did, when not stickied.
2009-01-03(svn r14818) -Fix (r14723): add network_base.h to source.list and project filessmatz
2009-01-03(svn r14817) -Cleanup: unify the place where the @file header is placedsmatz
2009-01-03(svn r14816) -Fix: signed/unsigned warnings (MSVC)glx
2009-01-03(svn r14815) -Codechange: separate 'highscore' code from 'company' codesmatz
2009-01-03(svn r14814) -Update: WebTranslator2 update to 2009-01-03 18:29:54translators
arabic_egypt - 9 fixed by khaloofah (9) brazilian_portuguese - 9 fixed by tucalipe (9) dutch - 9 fixed by Excel20 (9) french - 10 fixed, 1 changed by glx (11) hebrew - 31 fixed by EScake (31) hungarian - 9 fixed by alyr (9) indonesian - 32 changed by fanioz (32) italian - 9 fixed by lorenzodv (9) korean - 9 fixed by dlunch (9) polish - 10 fixed by xaxa (10) slovenian - 24 fixed by Necrolyte (24) spanish - 14 fixed by eusebio (14) thai - 95 fixed, 1 changed by vetbook (96) ukrainian - 1 fixed, 6 changed by mad (7)
2009-01-03(svn r14813) -Codechange: use uint instead of 'just' unsigned.rubidium
2009-01-03(svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company ↵smatz
without HQ
2009-01-03(svn r14811) -Fix: off-by-one causing possible out-of-bounds reads.rubidium
2009-01-03(svn r14810) -Codechange: use the proper style for global variables.rubidium
2009-01-03(svn r14809) -Fix (r14802): forgotten !rubidium
2009-01-03(svn r14808) -Fix (r1): coal mine subsidence could wrap around map edgessmatz
2009-01-03(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid ↵smatz
depots, industries, towns and waypoints
2009-01-03(svn r14806) -Fix: MarkAllViewportsDirty() didn't mark dirty whole area when ↵smatz
zoomed out, visible by aircraft leaving trails sometimes
2009-01-03(svn r14805) -Feature [FS#2238]: pressing CTRL while dragging to build a ↵rubidium
bridge build the last built bridge type if possible (planetmaker)
2009-01-03(svn r14804) -Codechange: unify opening the OSK (Zuu)rubidium
2009-01-03(svn r14803) -Codechange: move order list management into it's own class and ↵rubidium
remove the order count from the savegame as we can easily count that (PhilSophus)
2009-01-03(svn r14802) -Fix [FS#2490]: "(undefined string)" in default ↵rubidium
savegame/screenshot names when there's no company in the game.
2009-01-03(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but ↵rubidium
through a method GetNumOrders() (PhilSophus)
2009-01-03(svn r14800) -Codechange: make the advanced settings window resizeable and ↵rubidium
scrollable (most by Alberth)
2009-01-03(svn r14799) -Codechange: move drawing a single settings entry to it's own ↵rubidium
function (Alberth)
2009-01-03(svn r14798) -Codechange: move variable declaration to first use of variable ↵rubidium
(Alberth)
2009-01-03(svn r14797) -Codechange: replace even more magic numbers with constants ↵rubidium
(Alberth)
2009-01-03(svn r14796) -Fix: if using variable, use it everywhere instead of ↵rubidium
hardcoding it's value sometimes (Alberth)
2009-01-03(svn r14795) -Codechange: replace a magic number with a constant (Alberth)rubidium
2009-01-03(svn r14794) -Document: a few functions/variables (Alberth)rubidium
2009-01-03(svn r14793) -Update (r14792): replace a string parameter in the other ↵rubidium
languages too
2009-01-03(svn r14792) -Feature: make the date format for default savegame/screenshot ↵rubidium
names configurable
2009-01-03(svn r14791) -Add: the ability to make ISO dates with the string system ↵rubidium
(PhilSophus)
2009-01-02(svn r14790) -Codechange: unify generation of default savegame/screenshot ↵rubidium
names (PhilSophus)
2009-01-02(svn r14789) -Feature: allow scrolling with the left mouse button pressed ↵rubidium
(if enabled). Primarily useful for systems with touch screen (aapo)
2009-01-02(svn r14788) -Fix [FS#2489]: some TTDPatch flags were wrong (Swallow)rubidium
2009-01-02(svn r14787) -Fix: landscape toolbar getting closed when ↵rubidium
rail/road/water/airport toolbar gets closed with linked toolbars turned on.
2009-01-02(svn r14786) -Fix: road/rail/water/airport toolbar opened over terraform ↵rubidium
toolbar when toolbar linking is turned on.
2009-01-02(svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when ↵rubidium
station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view.