summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2008-01-15(svn r11856) -Revert (r11772): since FS#1335 is solved, we do not need the ↵glx
extra checking and such anymore.
2008-01-15(svn r11855) -Fix [FS#1335]: recompute town population when removing a ↵glx
'newhouses' grf, or when loading a game with missing 'newhouses' grfs
2008-01-14(svn r11854) -Fix (r11848): Nightly build farm showed up more compiler ↵peter1138
warnings... c++ is fun
2008-01-14(svn r11853) -Fix [r11837]: [OSX] reconfigure killed the space in shared-dirbjarni
Thanks to TrueLight for finding the solution to this one Note: if the shared-dir setting is already broken due to this then you have to manually run configure again
2008-01-14(svn r11852) -Update: WebTranslator2 update to 2008-01-14 21:05:38miham
brazilian_portuguese - 36 changed by fukumori (36) korean - 1 fixed by leejaeuk5 (1) piglatin - 20 fixed by adammw (20) portuguese - 1 fixed by nars (1)
2008-01-14(svn r11851) -Codechange: A few magic numbers removal, plus a little code stylebelugas
2008-01-14(svn r11850) -Fix (r11848): forgot to update vc project filespeter1138
2008-01-14(svn r11849) -Fix (r11848): Incomplete(?) class broke MSVC/mingw compilationpeter1138
2008-01-14(svn r11848) -Codechange: New class-based drop down list functionality. ↵peter1138
Lists are now dynamically generated, and can include parameters, or be extended however needed.
2008-01-14(svn r11847) -Fix: do not affect the speed a train is entering a depot by ↵smatz
trackbits behind it
2008-01-14(svn r11846) -Fix [FS#1651]: implicit conversion from unsigned to signed int ↵peter1138
caused compilation failure with MSVC.
2008-01-13(svn r11845) -Codechange: simplify train collision detection a bitsmatz
2008-01-13(svn r11844) -Fix: road vehicle count was incorrect in network lobby windowglx
2008-01-13(svn r11843) -Fix: mark dirty canal tile even in diagonal direction from ↵smatz
flooded tile
2008-01-13(svn r11842) -Fix: libtimidity.cpp did not compile anymore.rubidium
2008-01-13(svn r11841) -Fix: win32 compilationglx
2008-01-13(svn r11840) -Codechange: split network.h so not everything in there needs ↵rubidium
to be included when wanting to know whether we are a server.
2008-01-13(svn r11839) -Codechange: move some variables from variables.h to a more ↵rubidium
logical location.
2008-01-13(svn r11838) -Fix (r11320): draw correctly canal next to half flooded rail tilesmatz
2008-01-13(svn r11837) -Feature: [OSX] added "/Library/Application Support/OpenTTD" to ↵bjarni
the search paths (based on patch by pv2b) It is possible to set this to something else setting shared-dir with config This works on other OSes as well but it's off by default (and not really tested)
2008-01-13(svn r11836) -Fix [r11834]: [OSX] fixed compilationbjarni
2008-01-13(svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details ↵smatz
dirty when a train crashes
2008-01-13(svn r11834) -Codechange: only include settings_type.h if needed.rubidium
2008-01-13(svn r11833) -Cleanup: changed save_params_array into one item for each line ↵bjarni
in config.lib This should increase readability and conflict solving
2008-01-13(svn r11832) -Codechange: get rid of (quite) some VARDEFs.rubidium
2008-01-13(svn r11831) -Fix: call TrainConsistChanged() when removing crashed train ↵smatz
part to be consistent with saveload process
2008-01-13(svn r11830) -Fix [FS#1625]: road vehicles would not wait in line, but at a ↵rubidium
single point on bridges. Based on a patch by SmatZ.
2008-01-13(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game ↵rubidium
on a dedicated server. Patch by dihedral.
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-13(svn r11827) -Codechange: do not include enum_type.hpp unnecessary.rubidium
2008-01-13(svn r11826) -Fix (r10444): at least one instance of dmusic driver is needed ↵glx
for it to be registered and usable
2008-01-12(svn r11825) -Fix (FS#1627): an articulated road vehicle could split up when ↵rubidium
it turned around at a corner and then would enter a drive through station at the next tile.
2008-01-12(svn r11824) -Fix (r11822): Converting signs from TTD games incompletepeter1138
2008-01-12(svn r11823) -Fix (r11822): Custom names from old TTD games were not updated.peter1138
2008-01-12(svn r11822) -Codechange: Replaced fixed size custom name array. Names are ↵peter1138
now attached to their object directly and there is no limit to the amount of names. -Fix: NewGRF engines could not be renamed.
2008-01-12(svn r11821) -Fix (r11802): 'optimization assert' when removing crashed ↵smatz
wagon in some cases
2008-01-12(svn r11820) -Fix: invalidate depot window when removing crashed trainsmatz
2008-01-12(svn r11819) -Fix: do not access the Vehicle struct that has been already ↵smatz
deleted when removing crashed train
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-12(svn r11817) -Codechange: Base vehicle group validity on owner, not name.peter1138
2008-01-12(svn r11816) -Fix: forgot clearing one byte, causing the passwords to differ ↵rubidium
slightly on different platforms.
2008-01-11(svn r11815) -Codechange (r11802): some compilers were giving a false ↵smatz
warning about uninitialized variable
2008-01-11(svn r11814) -Fix: Get OpenTTD compiling again on OS/2orudge
2008-01-11(svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable ↵frosch
usage of 32bpp-anim animation buffer during giant screenshots.
2008-01-11(svn r11812) -Codechange: introduce TrainExitDir() to simplify some functionssmatz
2008-01-11(svn r11811) -Fix: make compilation without networking work again (and thus ↵rubidium
move the debugdumpcommand stuff out of the network 'area').
2008-01-10(svn r11810) -Fix (r11802): reset sets when leaving prematurelysmatz
2008-01-10(svn r11809) -Fix [FS#1643]: set expenses type when selling all vehicles in ↵smatz
depot
2008-01-10(svn r11808) -Fix: remember --with-ccache in config.cachesmatz
-Codechange: shuffle params a bit, sort params in save_params_array in the same order as the table above
2008-01-10(svn r11807) -Codechange: Make Action5 handler more upwards- and ↵frosch
TTDP-compatible by allowing specifiing more sprites than needed.