Age | Commit message (Collapse) | Author |
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of magical engine numbers
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better than raw numbers
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a train was on it
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the bridge, not one level lower
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italian - 4 fixed, 1 changed by sidew (5)
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when making a PCX screenshot, if the palette array is not byte aligned.
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not used
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livery overrides and powered wagon weight/power on the last engine before the wagon.
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lithuanian - 16 fixed, 3 changed by Plyta (19)
polish - 4 changed by meush (4)
spanish - 31 fixed by eusebio (31)
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This also fixes a bug:
-Fix: It was possible to rename a signs or waypoints with the chat box
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they close themselves
This is unnecessary, because their parents already close them when they get closed
Therefore remove the code for the periodic checks
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replacing some magic numbers by enums
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map <=> VOID" instead of just "lower edge of map => VOID"
This works since the hack abusing SetTileType() in openttd.c is gone (r5171)
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meaningful
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the its name suggests, it's just an unnecessary indirection
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polish - 4 changed by meush (4)
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french - 4 fixed, 2 changed by glx (6)
lithuanian - 102 fixed, 16 changed by Plyta (118)
polish - 4 fixed by meush (4)
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it unusable by encoding it in UTF-8
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stray colon)
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scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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american - 4 fixed by WhiteRabbit (4)
dutch - 4 fixed by webfreakz (4)
turkish - 4 fixed, 4 changed by jnmbk (8)
ukrainian - 4 fixed by znikoz (4)
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is not yet used
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comprehensible
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through the case for MP_TUNNELBRIDGE
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number and get branch information and place it in the revision string. Increase NETWORK_REVISION_LENGTH to accommodate the branch tag.
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TILE_SIZE / 2
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hungarian - 4 fixed by miham (4)
italian - 1 changed by sidew (1)
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calling the refit capacity callback.
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(mart3p)
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wagons in depot
also fixed a serious typo in peter1138's comments
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turned house and road tiles into void tiles to calculate the closest town
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(mistake in previous commit)
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and 2 configurable settings (slope and crossing penalties) for cost calculation
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saved only in network savegames (thanks glx)
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end" is not applied if train didn't pass choice.
It allows pathfinder to plan route through first red two-way signal if the train has no other choice than to pass it.
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trains
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road
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(thanks Darkvater)
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