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2008-02-04(svn r12055) -Fix: another way to fix AI trying to build road through depotssmatz
2008-02-04(svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...peter1138
2008-02-03(svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded ↵maedhros
at the right time, but all the other global variables were now loaded too early. ;)
2008-02-03(svn r12050) -Fix: random_func broke for desync debug.rubidium
2008-02-03(svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong ↵smatz
byte count
2008-02-03(svn r12048) -Cleanup: Move some strings in the original bridge array, ↵belugas
adjust documentation a bit.
2008-02-03(svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2belugas
2008-02-02(svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) ↵rubidium
that is outside of the map.
2008-02-02(svn r12043) -Fix [FS#1736]: allow building transmitters and lighthouses on ↵smatz
tree tiles
2008-02-02(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in ↵peter1138
the map, allowing the sea/river/canal status to also be stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the original water type.
2008-02-02(svn r12041) -Codechange: Add the loader and the property for action 00 ↵belugas
industries, prop 24, nearby station name. No assignation yet, no real work either.
2008-02-02(svn r12040) -Codechange: Change IsOrderListShared from a simple function to ↵belugas
a class member(MagicBuzz).
2008-02-01(svn r12038) -Fix: Change ownership of or remove statues when ↵peter1138
merging/bankrupting companies.
2008-02-01(svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) ↵glx
with an OnNewDay method in the Vehicle class
2008-02-01(svn r12036) -Fix: For station tiles, only get road types for road stops.peter1138
2008-02-01(svn r12035) -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not.frosch
2008-02-01(svn r12034) -Codechange: A bit of code style cleaning, regarding comments.belugas
Thanks to MagicBuzz who spotted yet another non-converted file
2008-02-01(svn r12033) -Fix: do not show train speed as zero after loading paused gamesmatz
2008-01-31(svn r12032) -Fix: When removing a statue, remove town statue flag for the ↵peter1138
statue owner, not current player.
2008-01-31(svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ↵peter1138
ownership of player owned tiles when growing.
2008-01-31(svn r12030) -Update: WebTranslator2 update to 2008-01-31 19:43:58miham
brazilian_portuguese - 1 changed by tucalipe (1) italian - 2 changed by lorenzodv (2) japanese - 7 fixed by ickoonite (7)
2008-01-31(svn r12029) -Feature: Allow trees on shore.frosch
2008-01-31(svn r12028) -Codechange: Split common part of station var 0x67, house var ↵frosch
0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
2008-01-31(svn r12027) -Documentation: Update 'landscape.html' and ↵frosch
'landscape_grid.html' to reflect reality and add some details.
2008-01-30(svn r12026) -Update: 'exit' is consistent with UK English in OpenTTD, ↵orudge
'quit' with US English
2008-01-30(svn r12025) -Update: WebTranslator2 update to 2008-01-30 19:43:26miham
czech - 1 fixed by Hadez (1) estonian - 11 changed by kristjans (11) french - 2 changed by belugas (2) korean - 1 changed by darkttd (1) spanish - 5 fixed by eusebio (5)
2008-01-30(svn r12024) -Codechange: Reduce code duplication inside tree_cmd.frosch
-CodeChange: When rocks get removed while planting trees, barren the ground. -Fix: In one case trees could spread under bridges.
2008-01-30(svn r12023) -Fix [FS#1690]: Put a better suited text in the quit-dialog.frosch
2008-01-30(svn r12022) -Revert(r12018): Invisible trees are now separate from the ↵belugas
building concept. So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees. More to come on the saga of Invisibility. So stay tuned.
2008-01-30(svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptiveskidd13
-Codechange: Remove some needless checks
2008-01-30(svn r12020) -Documentation: Correct description of TropicZone.frosch
2008-01-30(svn r12019) -Codechange: Add support for passenger engine designation for ↵peter1138
AI-use, NewGRF property 0x08 for trains.
2008-01-30(svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible ↵belugas
tree while transparent building patch setting
2008-01-29(svn r12017) -Fix: when you have more than 9 network interfaces you'll enter ↵rubidium
the wonderfull world of overflows.
2008-01-29(svn r12016) -Fix (r12003): os x compilation was broken again ;)egladil
2008-01-29(svn r12015) -Fix [FS#1716] (Revert r11422): Patch in FS#1430 avoided ↵peter1138
instead of fixed the problem. GetStringWithArgs() discards information that SCC_GENDER_LIST needs to work. Now use pointers to retrieve GRF strings, so that GetStringPtr() will work correctly. This is advantageous as now no buffer copy is made when using all GRF strings.
2008-01-29(svn r12014) -Fix: lighthouses and transmitters were never supposed to be ↵rubidium
build on a slope.
2008-01-29(svn r12013) -Fix: When modifying watered tiles, mark neighboured canals and ↵frosch
rivers dirty in more cases.
2008-01-29(svn r12012) -Fix (r11795): Enable TownRatingTestMode during cost estimation ↵frosch
with 'shift'-key.
2008-01-29(svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be ↵frosch
watered tiles from all sides.
2008-01-29(svn r12010) -Fix (r11994): build tramway window should use ↵smatz
STR_WHITE_TRAMWAY_CONSTRUCTION
2008-01-29(svn r12009) -Fix [FS#1707]: Avoid loading sample.cat if it 'looks' ↵peter1138
incorrect, and avoid later null pointer dereferences by moving volume lookup deeper.
2008-01-29(svn r12008) -Update: WebTranslator2 update to 2008-01-29 14:07:31miham
brazilian_portuguese - 5 fixed, 5 changed by fukumori (4), tucalipe (6) bulgarian - 7 fixed by thetitan (7) catalan - 1 fixed by arnaullv (1) danish - 9 fixed by ThomasA (9) dutch - 5 fixed by habell (5) estonian - 7 fixed, 12 changed by kristjans (19) french - 1 fixed by glx (1) german - 6 fixed by moewe2 (6) italian - 1 fixed by lorenzodv (1) korean - 6 fixed, 11 changed by leejaeuk5 (17) russian - 9 fixed by Smoky555 (9) slovak - 7 fixed by lengyel (7) slovenian - 7 fixed by Necrolyte (7) swedish - 6 fixed by ChrillDeVille (6) ukrainian - 7 fixed by mad (7)
2008-01-29(svn r12007) -Fix (r12003): win32 compilation was broken again ;)glx
2008-01-29(svn r12006) -Fix: implement FS#1697 without the nasty side effects as ↵rubidium
specified in FS#1712.
2008-01-29(svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch ↵rubidium
by PhilSophus.
2008-01-29(svn r12004) -Codechange: refactor the random functions to reduce code ↵rubidium
duplication.
2008-01-29(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple ↵rubidium
places.
2008-01-28(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from ↵peter1138
indexed GRFs.
2008-01-28(svn r12001) -Fix: When skipping Action 11 or 12, also skip belonging sprites.frosch