Age | Commit message (Collapse) | Author |
|
-Fix: added const for a const variable
|
|
MouseLoop from the new InitLoop() (more in the spirit of HandleKeypress()).
|
|
likely to have caused some messages not expiring from the chatterbox after the given time, as reported by dp-.
|
|
|
|
<filename>" to save a game (pkirchhofer)
|
|
(inherit setting from project defaults), except for w32dm.c which has to be C++.
|
|
|
|
|
|
detection (orudge)
|
|
protect bridge building against invalid bridges and some safeguards when drawing.
|
|
effects than positive
|
|
overriding_engine, which was around probably only for historical reasons. (Paralellily developed by HackyKid.)
|
|
modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.)
|
|
cross-OS diff patching #2
|
|
cross-OS diff patching
|
|
|
|
the PF
are checked against the vehicle-position-hash, instead all vehicles to
the PF-position-hash. Big speed increase (function usages drops from 9%
to 0.5%!) for maps with a lot of trains.
|
|
|
|
|
|
|
|
|
|
|
|
as additional dependencies. This means you no longer need the lib files for each and every working copy you have checked out. You can either put them in the /lib directory (the header files in the /include dir) or keep them where they were, that continues to work. This concerns WITH_PNG and WITH_ZLIB.
|
|
windows and F10, etc. is fixed.
|
|
- Set proper line-ending for newly added files waypoint.[ch]. PLEASE don't forget this!
|
|
|
|
|
|
|
|
|
|
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
|
|
revision!!
(with tnx to Celestar, Hackykid, dp-_ and Tron)
|
|
|
|
|
|
|
|
rounding errors)
|
|
|
|
remove now unused enums and remove a redundant condition in one if
|
|
clearing a tile with 2 rails and signals
While here rewrite parts of the function to (hopefully) increase clarity
|
|
|
|
0xFFFF != 65000 and a 16bit number has no 17th bit
While here also do some const gymnastics
|
|
- Use TileOffsByDir() instead of home brewed table
|
|
flags for depots by something more meaningful
|
|
iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
|
|
OS/2 (orudge)
|
|
|
|
|
|
|
|
updated readme, initial clipboard support (orudge)
|
|
|
|
|