Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-09-14 | (svn r6449) -Fix (Win32): The dedicated server could overwrite the keyboard ↵ | Darkvater | |
input buffer before it was handled by OpenTTD. Thanks to glx for noticing. -While here, also do really minor coding style, and proper variable names. | |||
2006-09-13 | (svn r6448) -Fix r6446: Remove the accidentaly added empty strings | glx | |
2006-09-13 | (svn r6447) -Fix r6446: Readd the accidentally removed translations | glx | |
2006-09-13 | (svn r6446) WebTranslator2 update to 2006-09-13 16:54:09 | miham | |
slovak - 2 fixed, 1 changed by lengyel (3) swedish - 50 fixed by daishan (50) | |||
2006-09-13 | (svn r6445) WebTranslator2 update to 2006-09-13 07:46:55 | miham | |
catalan - 57 changed by arnaullv (57) | |||
2006-09-12 | (svn r6444) WebTranslator2 update to 2006-09-12 19:42:24 | miham | |
catalan - 1 fixed, 37 changed by arnaullv (38) turkish - 1 fixed by jnmbk (1) | |||
2006-09-12 | (svn r6443) -Fix (r6001): Please update the documentation if you mess with ↵ | Darkvater | |
the _m[] bits! | |||
2006-09-11 | (svn r6442) -Fix: ship depots windows now only draws the ships inside the ↵ | bjarni | |
depot instead of all ships in the depot tile This bug was visible when a ship left. The window redraw was called, but it still saw the ship since it didn't leave the tile yet and it left a ghost in the depot window | |||
2006-09-11 | (svn r6441) WebTranslator2 update to 2006-09-11 20:35:18 | miham | |
catalan - 2 fixed, 23 changed by arnaullv (25) | |||
2006-09-11 | (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood ↵ | KUDr | |
how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch. | |||
2006-09-11 | (svn r6439) WebTranslator2 update to 2006-09-11 18:24:37 | miham | |
catalan - 102 fixed, 10 changed by arnaullv (112) | |||
2006-09-11 | (svn r6438) WebTranslator2 update to 2006-09-11 09:18:20 | miham | |
brazilian_portuguese - 1 fixed by tucalipe (1) dutch - 7 fixed by habell (7) | |||
2006-09-10 | (svn r6437) -Fix: reset the location of the last sound as that location can ↵ | rubidium | |
be outside the map when you are loading another (smaller) map. Thanks to MeusH for noticing. | |||
2006-09-10 | (svn r6436) WebTranslator2 update to 2006-09-10 06:59:06 | miham | |
brazilian_portuguese - 99 fixed by tucalipe (99) | |||
2006-09-09 | (svn r6435) -Fix (FS#340): show an error message when executing 'scrollto x' ↵ | rubidium | |
with x < 0 or >= MapSize() instead of asserting later on. | |||
2006-09-09 | (svn r6434) WebTranslator2 update to 2006-09-09 10:29:44 | miham | |
dutch - 8 fixed by habell (8) german - 8 fixed by Neonox (8) polish - 8 fixed by meush (8) portuguese - 8 fixed by izhirahider (8) | |||
2006-09-08 | (svn r6433) -Codechange: replace some magic numbers (industry gfx indices) ↵ | rubidium | |
by enums. | |||
2006-09-08 | (svn r6432) -Fix r4987: [OSX] added CCFLAGS to OSX targets as well | bjarni | |
2006-09-08 | (svn r6431) -Fix r6424: removed a declaration after statement in ↵ | bjarni | |
ReplaceVehicleWndProc() | |||
2006-09-08 | (svn r6430) -Fix r6424: fixed failure to init the whole array of engines ↵ | bjarni | |
when starting a new player | |||
2006-09-08 | (svn r6429) -Fix: [autoreplace GUI] selecting an empty line will now ↵ | bjarni | |
deselect the engine instead of selecting the first in the list (consistent with all other windows) -Fix: [autoreplace GUI] engine info is now drawn in the right side even if the left list is empty | |||
2006-09-08 | (svn r6428) -Codechange: [autoreplace] removed duplicated code to draw the ↵ | bjarni | |
info text in the autoreplace window | |||
2006-09-08 | (svn r6427) WebTranslator2 update to 2006-09-08 13:49:45 | miham | |
hungarian - 8 fixed by miham (8) | |||
2006-09-08 | (svn r6426) [langchanges] WT2 screwed up hungarian translations, because ↵ | miham | |
server ran out of disc space (nightlies took up too much space). First step: restore hungarian languagefile | |||
2006-09-08 | (svn r6425) WebTranslator2 update to 2006-09-08 13:42:53 | miham | |
hungarian - 8 fixed by miham (8) turkish - 7 fixed by edokan (7) | |||
2006-09-08 | (svn r6424) -Codechange: [autoreplace] removed a loop though all vehicles ↵ | bjarni | |
from each time the window is redrawn To do this, the player struct contains an array, that contains the count of each engine type that the player owns Those arrays are updated each time a vehicle is build or deleted and is calculated on load (it's not saved) It's possible to access the arrays outside of the autoreplace GUI, so feel free to read from them in other patches as well | |||
2006-09-08 | (svn r6423) -Codechange: Replace two magic numbers by appropriate ↵ | belugas | |
enum/define value | |||
2006-09-07 | (svn r6421) -Revert r6420: The dedicated server's console actually needs to ↵ | Darkvater | |
work. It misses half the input at the moment. Sorry, too hasty commit. | |||
2006-09-07 | (svn r6420) -Feature [Win32]: Use an existing console if openttd was started ↵ | Darkvater | |
from one. Unfortunately this only works for WindowsXP or higher, all older MS-OS's are stuck with the old behaviour. | |||
2006-09-07 | (svn r6419) WebTranslator2 update to 2006-09-07 20:36:09 | miham | |
american - 8 fixed by WhiteRabbit (8) french - 7 changed by glx (7) spanish - 11 fixed by eusebio (11) turkish - 2 fixed by edokan (2) | |||
2006-09-07 | (svn r6418) -Fix: [autoreplace] now multiheaded engines and other ↵ | bjarni | |
locomotives consisting of more than one unit will only be counted once This also cleaned up the counting loop alot and it will also (hopefully) be faster (didn't benchmark it) | |||
2006-09-07 | (svn r6417) WebTranslator2 update to 2006-09-07 08:38:16 | miham | |
french - 8 fixed by glx (8) | |||
2006-09-07 | (svn r6416) -Fix r6414 r6415: forgot to apply the new colours to the strings ↵ | bjarni | |
in the translations in lang/unfinished | |||
2006-09-06 | (svn r6415) -Fix r6414: switched orange and light blue colours in last ↵ | bjarni | |
commit, so they now fit what we agreed upon (oops) stopping is now orange and service is now light blue | |||
2006-09-06 | (svn r6414) -GUI change: heading for depot is now shown as either "Service ↵ | bjarni | |
at depot" (service) in orange or "Heading for depot" (stopping) in light blue | |||
2006-09-06 | (svn r6412) -Fix(r6411): forgot to remove some lines in openttd*.sln (thx ↵ | glx | |
michi_cc) | |||
2006-09-06 | (svn r6411) -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and ↵ | glx | |
michi_cc :) ) -Cleanup: Removed UNITTEST preprocessor checks | |||
2006-09-06 | (svn r6410) -remove unittest | glx | |
2006-09-06 | (svn r6408) -Fix(r6406): compilation was broken | glx | |
-Codechange: Rename TileIndexDiffCByDir to TileIndexDiffCByDiagDir because it accepts DiagDirections | |||
2006-09-05 | (svn r6407) -Fix: Check return values of DoCommand() with CmdFailed and that ↵ | Darkvater | |
of DoCommandP with a boolean type. | |||
2006-09-05 | (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because ↵ | Darkvater | |
it accepts DiagDirections, and add TileOffsByDir that handles Directions. -Codechange: Make the treeloop use TileOffsByDir(). | |||
2006-09-05 | (svn r6405) -Codechange: When showing tooltips, properly position the ↵ | Darkvater | |
tooltip, considering cursor size and cursor offset (hotspot). The maximum and minimum y-values for the tooltip are just below the mainbar and statusbar. Also, if the tooltip would be too low, flip it above the cursor. | |||
2006-09-05 | (svn r6404) -Fix: GetStringWidth failed to calculate correct string width if ↵ | Darkvater | |
the string contained newlines. | |||
2006-09-05 | (svn r6395) -Fix: when converting a depot from/to elrail, update the power ↵ | glx | |
of trains that are in it | |||
2006-09-05 | (svn r6394) -Fix r6393: removed a warning originally removed in r6376 ↵ | bjarni | |
accidentally readded in r6393 | |||
2006-09-05 | (svn r6393) -Fix: [autoreplace] now refit costs are added to the estimated ↵ | bjarni | |
costs (could spend more than allowed when estimate and actual cost were not the same) -Fix: [autoreplace] fixed a very rare failure when building an engine could cost more than the player could pay before selling the old one this happened when the replacing the front cost so much that the the rear end didn't have enough money to build as expected now the estimate keeps track of the price for the wagons/engines in front of the unit it's currently looking at -Codechange: [autoreplace] added function to learn if and what cargo type to refit to. Needed to allow the estimation to tell refit costs | |||
2006-09-05 | (svn r6392) WebTranslator2 update to 2006-09-05 08:11:55 | miham | |
slovak - 12 fixed, 5 changed by lengyel (17) | |||
2006-09-04 | (svn r6387) Fix: removed OSX specific warning | glx | |
2006-09-04 | (svn r6386) -Fix(r6376): removed a warning | glx | |
2006-09-04 | (svn r6385) -Fix (r6380): one instance of QZ_AskQuit was left out in the ↵ | rubidium | |
conversion to HandleExitGameRequest. |