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2009-02-07(svn r15401) -Fix [FS#2619](r15027): AI::Stop changed _current_company, but ↵smatz
didn't restore its original value
2009-02-07(svn r15400) -Fix: Typos in comments.frosch
2009-02-07(svn r15399) -Fix [FS#2617]: For articulated parts v->cargo_type == ↵frosch
CT_INVALID is possible.
2009-02-07(svn r15398) -Fix (r14135): _current_company shouldn't be used in GUI code ↵smatz
(Swallow)
2009-02-07(svn r15397) -Fix [FS#2618]: a town could build a statue under a bridge.rubidium
2009-02-07(svn r15396) -Fix [FS#2601](r15027): since AIs can have vehicle groups now, ↵smatz
convert the groups correctly
2009-02-07(svn r15395) -Fix [FS#2611] (r15377): one couldn't reset companies anymore ↵rubidium
in a 'dedicated' server.
2009-02-07(svn r15394) -Fix (r15389): no new line at end of line warningglx
2009-02-07(svn r15393) -Fix: little typobelugas
2009-02-07(svn r15392) -Codechange: move the spec getter to a place where it's only ↵belugas
required, without the use of extern
2009-02-07(svn r15391) -Fix (r14997): loading font sprites should not trigger a ↵rubidium
palette conversion.
2009-02-07(svn r15390) -Cleanup: Remove old hack that wasn't used anymore.Yexo
2009-02-07(svn r15389) -Feature: Add ability to select which base graphics set is used ↵peter1138
from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
2009-02-07(svn r15388) -Change: unify the way Ctrl+Click is written.rubidium
2009-02-07(svn r15387) -Codechange: Add a drop down list item type for char* strings.peter1138
2009-02-07(svn r15386) -Codechange: During start up, store driver/blitter/graphicsset ↵peter1138
selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values.
2009-02-07(svn r15385) -Fix: Saving of char* to configuration file did not work due to ↵peter1138
incorrect parameter order and no handling of NULL.
2009-02-07(svn r15384) -Change: tweak some settings to make OpenTTD easier to use for ↵rubidium
first-time users (or upgraders)
2009-02-06(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than ↵Yexo
necessary.
2009-02-06(svn r15382) -Fix [FS#2466]: multiple vehicles could be filling the ↵rubidium
timetable and only the data from one vehicle would be taken. Now only allow one to be filling at a time.
2009-02-06(svn r15381) -Fix (r11091): When testing for parallel road two tiles away, ↵frosch
do not move more than one tile along the road.
2009-02-06(svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative ↵frosch
TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations.
2009-02-06(svn r15379) -Update: WebTranslator2 update to 2009-02-06 18:45:59translators
arabic_egypt - 11 fixed by khaloofah (11) catalan - 11 fixed by arnaullv (11) dutch - 10 fixed, 2 changed by Yexo (10), Excel20 (2) finnish - 14 fixed by jpx_ (12), UltimateSephiroth (2) french - 11 fixed by glx (11) german - 11 fixed by ralph (5), hellow (6) hebrew - 5 fixed by 19izhar73 (5) hungarian - 11 fixed, 3 changed by alyr (3), IPG (4), oklmernok (7) korean - 11 fixed, 2 changed by darkttd (13) latvian - 25 fixed by waste (25) portuguese - 16 fixed by supra90 (10), SnowFlake (6) romanian - 11 fixed by kkmic (11) serbian - 5 fixed, 271 changed by syndrome (276) simplified_chinese - 2 fixed by ww9980 (2) spanish - 11 fixed by Dominus (11) traditional_chinese - 3 fixed, 5 changed by ww9980 (8) ukrainian - 14 fixed by mad (14)
2009-02-06(svn r15378) -Fix: The subcargo returned by vehicle variable 0x42 should be ↵frosch
the most-common-subcargo of the most-common-cargo. If nothing is transported 0x..FFFF00 should be returned.
2009-02-06(svn r15377) -Fix [FS#2607]: filter did resort when unneeded and didn't ↵rubidium
deselect properly in some cases (Roujin)
2009-02-06(svn r15376) -Fix [FS#2608] (r15371): OSX/BSD also seems to define ↵rubidium
strcasecmp under some circumstances.
2009-02-06(svn r15375) -Fix [FS#2605]: a tram circling around in a depot did never ↵rubidium
actually 'enter' the depot.
2009-02-06(svn r15374) -Codechange: remove a magic constant.rubidium
2009-02-06(svn r15373) -Fix [FS#2606]: Kenobi denied the server's client name to the ↵rubidium
tab-completed.
2009-02-06(svn r15372) -Feature: filter the 'content' based on the tag/name. Based on ↵rubidium
a patch by Roujin.
2009-02-06(svn r15371) -Codechange: add an implementation of strcasestr for when ↵rubidium
_GNU_SOURCE isn't defined.
2009-02-06(svn r15370) -Codechange: add a callback to tell the parent of an OSK that ↵rubidium
the string has changed instead of only marking the text box dirty.
2009-02-06(svn r15369) -Codechange: generalise the GUIList a bit so peter can write ↵rubidium
filters for cargo type, speed and mass ;)
2009-02-06(svn r15368) -Fix: some typos in commentsrubidium
2009-02-06(svn r15367) -Add: framework for filtering GUILists (Roujin)rubidium
2009-02-06(svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for ↵Yexo
the values of the settings in info.nut
2009-02-05(svn r15365) -Fix (r15324): svn properties were lost in 'svn move'smatz
2009-02-05(svn r15364) -Update: the man pagerubidium
2009-02-05(svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings.rubidium
2009-02-05(svn r15362) -Change: make a string name more consistent.rubidium
2009-02-05(svn r15361) -Cleanup: minor comment style fixes (planetmaker)smatz
2009-02-05(svn r15360) -Fix: Flooding vehicles did not trigger an AI event.frosch
2009-02-05(svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, ↵frosch
AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form.
2009-02-05(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()frosch
2009-02-05(svn r15357) -Codechange: unify the way buttons are updated in the 'found ↵smatz
town' window
2009-02-05(svn r15356) -Codechange: make PlaceProc_Town and some global variables a ↵smatz
static function/variables of the scenedit window
2009-02-05(svn r15355) -Codechange: simplify some stuff now ->FirstShared returns ↵rubidium
non-NULL again.
2009-02-05(svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making ↵rubidium
it impossible to (share-)clone the vehicle.
2009-02-05(svn r15353) -Feature(tte): make it possible to have cities of various sizessmatz
2009-02-05(svn r15352) -Codechange: make the arguments passed around while founding a ↵smatz
town a bit more readable