Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-13 | (svn r2005) - Fix: fix previous commit. Using 'New Game (scenario)' will use ↵ | Darkvater | |
YOUR difficulty settings but ingame options (eg townnames, currency). Also settings are correctly saved when closing the difficulty window now. | |||
2005-03-12 | (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings | Darkvater | |
- Fix: [ 1153926 ] All my settings in vain... IGNORED! - Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself. | |||
2005-03-12 | (svn r2003) Remove some now unused filehandling stuff, this should have been ↵ | tron | |
part of r1990 | |||
2005-03-12 | (svn r2002) Rename MxActivate to MxActivateChannel, which is more appropriate | tron | |
2005-03-12 | (svn r2001) Resolve a race condition which could lead to dropped a sound and ↵ | tron | |
a memory leak | |||
2005-03-12 | (svn r2000) Split the sound system into backend (mixer.[ch]) and frontend ↵ | tron | |
(sound.[ch]) | |||
2005-03-12 | (svn r1999) r1990 broke savegame deletion, fix that [1161729] | tron | |
2005-03-12 | (svn r1998) Give penalty 100 to the AI for using foundations ↵ | pasky | |
(buildonslopes). This prevents it from building long road lines on foundations unless really necessary. | |||
2005-03-12 | (svn r1997) Fixed errorneous tab expansion on the indentation side which ↵ | pasky | |
happenned in r1993. Pointed out by Tron. | |||
2005-03-11 | (svn r1996) makefile.config -> Makefile.config, that's its name. | pasky | |
2005-03-11 | (svn r1995) Makefile: Use the install tool instead of mkdir+cp for ↵ | pasky | |
installing the system-wide stuff, more secure. Based on Peter Brett's patch 1152428. | |||
2005-03-11 | (svn r1994) Fix: 1159456 - hopefully prevent the new AI to get stuck in an ↵ | pasky | |
infinite loop forlorny trying to build its haven. Unintentionally bundled with trivial tidyup. | |||
2005-03-11 | (svn r1993) Fixed some devious [lack of] tabs usage. | pasky | |
2005-03-11 | (svn r1992) Show the ./svnup.sh output in $PAGER (less if unset). | pasky | |
2005-03-11 | (svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added ↵ | Darkvater | |
some additional info | |||
2005-03-11 | (svn r1990) Reduce the diff between the OS specific files with respect to ↵ | tron | |
file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome) | |||
2005-03-11 | (svn r1989) -Feature: Resizable vehicle view windows; this is based on a ↵ | tron | |
patch by tmesisbob | |||
2005-03-11 | (svn r1988) - Docs: Added graphical representation of tile-data to docs section | Darkvater | |
2005-03-10 | (svn r1987) - Cleanup: remove the last remaining dinosaurs of a dead console | Darkvater | |
2005-03-10 | (svn r1986) - Fix: free _config_file when shutting down openttd. Strange ↵ | Darkvater | |
that Valgrind didn't catch this, kudos to TrueLight - Feature (small): new command-line option -c <config_file>. You can have OpenTTD load alternative config files with this setup, handy for servers, or for saves from other players if you don't want to rename your own config. This will have to do until all game-related settings are saved ingame. Couldn't find the SF patch, so credits to the guy that wrote it. | |||
2005-03-10 | (svn r1985) Automatic langfile updates | miham | |
2005-03-10 | (svn r1984) -Fix: [1155762] Don't try to open the non-existent menu, when ↵ | tron | |
F10 is pressed | |||
2005-03-10 | (svn r1983) Introduce multiple compile time debug levels | tron | |
2005-03-10 | (svn r1982) -Fix: also windows has no 'fork' option | truelight | |
2005-03-10 | (svn r1981) Typedef some structs and enums | tron | |
2005-03-09 | (svn r1980) Check $DESTDIR if $DEST_DIR was not set. | pasky | |
2005-03-09 | (svn r1979) Const correctness | tron | |
2005-03-09 | (svn r1978) - Fix: Plug some memleaks; thanks Valgrind | Darkvater | |
2005-03-09 | (svn r1977) Typedef some enums and struct plus some minor style changes | tron | |
2005-03-09 | (svn r1976) Cleanups - mostly indentation and fiddling with loops | tron | |
2005-03-09 | (svn r1975) Minor tweaking of the Czech name generator tables. | pasky | |
2005-03-09 | (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code ↵ | tron | |
duplication, anyone?) | |||
2005-03-09 | (svn r1973) Ignore the Windows binaries | tron | |
2005-03-09 | (svn r1972) Several cleanups and fix some latent bugs | tron | |
2005-03-09 | (svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one ↵ | celestar | |
elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry | |||
2005-03-09 | (svn r1970) Fix some warnings which Cygwin showed | tron | |
2005-03-08 | (svn r1969) - GUI: Replace vehicle dropdown menu now looks a bit more ↵ | Darkvater | |
comform the ones used throughout the game. | |||
2005-03-08 | (svn r1968) - Fix: [NPF] Mixed declarations and statements | matthijs | |
2005-03-08 | (svn r1967) Codechange: A mix of mostly indentation-related tidyups. | pasky | |
2005-03-08 | (svn r1966) - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. ↵ | Darkvater | |
Breaks people! Don't forget the breaks in switch() statements!! | |||
2005-03-08 | (svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should ↵ | matthijs | |
have been used two commits ago. Message for last commit should have been: - Add: [NPF] Added penalty for curves, straighter paths are now preferred when the length is the same. (HackyKid) | |||
2005-03-08 | (svn r1964) - Add: [NPF] Added a penalty | matthijs | |
2005-03-08 | (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on ↵ | matthijs | |
the path. - Add: [NPF] NPFGetFlag() and NPFSetFlag() to wrap NPF node flag handling | |||
2005-03-08 | (svn r1962) - SVN: set eol-style property for the last file | Darkvater | |
2005-03-08 | (svn r1961) - Fix: [ 1158618 ] Segmentation fault when loading savegame, out ↵ | Darkvater | |
of bounds array check. | |||
2005-03-08 | (svn r1960) | Darkvater | |
- SVN: ignore some files created with KDevelop - SVN: set eol-style properly for some of the newly added files _M . _M npf.c _M debug.c _M npf.h _M debug.h _M lang/unfinished/frisian.txt _M lang/unfinished/lithuanian.txt _M lang/unfinished/estonian.txt _M pool.c _M depot.c _M pool.h _M depot.h _M string.c _M string.h _M strings.h _M table/sprites.h _M table/currency.h _M table/files.h _M namegen.h | |||
2005-03-08 | (svn r1959) -Fix: Repaired two memleaks I have hacked :( | Celestar | |
2005-03-08 | (svn r1958) GenerateStationName() tidyup. | pasky | |
2005-03-08 | (svn r1957) Compilation fix. | pasky | |
2005-03-07 | (svn r1956) -Fix: [NPF] New target tile for heuristic should perform better ↵ | matthijs | |
with larger stations (HackyKid) |