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AgeCommit message (Expand)Author
2020-12-15Fix: [Git] ignore any build folder you might havePatric Stout
2020-12-15Add: [Actions] preview workflow, where PRs can be reviewed in the browserPatric Stout
2020-12-15Fix: workarounds for two emscripten bugs in the network stackPatric Stout
2020-12-15Add: [Emscripten] use "relative mouse mode" with SDL2Patric Stout
2020-12-15Add: support for emscripten (play-OpenTTD-in-the-browser)Patric Stout
2020-12-15Codechange: unroll the SDL2 main loopPatric Stout
2020-12-15Change: set the default setting for autorenew to on for new games (#8352)Tyler Trahan
2020-12-14Update: Translations from eintstranslators
2020-12-15Feature: new velocity unit "tiles/day" (#8278)jostephd
2020-12-15Codechange: Make use of the improved C++17 emplace_back function.Michael Lutz
2020-12-14Codechange: Apple LLVM fails to implement std::optional::value() also on pret...frosch
2020-12-14Cleanup: use std::optional instead of custom implementation.frosch
2020-12-14Codechange: switch to C++17 on all platforms.frosch
2020-12-14Add: new economy "frozen" that stops production changes and industry closures...Pavel Stupnikov
2020-12-14Codechange: use \u to indicate unicode chars in strings (#8379)Patric Stout
2020-12-13Feature: Switch to bzip2 compression for DMG files (supported by OS X 10.4+)Owen Rudge
2020-12-13Add: [CMake] Option to only build tools/docsglx22
2020-12-13Fix: set SP_WORKING_DIR earlier with '-c'Patric Stout
2020-12-13Fix: [CMake, MSVC] Don't copy regression exe's into a subfolder as they need ...Michael Lutz
2020-12-13Fix: [Actions] cleanup ci-build workflow to be up-to-date (#8375)Patric Stout
2020-12-13Fix 8bef06a2: don't use "extern" when you want to implement a global (#8373)Patric Stout
2020-12-13Fix: change the working-dir searchpath when using '-c'Patric Stout
2020-12-13Codechange: to create or not to create a folder, that is the questionPatric Stout
2020-12-13Add: save openttd.cfg immediately on changing a setting (#8358)Patric Stout
2020-12-12Update: Translations from eintstranslators
2020-12-12Add: [CMake] targets to generate documentationglx22
2020-12-10Update: Translations from eintstranslators
2020-12-10Fix: Prevent infinite recursion in commit checkerglx22
2020-12-09Update: Translations from eintstranslators
2020-12-09Update: Translations from eintstranslators
2020-12-09Change: Don't display OS name when the user is exiting the gameOwen Rudge
2020-12-08Fix: useless warning with -snull and no BaseSounds available (#8361)Patric Stout
2020-12-08Fix: FreeType is still required on macOSOwen Rudge
2020-12-07Remove: console command "content select all" (#8363)Patric Stout
2020-12-06Change: [NewGRF] Use aircraft property 12 also for helicopters.frosch
2020-12-06Fix: Compile warnings when asserts are disabledCharles Pigott
2020-12-06Change: don't encourage the use of LZOPatric Stout
2020-12-06Codechange: don't do work GetVariableAddress() is already doingPatric Stout
2020-12-06Fix: do not add an offset to a nullptrPatric Stout
2020-12-06Fix 63ccb36ef3: Crash trying to load TTO/TTD savegames. (#8356)Michael Lutz
2020-12-05Fix a49fdb7ebb: bootstrap crash when trying to load new baseset (#8353)Patric Stout
2020-12-04Fix: [CMake] cross-compiling requires native toolsglx22
2020-12-02Fix: [NoAI] don't notify caught exceptionsRasmus Jonsson
2020-12-02Fix: SpellingTocho Tochev
2020-11-28Update: Translations from eintstranslators
2020-11-26Fix: [CMake] Don't detect XAudio2 if defines are missingCharles Pigott
2020-11-26Codechange: Suppress compiler warning about signed/unsigned printf valuesCharles Pigott
2020-11-26Update: Translations from eintstranslators
2020-11-25Update: Translations from eintstranslators
2020-11-16Fix: update links to new OpenTTD wiki (#8341)Tyler Trahan