Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-13 | (svn r231) Added romanian translation (Magic_Pixel) | miham | |
2004-09-13 | (svn r230) -Feature: IConsoleWarning for warning messages | signde | |
-Feature: added info_cmd command -Codechange: renamed "varinfo" to "info_var" -Fix: some const fixes in console.h -Fix: fixed return value of IConsoleCmdGet | |||
2004-09-12 | (svn r229) -Fix: Some more const stuff fixed .(Tron) | darkvater | |
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] . | |||
2004-09-12 | (svn r228) Daily langfile updates #3. | miham | |
2004-09-12 | (svn r227) -Fix: Sorry, broke console commands | darkvater | |
2004-09-12 | (svn r226) Daily langfile updates #2. | miham | |
2004-09-12 | (svn r225) -Doc: added multiplayer documentation file doc/multiplayer.txt | signde | |
2004-09-12 | (svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now ↵ | darkvater | |
default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc). | |||
2004-09-12 | (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron ↵ | darkvater | |
for your diligent fixing of warnings (and some possibly bugs) (Tron) -CodeLayout: Remove trailing spaces and Windows linebreaks | |||
2004-09-12 | (svn r222) -Fix: Added network.h and console_cmd.c to MSVC6 Project | signde | |
-Fix: Added console_cmd.c to the Makefile | |||
2004-09-12 | (svn r221) -Feature: console command and variable hooking | signde | |
-Fix: added another network.c stub -Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater] -Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater] -Fix: resetengines is hooked to be not available in network games -Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui -Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater] | |||
2004-09-12 | (svn r220) Makefile: enables ENABLE_NETWORK by default if no config file is ↵ | bjarni | |
present | |||
2004-09-12 | (svn r219) -Fix: fixed network stub declerations | darkvater | |
2004-09-12 | (svn r218) Daily langfile updates #1. | miham | |
2004-09-12 | (svn r217) -Fix: remove warning and simplify loop network_gui.c (Tron) | darkvater | |
2004-09-12 | (svn r216) -Fix: paused network game now disallows all commands (instead of ↵ | truelight | |
doing the commands all at once when the game unpauses) | |||
2004-09-12 | (svn r215) -Feature: direct connect now allows selecting a port and a ↵ | signde | |
playername [ip/host]:[port]#[player] | |||
2004-09-12 | (svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over ↵ | darkvater | |
network] (sign_de) -Fix: Only server can pause in network, action disabled for clients -Fix: Direct Connect editbox can handle up to max ~35 characters | |||
2004-09-12 | (svn r213) -Fix: opntitle.dat, road crossings were owned by town for some ↵ | darkvater | |
very weird reason. | |||
2004-09-12 | (svn r212) -Fix: Network-gui fixes (sign_de) | darkvater | |
-Fix: any disabled button in a window doesn't receive WE_CLICK events -Added network.h | |||
2004-09-12 | (svn r211) -Added Player-colour conversion table (sign_de) | darkvater | |
-Added OTTD colour palette image | |||
2004-09-12 | (svn r210) -Fix: Console key closes window in front | signde | |
-Fix: Console events were processed in wrong window -Fix: Console unresponsive when you activated another window | |||
2004-09-11 | (svn r209) -Fix: network code based desync | signde | |
-Feature: framesync packets to hold the clients framecount near the servers -Fix: command queue now aligns the commands to be processed right after an sync or framesync packet -Fix: added stubs for compiling without network | |||
2004-09-11 | (svn r208) Daily langfile changes | miham | |
2004-09-11 | (svn r207) -Codechange: randomizer handling | signde | |
-Fix: desync problem fixes -Fix: server doesnt hang anymore when a client timed out -Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead] | |||
2004-09-11 | (svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost ↵ | darkvater | |
wagons. But now users can at least fix this problem. Consolecommand: "resetengines" | |||
2004-09-11 | (svn r205) -Fix: [1026271] Vehicle depots not transparent with transparent ↵ | darkvater | |
buildings. | |||
2004-09-11 | (svn r204) -Fix: deleted unneeded casts (tnx Tron) | truelight | |
2004-09-11 | (svn r203) -Fix: somewhere I screwed up and forgot to delete some testcode ;) | truelight | |
2004-09-11 | (svn r202) -Codechange: I missed some files with trailing spaces.. this ↵ | truelight | |
should be all ;) | |||
2004-09-11 | (svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative | truelight | |
-Fix: [1025836] Long bridges had negative value -Fix: Typo in endian_check.c (Zr40) | |||
2004-09-11 | (svn r200) -Fix: oops, ALT+F4 didn't work anymore. Fixed now. | darkvater | |
2004-09-11 | (svn r199) -Fix: [993374] Pressing alt locks the game - sort of a bug. I ↵ | darkvater | |
hope I didn't break anything :O | |||
2004-09-10 | (svn r198) -Fix: [1020269] Different production? Wrong production amount was ↵ | darkvater | |
showed in the industry list window -Fix: Show industry list is now the first dropdown item. Second is Fund Industry. | |||
2004-09-10 | (svn r197) -Fix: Disable Fast Forward in network games visually (didn't work ↵ | darkvater | |
anyways, just showed graphical output) | |||
2004-09-10 | (svn r196) Daily langfile updates | miham | |
2004-09-10 | (svn r195) Initial finnish translation, 50% completed | miham | |
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight | |
2004-09-10 | (svn r193) -Fix: [OldAI] If service-interval is in %, it works correct now. | truelight | |
2004-09-10 | (svn r192) Langfile updates -- hope it worx | miham | |
2004-09-10 | (svn r191) -Some langfixes | darkvater | |
2004-09-09 | (svn r190) Makefile: fixed bug, that prevented compilation with ↵ | bjarni | |
MANUAL_CONFIG enabled | |||
2004-09-09 | (svn r189) -Fix: [1024750] Fix: network.c - timeout error. When one client ↵ | darkvater | |
timed out, all clients were disconnected (sign_de) | |||
2004-09-08 | (svn r188) -Fix: network fixes for players with higher latency (sign_de) | darkvater | |
2004-09-08 | (svn r187) -Feature: [1024044] Show max loan in finances window. (ledow) | darkvater | |
-some type fixes in txt files | |||
2004-09-08 | (svn r186) -Add: debug 'net' for network debug (sign_de) | truelight | |
-Fix: desync problem (server was not waiting for clients) (sign_de) | |||
2004-09-08 | (svn r185) -Fix: [1016954] Cached_sprites does now work again | truelight | |
2004-09-08 | (svn r184) -Fix: starting a new game in DesertLandscape crashed the game | truelight | |
2004-09-08 | (svn r183) -Fix: fix landscape-toolbar crash when newgrf are enabled. ↵ | darkvater | |
Dominik forgot to add +1 to index upon load :) | |||
2004-09-08 | (svn r182) -Fix: [1024380] strgen diff (Warning fix + MorphOS fix). Removes ↵ | darkvater | |
the longest standing warning on compilation of strgen (tokai) |