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AgeCommit message (Expand)Author
2005-03-25(svn r2054) -CodeChange: Removed an unused enumcelestar
2005-03-24(svn r2053) - Remove VS.NET dependencies from project file and list properly ...darkvater
2005-03-24(svn r2052) - Fix Regression: ALT+F4 once again shuts down openttd in windows...darkvater
2005-03-24(svn r2051) - Remove trailing tabs from vs.net project filedarkvater
2005-03-24(svn r2050) Weekly langfile updatesmiham
2005-03-24(svn r2049) -Update: updated project filestruelight
2005-03-24(svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!)truelight
2005-03-24(svn r2047) -Fix: never commit your own personal changes... :(truelight
2005-03-24(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.htruelight
2005-03-24(svn r2045) -Fix: hopefully fixed the desync problem. Please all test this re...truelight
2005-03-24(svn r2044) -Fix: fix that TriggerVehicle is called from the wrong usertruelight
2005-03-24(svn r2043) -Fix: committed too many files in the last committruelight
2005-03-24(svn r2042) -Fix: forgot to remove a printf ;)truelight
2005-03-24(svn r2041) -Fix: not all vehicles did get a day_proc call (because of roundi...truelight
2005-03-24(svn r2040) Readd check that got accidently removed in r2022tron
2005-03-23(svn r2039) IS_RAIL_DEPOT -> IsRailDepot, IS_RAIL_WAYPOINT -> IsRailWaypointtron
2005-03-23(svn r2038) -Fix: A player only received the money for one rail when clearing...tron
2005-03-23(svn r2037) uint -> TileIndex, remove pointless casts, const, misc.tron
2005-03-23(svn r2036) Fix FindNearestHanger(), it never worked correctly because 0xFFFF...tron
2005-03-23(svn r2035) - Remove unneeded realloc()tron
2005-03-20(svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flag...celestar
2005-03-20(svn r2033) - Fix: Fix some more desync by saving the town growth frequency i...pasky
2005-03-19(svn r2032) -Codechange: A less hackish version of SVN version detection for ...Celestar
2005-03-19(svn r2031) -Fix: Station #256 now gets cargo delivered as wellcelestar
2005-03-19(svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncscelestar
2005-03-19(svn r2029) -Fix: Added files I forgot to svn add the previous commitcelestar
2005-03-19(svn r2028) Added detection of SVN version (rev.c generation) for OS/2, updat...celestar
2005-03-19(svn r2027) Fixed a typo in the brazilian-portuguese language namemiham
2005-03-19(svn r2026) Moved brasilian_portuguese to finished languagesmiham
2005-03-19(svn r2025) Daily langfile changes - 05/03/19miham
2005-03-19(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_re...bjarni
2005-03-19(svn r2023) Added brazilian-portuguese translation [yet unfinished]miham
2005-03-18(svn r2022) Revise CmdRemoveSingleSignal: Check parameters for validity and s...tron
2005-03-17(svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the to...pasky
2005-03-17(svn r2020) Reduce code duplication in the minimap code a bittron
2005-03-17(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if casca...tron
2005-03-15(svn r2018) Yet another workaroundtron
2005-03-15(svn r2017) Explicitly mark SlReadByte as 'inline'tron
2005-03-15(svn r2016) Langfile updatesmiham
2005-03-15(svn r2015) Use a struct and an inline function for colour masking on the min...tron
2005-03-15(svn r2014) Don't manually inline a piece of codetron
2005-03-15(svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK)tron
2005-03-15(svn r2012) When making a savegame name, don't append the extension, if it is...tron
2005-03-15(svn r2011) - Fix: [ 1162209 ] Fix OS/2 build (orudge) #2darkvater
2005-03-15(svn r2010) - Fix: [ 1162209 ] Fix OS/2 build (orudge)darkvater
2005-03-14(svn r2009) - VS.NET/VS6 removed all builds except for Release and Debug. Als...darkvater
2005-03-14(svn r2008) - Fix: Added missing file (mixer.[ch]) to VS.NET and VS6 project ...darkvater
2005-03-14(svn r2007) - Fix: [NPF] Slope penalties did not work correctly with foundati...matthijs
2005-03-13(svn r2006) - Fix: [NPF] Wrong signal detection for last signal red detection...matthijs
2005-03-13(svn r2005) - Fix: fix previous commit. Using 'New Game (scenario)' will use ...Darkvater