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2006-08-28(svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and ↵rubidium
'/*' or '*/' in '//' style comments.
2006-08-28(svn r6186) -Fix [FS#309]: add an override system to the dynamically ↵rubidium
determined size of steps for numeric patch settings in the 'Configure patches' GUI. The size of these steps normally about (max - min) / 50, which results in steps of 100 000 years for the start year, end year, network restart year and the year of introduction of coloured newspapers.
2006-08-28(svn r6185) WebTranslator2 update to 2006-08-28 10:43:48miham
danish - 36 fixed, 12 changed by trenskow (48) french - 2 changed by glx (2) italian - 36 fixed, 5 changed by sidew (41)
2006-08-28(svn r6184) Remove the unused (because it was NULL in all callers) second ↵tron
parameter of FillDrawPixelInfo() and simplify some expressions
2006-08-28(svn r6183) Move GetDrawStringPlayerColor() out of gfx.[ch]tron
2006-08-28(svn r6182) -Code cleanup: replaced one (1 << 8) with SHARE_FLAG (missed in ↵bjarni
r6167)
2006-08-28(svn r6181) -Fix r6161: The list of vehicles using a certain station got a ↵bjarni
bit of display code mixed up with the list of vehicles with shared orders (nycom)
2006-08-28(svn r6180) Use a switch instead of function pointers to choose the blittertron
2006-08-27(svn r6179) - Silence the old npf warningsglx
2006-08-27(svn r6178) -Fix r5886: only setting ->money64 isn't enough, as some ↵truelight
routines still use ->player_money. Because of this, when a player went bankrupt, still not all stuff was removed.
2006-08-27(svn r6177) WebTranslator2 update to 2006-08-27 22:29:43miham
czech - 70 fixed, 12 changed by Hadez (82) german - 4 changed by Neonox (4) italian - 56 fixed, 8 changed by sidew (64) portuguese - 2 fixed by izhirahider (2)
2006-08-27(svn r6176) -Fix r6052: I assumed an typedefd enum would be an uint8, which ↵truelight
is a really stupid thing to assume. This caused nasty endian bugs. Thank you SO MUCH Osai for all your time in debugging this!! And tnx Rubidium for spotting :)
2006-08-27(svn r6175) WebTranslator2 update to 2006-08-27 17:18:26miham
french - 10 fixed, 12 changed by glx (22) german - 1 fixed by Neonox (1) polish - 10 fixed, 12 changed by meush (22) portuguese - 11 fixed, 8 changed by izhirahider (19)
2006-08-27(svn r6174) -Cleanup: [YAPF] some SDT_CONDVARs replaced by SDT_VARs since ↵KUDr
they are not saved in savegame (Darkvater)
2006-08-27(svn r6173) WebTranslator2 update to 2006-08-27 14:08:35miham
danish - 35 fixed by trenskow (35) german - 9 fixed, 8 changed by Neonox (17) hungarian - 10 fixed, 12 changed by miham (22) portuguese - 9 fixed by izhirahider (9) slovak - 2 fixed by lengyel (2) turkish - 1 fixed by jnmbk (1)
2006-08-27(svn r6170) -Feature: save max_companies/clients/spectators in the config file.Darkvater
2006-08-27(svn r6169) -Codechange: Use GetString() instead of GetStringWithArgs() ↵Darkvater
which should be integral to strings.c
2006-08-27(svn r6168) -Code cleanup r6161: removed a newline and added a tab. Thanks ↵bjarni
TrueLight
2006-08-27(svn r6167) -Code cleanup r6161: replaced some uint16 with OrderID and (1 << ↵bjarni
8) with SHARE_FLAG
2006-08-27(svn r6166) -Fix: [YAPF] fixes one very improbable assert when adding ↵KUDr
startup node that already exists in the open-list (thanks Panzerfather)
2006-08-27(svn r6165) -Feature: control click Goto Depot will now make the vehicle servicebjarni
at the depot and leave right away. To tell the difference the status of stopping vehicles will be in red, while servicing vehicles will be green. -Codechange: remove some dead code in CmdSendAircraftToHangar() since it is conflicting with new functionality. Now p2 means the same for all types
2006-08-27(svn r6164) -Fix [YAPF]: Road vehicles preferring bends - added ↵KUDr
yapf.road_curve_penalty setting with default value 100 (=YAPF_TILE_LENGTH) that is saved only in MP games (mart3p)
2006-08-27(svn r6163) -Codechange: distance rounded up (correction of r6162)KUDr
2006-08-27(svn r6162) -Fix: Multistop problem caused by incorrect distance returned by ↵KUDr
YapfRoadVehDistanceToTile() (by mart3p)
2006-08-26(svn r6161) -Feature: List of vehicles with the same shared ordersbjarni
the list is available in the orders window and looks like the list buttons from the station windows (small vehicle) The button is disabled if the vehicle do not have any shared orders or it got shared orders, but an empty order list based on a patch by nycom, thought it ended up getting heavily modified Thanks to TrueLight for proofreading and suggestions
2006-08-26(svn r6160) -Fix [ 1519167 ] Bus trying to service in depot of other company ↵KUDr
(mart3p) thanks Darkvater for hotfix (r5897)
2006-08-26(svn r6159) -Fix: FindClosestTrainDepot hardly ever found a depot with NPF ↵Darkvater
off due to absence of distance-normalization (Rojer)
2006-08-26(svn r6158) -Revert r6139 as that breaks strings with cases. Thanks michi_ccDarkvater
2006-08-26(svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pooltruelight
-Codechange: DestroyVehicle is called by DeleteVehicle to remove all things where a vehicle depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6156) -Codechange: DeleteIndustry removes an industry from the pooltruelight
-Codechange: DestroyIndustry is called by DeleteIndustry to remove all things where a industry depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6155) -Codechange: split Destroy routine from SpriteGroupPoolCleanBlocktruelight
Last change is to prepare for new pool system.
2006-08-26(svn r6154) -Cleanup: ordered the IDs that have to do with pools from the otherstruelight
2006-08-26(svn r6153) -Codechange: DeleteSign removes a sign from the pooltruelight
-Codechange: DestroySign is called by DeleteSign to remove all things where a sign depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6152) -Codechange: renamed GetNumRoadStops to GetNumRoadStopsInStation ↵truelight
as it reflects its function more
2006-08-26(svn r6151) -Codechange: DeleteStation/DeleteRoadStop removes a ↵truelight
station/RoadStop from the pool -Codechange: DestroyStation/DestroyRoadStop is called by DeleteStation/DeleteRoadStop to remove all things where a station/RoadStop depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6150) -Codechange: introduced and used RoadStopID where neededtruelight
2006-08-26(svn r6149) -Codechange: DeleteTown removes a town from the pooltruelight
-Codechange: DestroyTown is called by DeleteTown to remove all things where a town depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6148) -Fix r6146: mostly it is useful to declare a variable in the ↵truelight
function you use it (tnx Tron)
2006-08-26(svn r6147) -Fix: I don't know how to write Destination :(truelight
2006-08-26(svn r6146) -Fix: MSVC doesn't know how to cast to an union.. so fix it via ↵truelight
an indirect (and btw the old) way
2006-08-26(svn r6145) -Codechange: added OrderID to indicate Order indexes out of the pooltruelight
2006-08-26(svn r6144) -Codechange: renamed OrderID to VehicleOrderID, because it had ↵truelight
nothing to do with the Order-pool, but with the place of the order within the vehicle-order (hence its name) (part of FS#13, blathijs)
2006-08-26(svn r6143) -Codechange: DeleteWaypoint removes a waypoint from the pooltruelight
-Codechange: DestroyWaypoint is called by DeleteWaypoint to remove all things where a waypoint depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
2006-08-26(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)truelight
-Codechange: introduced DestinationID, which is in fact an union of several types Used in Order struct, so no longer StationID is abused for all targets. Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
2006-08-26(svn r6141) -Codechange: introduced DepotID and used it as much as possibletruelight
-Codechange: DeleteDepot removes a depot from the pool -Codechange: DestroyDepot is called by DeleteDepot to remove all things where a depot depends on. Last 2 changes to prepare for new pool system. Not pretty now, will be soon. -Codechange: Removed DoDeleteDepot as it was stupid
2006-08-26(svn r6140) -Codechange: fix the comment of _shift_pressed. It doesn't react ↵Darkvater
to ALT, but to SHIFT.
2006-08-26(svn r6139) -Codechange: strings are StringID. This should be changed in ↵Darkvater
strings.h as well, but you would need to include openttd.h and that opens a whole new can of worms.
2006-08-26(svn r6138) - Remove stdafx.c since we do not use it.Darkvater
2006-08-26(svn r6137) -Codechange: some very minor cleanups:truelight
- Start using DeleteXXX for every pool item, not manually doing it - Use some wrapper to improve logic - Rewrote some pieces to improve logic
2006-08-26(svn r6136) -Fix: _cur_year wasn't converting when reading pre-31 savegames, ↵truelight
causing nasty desyncs -Fix: _date, which is a Date, which is int32, was saved as uint32