Age | Commit message (Collapse) | Author |
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finish the landing routine.
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for signs and SIGNAL for signals :)
Always check your terms with your nearest british ;)
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some more meaningful values.
This allows to remove an unnecessary subtraction in the MAYBE_DAW_SIGNAL macro, who was waiting for an offset, at the first place.
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reversing flag when entering depot.
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load/save windows when the game is paused due to missing GRFs.
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when the variable can just be unsigned...
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affect anything in this case but is bad form.
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'will-be-active' between reservation- and activation-stage.
This fixes action7/9 conditions 0x06 to 0x0A to return the same in those two stages.
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setting flag.
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roads as this allowed competitors to remove the one-way state.
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bridge. Spotted and fixed by a lot of people ;)
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vehicle name changed - cached name was not invalidated
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was comparing two the same strings (when caching was not used)
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(based on dih work)
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toggling all.
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strings.
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strings which
includes 0xD000 to 0xD3FF (yes, 0xD0xx makes a lot of sense, really...)
and handle 0xD400 to 0xD7FF strings which map to 0xD000 to 0xD3FF
(obviously).
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just those that carry cargo.
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steep slopes.
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make it static inline
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group ID to the backup
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called 'realistic' (matching other vehicles) (1/1) to original TTD
speed (1/4). Note this option defaults to original TTD speed.
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tracks.(Roujin)
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consistency.
And obviously forgot to compile before committing, as the array rename would have been evident.
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A bit of re-indenting too
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section of source.list
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spaces), one space too many before macro definition and rename marco MB (MakeBridge) for MBR(MakeBRidge)
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Add macro MR (PALETTE_TO_STRUCT_RED) for easier viewing.
Still more to come.
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Add macro MN for easier viewing.
More to come.
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timetable window
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production slot exists
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michi_cc).
-Fixed by removing FollowTrack_t structure and all related functions. Their purpose was to allow to call track followers from C code. They were:
1. never used
2. obsoleted by switching to C++
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returned wrong values.
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engine preview offer
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GetTrackBits() (michi_cc)
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(oVRoM)
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Vehicle::NeedsAutorenewing() and added comments
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vehicle needs autorenewing
This will remove duplicated code and ensure that the check is consistent
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