Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-08-14 | (svn r5893) WebTranslator2 update to 2006-08-14 20:38:49 | miham | |
dutch - 2 fixed by webfreakz (2) french - 2 fixed by glx (2) german - 2 fixed by Neonox (2) hungarian - 2 fixed by miham (2) polish - 2 fixed by meush (2) portuguese - 2 fixed by izhirahider (2) ukrainian - 1 fixed by znikoz (1) | |||
2006-08-14 | (svn r5892) -Fix (r5887): silence MSVC warning(s) about signedness of some ↵ | rubidium | |
comparisons with _date. | |||
2006-08-14 | (svn r5891) -Code cleanup: cleaned up the code added in revision 5888 | bjarni | |
2006-08-14 | (svn r5888) -Fix: [autoreplace] if vehicles breakdowns and service are ↵ | bjarni | |
turned off, the vehicles failed to enter any depots now they will quickly go to a depot if set to be replaced the tradeoff is that a vehicle set to be replaced and without a depot in the orders will forget about the orders and head for a depot. If the replace fails (lack of money), it will exit and try to head for the depot again also all vehicles of that type will rush to the depots at once, risking causing traffic jams. This is because there is no way to even it out like normal depot visits offers Tip: add a depot to the orders of all vehicles, set it to service only and it will always be skipped unless the vehicle is set to be replaced. This should help on the jam issue and if the replace fails, the vehicle will go though a whole round of the orders and make more money before trying again | |||
2006-08-14 | (svn r5887) -Cleanup: move date related functions, defines and variables to ↵ | rubidium | |
date.[ch] -Cleanup: fix whitespace related coding style issues in date.[ch] -Cleanup: make original comments doxygen compatible and remove/change outdated comments | |||
2006-08-14 | (svn r5886) -Fix [FS#273]: Incomplete removal of player owned property due ↵ | Darkvater | |
to lack of money. | |||
2006-08-13 | (svn r5883) -Fix [FS#272]: use the height of the edge of the map for shadows ↵ | rubidium | |
of aircrafts that are outside the map; similar to r5841, caused by r5794. | |||
2006-08-13 | (svn r5874) -Feature [FS#234]: Remember the maximized state and restore on ↵ | Darkvater | |
start. This also fixes a bug where a different resolution is chosen for a maximized window, but it retains the maximized flag. Only win32. | |||
2006-08-13 | (svn r5873) - Fix a bad comment in r5871, and add a further check for saving ↵ | Darkvater | |
strings. | |||
2006-08-13 | (svn r5872) - Feature: Add an icon to the SDL openttd executable. | Darkvater | |
2006-08-12 | (svn r5871) -Feature: Add a possibility to handle pointer strings without a ↵ | Darkvater | |
buffer from the configuration file. Handy for variables that will never be changed during runtime | |||
2006-08-12 | (svn r5866) - Forward-port the release-changes from the 0.4 branch back to ↵ | Darkvater | |
trunk. This ensures an updated changelog, known-bugs, etc. | |||
2006-08-12 | (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes | tron | |
2006-08-12 | (svn r5854) -Fix: [elrails] now electric engines are stopped if they enter a ↵ | bjarni | |
non-electrified depot even if they would have left right away if the depot had catenary this solves the issue where electric engines in a certain situation could leave non-electrified depots, turn around and enter all the time | |||
2006-08-12 | (svn r5853) -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot | bjarni | |
now the user will get an error if he tries to start the train and the status bar will say "no power" instead of "stopped" Electric trains already driving in and out of non-electrified depots will still do so, but you can't start new ones | |||
2006-08-11 | (svn r5843) Wrong path for masm64.rules in VS2005 project file (michi_cc) | Darkvater | |
2006-08-11 | (svn r5841) -Fix r5794: use the height of the edge of the map for shadows of ↵ | rubidium | |
disasters that are outside the map | |||
2006-08-11 | (svn r5839) Fix : A ship in a depot must be stopped before allowed to be cloned. | belugas | |
As this is standard behaviour for all other vehicle types... | |||
2006-08-10 | (svn r5836) - Silence a warning on mingw. Thanks glx. | Darkvater | |
2006-08-10 | (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ↵ | tron | |
ramps on steep sloped tiles | |||
2006-08-10 | (svn r5831) - Fix (r5765): regression regarding windows filetimes. ↵ | Darkvater | |
st->st_mtime's type time_t is only 64bit on windows64, so we need to convert it. | |||
2006-08-09 | (svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. ↵ | peter1138 | |
This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. | |||
2006-08-09 | (svn r5820) - NewGRF: Add support for extra vehicle text in the purchase ↵ | peter1138 | |
list for road vehicles, aircraft and ships. | |||
2006-08-09 | (svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This ↵ | peter1138 | |
may affect the default refit costs for the default rail vehicles. | |||
2006-08-09 | (svn r5813) Add x64 target to VS2005 project files (michi_cc) | Darkvater | |
2006-08-08 | (svn r5810) Shuffle some constants for clarity and remove a case which ↵ | tron | |
cannot occur in DrawFoundation() | |||
2006-08-08 | (svn r5809) Turn the tests for valid bridge ramp slopes into something ↵ | tron | |
comprehensible | |||
2006-08-07 | (svn r5806) Inline FindLandscapeHeight() into its only remaining caller and ↵ | tron | |
remove the attribute "type" from struct TileInfo | |||
2006-08-07 | (svn r5805) -Fix: FS#189 Boolean cheats do not work | bjarni | |
This turned out to be an endian issue affecting all big endian computers (Vernon aka ploppy) | |||
2006-08-07 | (svn r5801) - Codechange: The exception dialog showed the last ↵ | Darkvater | |
modification-date of win32.c instead of the last compilation-date. Use __DATE__ __TIME__ instead of __TIMESTAMP__; only affected windows not built with mingw/cygwin. | |||
2006-08-07 | (svn r5800) - Fix: When directories were changed in 'Play Scenario', ↵ | Darkvater | |
pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this. | |||
2006-08-07 | (svn r5799) WebTranslator2 update to 2006-08-07 11:21:14 | miham | |
slovak - 31 fixed, 3 changed by lengyel (34) | |||
2006-08-07 | (svn r5798) - Fix [r5062]: When expanding a town, the test to check if a ↵ | peter1138 | |
tile is a road depot also excluded all non-road tile types (i.e. bridges/tunnels with road.) Thanks to Graphite for finding this. | |||
2006-08-06 | (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing ↵ | tron | |
data, too | |||
2006-08-06 | (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* ↵ | tron | |
instead of a TileInfo | |||
2006-08-06 | (svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to ↵ | tron | |
size_{x,y,z} | |||
2006-08-06 | (svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from ↵ | belugas | |
compiling. | |||
2006-08-05 | (svn r5782) [Translations] Added initial japanese translation | miham | |
2006-08-05 | (svn r5773) Clarify why the owner is checked before a palette is chosen when ↵ | tron | |
drawing a station tile: some stations are not owned by players | |||
2006-08-05 | (svn r5772) Road depots always have an player as owner, so remove an useless ↵ | tron | |
check | |||
2006-08-05 | (svn r5771) Unify several code paths and data structures for drawing train ↵ | tron | |
depots and waypoints | |||
2006-08-05 | (svn r5769) - Fix (r5762): fix some mistakes in the opendir code and ↵ | Darkvater | |
filesize calculation. Thanks to Tron for noticing (and fixing). | |||
2006-08-05 | (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. ↵ | Darkvater | |
Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c | |||
2006-08-05 | (svn r5766) - Cleanup: Unify FiosBrowseTo and FiosGetDescText | Darkvater | |
2006-08-05 | (svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List ↵ | Darkvater | |
functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks. | |||
2006-08-05 | (svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, ↵ | Darkvater | |
compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs. - Fix: forgot to remove GetLanguageList from functions.h in previous commit | |||
2006-08-04 | (svn r5763) - Cleanup: Move the now unified GetLanguageList and comparator ↵ | Darkvater | |
function to strings.c where it belongs. | |||
2006-08-04 | (svn r5762) - Codechange: Implementation of POSIX-style ↵ | Darkvater | |
opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose. - Add new header file fios.h that will be the place for all FIOS (game-list) types. | |||
2006-08-04 | (svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern ↵ | Darkvater | |
from a function decleration in header file. | |||
2006-08-04 | (svn r5760) - Codechange: Use a define for case-string comparison in OS/2 ↵ | Darkvater | |
instead of function. |