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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2006-04-22
(svn r4524) - Codechange: Use GB() macros for getting the saveload file/memor...
Darkvater
2006-04-22
(svn r4522) -Fix: include stdio before stddef; some targets don't like the ot...
truelight
2006-04-22
(svn r4521) - Fix: be consistent about the size of the player-name in MP. Thi...
Darkvater
2006-04-22
(svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me.
celestar
2006-04-22
(svn r4518) - Fix: specify the 'stopall' console command as a debug command. ...
Darkvater
2006-04-22
(svn r4517) - NewGRF: fix and complete the feature list
peter1138
2006-04-22
(svn r4516) -Fix: Committed one file too much. Thanks egladil for immidiate s...
celestar
2006-04-22
(svn r4515) -Codechange: TPFMode2 is currently only used for TRANSPORT_WATER....
celestar
2006-04-22
(svn r4514) Cleanup of a cleanup ... lines left behind
belugas
2006-04-22
(svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types.
belugas
2006-04-22
(svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
2006-04-21
(svn r4510) - NewGRF bounds checking:
peter1138
2006-04-21
(svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry...
celestar
2006-04-21
(svn r4507) Just a comment
celestar
2006-04-21
(svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats...
celestar
2006-04-21
(svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well.
celestar
2006-04-21
(svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium)
celestar
2006-04-21
(svn r4501) -Fix: (FS#129) When, in a train that head multiple engines in fro...
celestar
2006-04-21
(svn r4500) - NewGRF: When running a callback with no vehicle, use the purcha...
peter1138
2006-04-21
(svn r4498) - Use an item's name instead of value when parsing configuration ...
peter1138
2006-04-21
(svn r4497) - NewGRF minor fixes: (Rubidium)
peter1138
2006-04-21
(svn r4496) - NewGRF: switch custom engine names from storing a char* to usin...
peter1138
2006-04-21
(svn r4495) - NewGRF: Implement conversion from old language IDs (bitmask) to...
peter1138
2006-04-21
(svn r4494) - NewGRF: Clean up and reset custom texts
peter1138
2006-04-21
(svn r4493) Newgrf : Action 04. Beginning of implementation.
belugas
2006-04-20
(svn r4491) - Codechange: handle IGT_LIST types just as the other types with ...
Darkvater
2006-04-20
(svn r4490) - Feature: The integer-list parser now accepts a space character ...
Darkvater
2006-04-20
(svn r4489) - Codechange: some small cleanups in the settings-parser code, ma...
Darkvater
2006-04-20
(svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files
peter1138
2006-04-20
(svn r4487) - Codechange: replace the custom currency magic number 23 with a ...
peter1138
2006-04-20
(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. T...
peter1138
2006-04-20
(svn r4484) - Newstations: Use StringIDs instead of char*s to reference our c...
peter1138
2006-04-20
(svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. Th...
peter1138
2006-04-20
(svn r4482) WebTranslator2 update to 2006-04-20 10:29:39
miham
2006-04-20
(svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
peter1138
2006-04-19
(svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no lo...
celestar
2006-04-19
(svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon,...
celestar
2006-04-19
(svn r4474) - NewGRF: Skip non-fatal errors when not in stage 2.
peter1138
2006-04-19
(svn r4473) - Newstations:
peter1138
2006-04-18
(svn r4472) WebTranslator2 commit2 system precheck failed, fix in progress
miham
2006-04-18
(svn r4471) - Pools: Add a facility for calling a custom function during pool...
peter1138
2006-04-18
(svn r4470) -Fix: FS#97 — Possible bug in Win64 versions (by michi_cc)
KUDr
2006-04-18
(svn r4469) WebTranslator2 update to 2006-04-18
miham
2006-04-18
(svn r4468) -Fix: (FS#45) correct declaration of NORETURN for gcc (egladil)
celestar
2006-04-18
(svn r4467) -Fix: New plantations now cause the correct ".. being planted .."...
celestar
2006-04-18
(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle servin...
celestar
2006-04-18
(svn r4465) -Codechange (FS#60): Remove a variable no one really needs. (Dale...
celestar
2006-04-18
(svn r4464) -Codechange: Oops, forgot one file in last commit
celestar
2006-04-18
(svn r4463) -Codechange. Include vehicle.h directly instead of implicitly via...
celestar
2006-04-17
(svn r4462) - Newstations: ensure the chosen tile layout is available from a ...
peter1138
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