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2011-02-06(svn r21992) -Fix [FS#4467]: AIs trying to change the ↵yexo
AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
2011-02-05(svn r21991) -Fix [FS#4466]: The share/copy-orders-cursor was not updated to ↵frosch
refer to the new vehicle when it got autoreplaced/-renewed.
2011-02-05(svn r21990) -Cleanup (r14085): Remove unneeded test.frosch
2011-02-05(svn r21989) -Fix (r21954): Vehicle status bar glitches on speed changes.frosch
2011-02-05(svn r21988) -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when ↵frosch
zooming is also involved.
2011-02-05(svn r21987) -Fix: Make news items, engine previews and AI preview events ↵frosch
deal with no longer existing Engine items after resetting the pool.
2011-02-05(svn r21986) -Codechange: Add helper function to test whether an engine is ↵frosch
still associated to a GRF.
2011-02-05(svn r21985) -Codechange: Use VehicleOrderID where appropiate.frosch
2011-02-05(svn r21984) -Fix: Compilation without AI was brokenplanetmaker
2011-02-05(svn r21983) -Update from WebTranslator v3.0:translators
belarusian - 6 changes by Wowanxm czech - 4 changes by CrazyBenny english_US - 3 changes by Rubidium estonian - 7 changes by notAbot finnish - 5 changes by jpx_ french - 5 changes by glx german - 9 changes by planetmaker italian - 10 changes by lorenzodv, planetmaker japanese - 11 changes by kokubunzi polish - 21 changes by Simek russian - 1 changes by Lone_Wolf serbian - 9 changes by etran spanish - 5 changes by Terkhen ukrainian - 9 changes by Fixer
2011-02-05(svn r21982) -Add: Wheel scrolling to console.frosch
2011-02-05(svn r21981) -Codechange: Deduplicate the code and unify the bounds of ↵frosch
console scrolling.
2011-02-05(svn r21980) -Codechange: Draw one line more at the top of the console, i.e. ↵frosch
clip the top-most line if there is not enough room instead of not drawing it at all.
2011-02-05(svn r21979) -Fix: Scrolling of the console in pages used wrong line height ↵frosch
and scrolled too much.
2011-02-05(svn r21978) -Codechange/Fix: Remove usage of Window::top and left from ↵frosch
IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable.
2011-02-05(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of ↵frosch
viewport scroll/zoom settings.
2011-02-05(svn r21976) -Doc: Document several crash handling functions.alberth
2011-02-05(svn r21975) -Add: console command to reset the engine pool. It removes the ↵frosch
traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
2011-02-05(svn r21974) -Feature: Add a setting to enable/disable funding local road ↵terkhen
reconstruction.
2011-02-05(svn r21973) -Fix: Redraw the town authority window after modifying town ↵terkhen
authority settings.
2011-02-05(svn r21972) -Fix: Replace 'None' industries in the generation window with ↵alberth
more descriptive label.
2011-02-05(svn r21971) -Fix (r21969): Subversion auto-increments revision on commit.alberth
2011-02-05(svn r21970) -Fix [FS#4464]: Crash when a multiplayer company goes bankrupt ↵rubidium
with 'you' in it
2011-02-05(svn r21969) -Feature: Introduce 'minimal' number of industries as a ↵alberth
replacment for the old 'none' setting in the newgame window.
2011-02-04(svn r21967) -Prepare: for 1.1.0-beta5rubidium
2011-02-04(svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train ↵rubidium
engines/wagons in the depot by default for NewGRFs
2011-02-04(svn r21965) -Update from WebTranslator v3.0:translators
czech - 6 changes by SmatZ dutch - 15 changes by Yexo english_US - 10 changes by Rubidium finnish - 9 changes by jpx_ french - 9 changes by glx russian - 6 changes by Lone_Wolf spanish - 6 changes by Terkhen
2011-02-04(svn r21964) -Fix (r21959): regression failedrubidium
2011-02-04(svn r21963) -Fix: saying something twice in an error message is not neededrubidium
2011-02-04(svn r21962) -Feature-ish: GUI setting to disable reversing at signalsrubidium
2011-02-04(svn r21961) -Remove: limitation that not loading and not unloading is ↵rubidium
mutual exclusive
2011-02-04(svn r21960) -Change: show the length of vehicles in tiles, instead of half ↵rubidium
tiles in the depot -Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
2011-02-04(svn r21959) -Change: replace longbridges with custom maximum bridge and ↵rubidium
tunnel length setting
2011-02-04(svn r21958) -Cleanup: join_stations setting; can done by distant join and ↵rubidium
could be subverted by distant join
2011-02-04(svn r21957) -Cleanup: gotodepot and timetabling settings are more or less ↵rubidium
useless; just don't use depot orders or timetabling if you don't want to use it
2011-02-04(svn r21956) -Cleanup: always draw the bridge pillarsrubidium
2011-02-04(svn r21955) -Cleanup: always show the long date in the status barrubidium
2011-02-04(svn r21954) -Cleanup: remove setting to not show the vehicle speed in the ↵rubidium
vehicle view
2011-02-04(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support ↵smatz
for uniform stations has been broken for over a year
2011-02-04(svn r21952) -Codechange: unify the company clearing code for bankruptcy ↵rubidium
with the command to remove companies
2011-02-04(svn r21951) -Fix: [NewGRF] reset the carry flag every 4 bytes in action6 ↵yexo
when adding more than one variable
2011-02-03(svn r21950) -Update from WebTranslator v3.0:translators
catalan - 1 changes by arnau
2011-02-02(svn r21949) -Change: randomize the vehicle a small UFO targets, do not use ↵smatz
the one with lowest index
2011-02-02(svn r21948) -Fix: road vehicle was moved under the bridge when it was ↵smatz
destroyed by an UFO while on a bridge
2011-02-02(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles ↵smatz
crashed in a tunnel entry, or with vehicles reversing there
2011-02-02(svn r21946) -Fix [FS#4447]: assertion/funny behaviour when a road vehicle ↵rubidium
reverses while overtaking, so abort the overtake attempt when reversing the road vehicle
2011-02-02(svn r21945) -Codechange: simplify setting the overtaking counter and remove ↵rubidium
the magic from its numbers
2011-02-02(svn r21944) -Codechange: give name to one magic constantsmatz
2011-02-02(svn r21943) -Codechange: document and unmagicify some bits of road vehicle ↵rubidium
overtaking
2011-02-02(svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they ↵smatz
are cleared afterwards during savegame conversion