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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2019-01-13
Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, J...
Joan Josep
2019-01-13
Update: Translations from eints
translators
2019-01-13
Fix #7050: Missing guard around network chat message function for compiling w...
PeterN
2019-01-13
Add: [AzurePipeline] introducing a release pipeline
Patric Stout
2019-01-13
Fix 192770e6da: not all REV instances were renamed to VERSION
Patric Stout
2019-01-13
Fix #6408: Improve wording of the dragging signal distance tooltips (juanjo) ...
Alberth289346
2019-01-13
Fix: make -k switch useful when testing regression (#7053)
glx22
2019-01-13
Fix: Grammar in a bunch of comments (#7054)
nikolas
2019-01-12
Fix #6780: Some windows didn't get updated from OnTick() (#7048)
PeterN
2019-01-12
Codechange: Define INVALID_TOWN as a TownID (#7044)
Joan Josep
2019-01-12
Codechange #5859: Simplify CheckTrainStayInDepot() (#7045)
Joan Josep
2019-01-12
Add: Mexican Peso currency
Nikolas Nyby
2019-01-12
Fix: Remove duplicate town name "Huacho" (#7038)
nikolas
2019-01-11
Add: when placing non-rectangular airport, consider airport tile table tiles ...
Johannes E. Krause
2019-01-11
Fix: Spelling fixes on some Latin American town names
Nikolas Nyby
2019-01-11
Update: Translations from eints
translators
2019-01-11
Codechange: Fix typo in variable name: pices -> pieces (#7033)
nikolas
2019-01-11
Doc: replace 4 references to SVN with Git #6698 (#7036)
Andy
2019-01-11
Fix: Always draw dirty blocks, else fast-forward is super fast.
Peter Nelson
2019-01-11
Change: Use GUITimer class instead of bare int/uints.
Peter Nelson
2019-01-11
Change: Animate text effects by real time instead of game ticks.
Peter Nelson
2019-01-11
Change: Switch various window timers to real time instead of game ticks.
Peter Nelson
2019-01-11
Change: OnGameTick() is only called when not paused.
Peter Nelson
2019-01-11
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust ti...
Peter Nelson
2019-01-10
Doc: Fix a few typos in docs/multiplayer.txt
nikolas
2019-01-10
Update: Translations from eints
translators
2019-01-10
Add #4115: default company colour setting (#6998)
Gabda87
2019-01-09
Change: Desert tiles are now half-desert if a neighboured tile is non-desert ...
Andy
2019-01-09
Fix: Don't increase motion counter while train is waiting at non-path signals...
Andy
2019-01-07
Update: Translations from eints
translators
2019-01-06
Doc: Fix spelling in comments.
J0an Josep
2019-01-06
Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. Roa...
J0an Josep
2019-01-06
Codechange: [YAPF] Stop looking for an automatic servicing road depot when th...
Juanjo!
2019-01-06
Codechange: [NPF] Stop looking for an automatic servicing (rail/road) depot w...
Juanjo!
2019-01-06
Fix #7001: Pathfinders should see standard road stations as tiles where to re...
J0an Josep
2019-01-06
Fix 13056ae: PR #7017 added new enum value in bad position, move it
Niels Martin Hansen
2019-01-05
Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017)
Eddi-z
2019-01-05
Add: [AzurePipelines] run regression with MSVC
glx
2019-01-05
Add: [Win32] regression project files
glx
2019-01-05
Add: [Win32] regression test script
glx
2019-01-05
Fix: [Win32] don't mess with std[out|err|in] if we can't allocate a console
glx
2019-01-05
Codechange: Always compile with C++11
Charles Pigott
2019-01-05
Fix #6880: [OSX] Clang version detection
Charles Pigott
2019-01-05
Fix: [OSX] Check all search paths for iconv.h
Charles Pigott
2019-01-05
Fix 6a3d411: Silence truncation warning
Niels Martin Hansen
2019-01-05
Change: Fluidsynth music driver plays through mixer instead of own audio driver
Niels Martin Hansen
2019-01-05
Add: Mixer feature for streaming sampled music
Niels Martin Hansen
2019-01-05
Fix 6accbf9: Silence warnings about unused fread() result
Niels Martin Hansen
2019-01-05
Fix 59e42ea17, 1f083c3ac: 'make clean' was not fully cleaning
glx
2019-01-04
Codechange: Use window class as expected.
Juanjo
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