Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-15 | Codechange: Replace SmallStackSafeStackAlloc with std::array. | Michael Lutz | |
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago. | |||
2019-04-15 | Fix: Typos. (#7517) | stormcone | |
2019-04-15 | Update: Translations from eints | translators | |
luxembourgish: 1 change by Phreeze | |||
2019-04-13 | Cleanup: Fix alignment after NULL -> nullptr change. | peter1138 | |
2019-04-13 | Fix 801cbea9c: operator< is not always the best idea | glx | |
Also removes unused and anyway broken SmallMap::SortByKey() function. | |||
2019-04-13 | Fix: Industry coverage area is no longer rectangular. (#7464) | PeterN | |
AIs test station catchment in reverse to how players see station catchment. This did not take account of non-rectangular station catchment areas, so AIs could end up placing stations in locations that did not accept/deliver cargo. | |||
2019-04-13 | Codechange: Replace duplicated code with TileArea::Expand() (#7467) | PeterN | |
2019-04-13 | Codechange: use std::sort() for all std::vector types | glx | |
2019-04-13 | Codechange: use std::sort() to sort file lists | glx | |
2019-04-13 | Codechange: use std::sort() in EngList_Sort[Partial]() | glx | |
2019-04-13 | Codechange: use std::sort() in GUIList | glx | |
2019-04-13 | Change: Always report error when ordering a road vehicle to wrong type of ↵ | PeterN | |
road stop. (#7316) This was inconsistent before, depending on road/tram and articulated/single vehicle status. | |||
2019-04-11 | Codechange: Replace NULL with nullptr in squirrel interface. | peter1138 | |
2019-04-11 | Codechange: NULL -> nullptr in settings files. | peter1138 | |
2019-04-11 | Fix #7491: Send company update admin message when bankruptcy counter changes. | peter1138 | |
2019-04-11 | Fix 50e08f333a: Creating a cargo subsidy with town as source did not ↵ | SamuXarick | |
consider min population. (#7493) | |||
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2019-04-10 | Fix #7494: std::sort() and qsort() use different comparators (#7495) | glx22 | |
2019-04-10 | Update: Translations from eints | translators | |
luxembourgish: 17 changes by Phreeze spanish (mexican): 2 changes by njn | |||
2019-04-09 | Fix: Crash due to use of invalid iterator in ClientNetworkContentSocketHandler | Jonathan G Rennison | |
In particular this crash can be observed when using the bootstrap GUI to download the base graphics. In ClientNetworkContentSocketHandler::OnReceiveContentInfo ClientNetworkContentSocketHandler::callbacks is iterated, using an iterator cb->OnReceiveContentInfo() is called (cb is of type BootstrapAskForDownloadWindow) This calls new BootstrapContentDownloadStatusWindow() This inherits from BaseNetworkContentDownloadStatusWindow The constructor of which calls _network_content_client.AddCallback(this) This reallocates the std::vector which is being iterated in ClientNetworkContentSocketHandler::OnReceiveContentInfo This results in iter being invalid, and an assertion failure occurs shortly afterwards due to its use in the next iteration of cb->OnReceiveContentInfo() Adjust all locations where ClientNetworkContentSocketHandler::callbacks is iterated to avoid problematic behaviour | |||
2019-04-09 | Remove: AutoFreeSmallVector. | Michael Lutz | |
The last use was for storing a list of memory blocks. As the way these lists are accessed is very specific, it is easier to just write an explicit destructor instead of trying to exactly match the behaviour. | |||
2019-04-09 | Codechange: If something is a vector of strings, use a vector of strings ↵ | Michael Lutz | |
instead of an AutoFreeSmallVector. | |||
2019-04-09 | Codechange: Switch DropDownList to directly use std::vector, thus making ↵ | Michael Lutz | |
AutoDeleteSmallVector obsolete. DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate copy-free code for most situations. | |||
2019-04-09 | Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text ↵ | Michael Lutz | |
handling. | |||
2019-04-09 | Codechange: Replace AutoDeleteSmallVector with direct std::vector use in ↵ | Michael Lutz | |
text layout code. | |||
2019-04-09 | Codechange: Store text layout runs directly as values in a std::vector ↵ | Michael Lutz | |
instead of heap allocated. This reduces memory allocations and heap fragmentation. | |||
2019-04-09 | Fix: Forgotten override keywords for DropDownListIconItem. | Michael Lutz | |
2019-04-09 | Codechange: Use override specifier for text layout classes. | Michael Lutz | |
2019-04-09 | Fix: Don't crash if reading a GS string file from disk produces an error. | Michael Lutz | |
The raw_strings vector may not include NULLs as no consumer can deal with it. | |||
2019-04-09 | Update: Translations from eints | translators | |
luxembourgish: 20 changes by Phreeze | |||
2019-04-08 | Fix #7478: Don't remove NewGRF objects on company take-over. (#7483) | PeterN | |
2019-04-08 | Fix #6222: Advanced sprite layout sometimes showed incorrect railtype ground ↵ | kiwitreekor | |
tile | |||
2019-04-07 | Fix: [Windows] OpenTTD window may be inactive when an error happens (#7482) | glx22 | |
2019-04-06 | Codechange: C++11 STL has a function for getting the number of CPU cores. | Michael Lutz | |
2019-04-06 | Codechange: Use platform independent C++11 function for sleeping on a thread. | Michael Lutz | |
2019-04-06 | Codechange: Use atomic variables for thread synchronization where useful. | Michael Lutz | |
2019-04-06 | Codechange: Replace custom thread code with C++11 thread objects. | Michael Lutz | |
We assume a conforming C++11 compiler environment that has a valid <thread>-header. Failure to run a real thread is handled gracefully. | |||
2019-04-06 | Codechange: Replace custom mutex code with C++11 mutex'es. | Michael Lutz | |
A conforming compiler with a valid <mutex>-header is expected. Most parts of the code assume that locking a mutex will never fail unexpectedly, which is generally true on all common platforms that don't just pretend to be C++11. The use of condition variables in driver code is checked. | |||
2019-04-06 | Fix: [OSX] .mm files are C++ files, not C files. | Michael Lutz | |
2019-04-05 | Fix: [MSVC] don't force SDK version (#7474) | glx22 | |
2019-04-05 | Fix #7439: don't overwrite CompanyRemoveReason with ClientID (#7465) | glx22 | |
2019-04-05 | Cleanup 3f32711: Don't apply forbid 90 deg turn settings for ships. | Samu | |
2019-04-04 | Fix #7469: Desync when using build and refit feature. | peter1138 | |
2019-04-05 | Update: documentation updates from 1.9 branch | Patric Stout | |
2019-04-02 | Update: Translations from eints | translators | |
french: 3 changes by glx croatian: 17 changes by VoyagerOne | |||
2019-04-02 | Fix #7440: Remove town sign when deleting town, not add it once more | Niels Martin Hansen | |
2019-04-01 | Update: Translations from eints | translators | |
dutch: 2 changes by JanWillem french: 19 changes by glx | |||
2019-03-31 | Update: Translations from eints | translators | |
english (us): 3 changes by Supercheese spanish (mexican): 18 changes by Absay hungarian: 2 changes by Brumi latin: 33 changes by Supercheese | |||
2019-03-31 | Codechange: Remove ship max order distance from script API. | peter1138 | |
2019-03-31 | Change: Remove ship max order distance. | peter1138 | |
It is skipped when NPF is in use. It is trivial to work around by adding and removing dummy orders. It is mostly alleviated by the ship path cache in YAPF. |