Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-09-21 | (svn r6492) WebTranslator2 update to 2006-09-21 17:23:02 | miham | |
czech - 39 fixed, 7 changed by Hadez (46) slovak - 18 changed by lengyel (18) | |||
2006-09-21 | (svn r6491) Remove the SDL_CONFIG=sdl11-config special case for FreeBSD, ↵ | tron | |
it's not needed any longer | |||
2006-09-20 | (svn r6489) WebTranslator2 update to 2006-09-20 21:31:31 | miham | |
italian - 12 changed by sidew (12) slovak - 8 fixed, 3 changed by lengyel (11) | |||
2006-09-20 | (svn r6486) -Fix (r6485): wrong variable name used in ↵ | glx | |
GetNewgrfCurrencyIdConverted() | |||
2006-09-20 | (svn r6485) -NewGRF Feature: Match the order of TTDPatch's currencies with ↵ | belugas | |
those used in OTTD. This will not reorder OTTD's currencies, but will make it so that currencies affected by a grf will be those aimed by the writer. | |||
2006-09-20 | (svn r6484) -Undo (partly)r6289. If a grf writer wants a string been only a ↵ | belugas | |
space, why should it be blocked? It is the wrong test at the wrong place | |||
2006-09-19 | (svn r6482) WebTranslator2 update to 2006-09-19 21:58:22 | miham | |
italian - 38 fixed by sidew (38) | |||
2006-09-19 | (svn r6480) WebTranslator2 update to 2006-09-19 16:09:27 | miham | |
brazilian_portuguese - 13 fixed by fukumori (13) german - 1 changed by Neonox (1) polish - 4 fixed by meush (4) portuguese - 22 fixed by supra90 (22) | |||
2006-09-19 | (svn r6479) -Fix r6424: FS#348 Plane autoreplace glitch | bjarni | |
Now the num_engines array is updated for the buying player when merging two players The incorrect caches aren't saved so no savegames will contain incorrect data due to this bug | |||
2006-09-18 | (svn r6478) WebTranslator2 update to 2006-09-18 20:28:13 | miham | |
american - 26 fixed by WhiteRabbit (26) catalan - 6 fixed, 2 changed by arnaullv (8) dutch - 24 fixed by habell (24) french - 4 fixed, 1 changed by glx (5) german - 12 fixed, 1 changed by Neonox (13) hungarian - 4 fixed by miham (4) polish - 2 fixed by meush (2) slovak - 16 fixed by lengyel (16) turkish - 3 fixed by jnmbk (3) | |||
2006-09-18 | (svn r6477) - Fix a loop-hole that allowed docks to be built regardless of ↵ | peter1138 | |
town authority rating. | |||
2006-09-18 | (svn r6476) [Languages] Small change to trigger a full language scan in WT2 ↵ | miham | |
to reconstruct damaged DB | |||
2006-09-18 | (svn r6475) - Fix (r6055): Don't try to sort industries when there are none. ↵ | peter1138 | |
Thanks to 'Delboy' | |||
2006-09-17 | (svn r6474) - Add a patch option to control display of liveries, allowing ↵ | peter1138 | |
none, your own, or all companies. | |||
2006-09-17 | (svn r6473) -Fix: FS#347 town extends road beyond road stop. Fixed by r5062, ↵ | KUDr | |
unfixed by r5798. Now there is proper comment, so it should not happen again. | |||
2006-09-17 | (svn r6471) -Fix (r6450): ConPatch was moved from network-only, but the ↵ | Darkvater | |
function was still inside the ENABLE_NETWORK define. Thanks nycom. | |||
2006-09-16 | (svn r6468) -Codechange r6464: now use error() when failing refit in ↵ | bjarni | |
autoreplace to ensure that such a failure will not break a game We should only reach this error() if there is a bug, that would otherwise make the vehicles carry a different type of cargo without telling the user This also kills the warning added in r6464 (oops) | |||
2006-09-16 | (svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so ↵ | rubidium | |
SVN can do what is was supposed to do.. | |||
2006-09-16 | (svn r6464) -Fix r6393: killed a warning when compiling without asserts | bjarni | |
added an error popup in the game if autoreplace fails to refit Since it's only triggered by conditions bugs can trigger, it works kind of like a non-fatal assert in builds without asserts | |||
2006-09-16 | (svn r6463) -Fix (r6462): Reset the string width to zero on every new line ↵ | Darkvater | |
of course... | |||
2006-09-16 | (svn r6462) -Codechange: Have GetStringWidth() return width as well as the ↵ | Darkvater | |
height bounding box of the string. Therefore rename the function to GetStringBoundingRect() and have it return a BoundingRect type of width/height | |||
2006-09-16 | (svn r6461) WebTranslator2 update to 2006-09-16 14:47:23 | miham | |
catalan - 21 fixed, 46 changed by arnaullv (67) french - 20 fixed by glx (20) german - 13 fixed, 2 changed by Neonox (15) hungarian - 20 fixed by miham (20) polish - 20 fixed by meush (20) portuguese - 2 fixed by izhirahider (2) slovak - 6 fixed, 8 changed by lengyel (14) turkish - 20 fixed by jnmbk (20) | |||
2006-09-15 | (svn r6459) - Fix (r6433): An enum mixup caused oilrigs to not have a ↵ | peter1138 | |
station part. Thanks to Znuff for pointing out. | |||
2006-09-15 | (svn r6458) - Fix (r6457): ... but close the colour window if the company is ↵ | peter1138 | |
removed. (Thanks Rubidium) | |||
2006-09-15 | (svn r6457) - Codechange: Allow the company colour window to stay open after ↵ | peter1138 | |
the company information window has been closed, as the company colour window is now much larger. | |||
2006-09-15 | (svn r6456) - Replace single colour scheme for passenger wagons with ↵ | peter1138 | |
separate schemes for each of steam, diesel or electric engines. Savegames from the previous revision will not load. | |||
2006-09-15 | (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This ↵ | peter1138 | |
replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration. | |||
2006-09-15 | (svn r6454) -Fix(r6108) : Allow custom currency to display both prefix and ↵ | belugas | |
suffix -Codechange : Divide rate of conversion from grf by 1000, to match OTTD internal system | |||
2006-09-15 | (svn r6453) -Feature: FS#305 Turkish currency (jnmbk) | belugas | |
2006-09-14 | (svn r6450) -Feature: Make the 'patch' console command available for offline ↵ | Darkvater | |
use and for online use for player-based settings. | |||
2006-09-14 | (svn r6449) -Fix (Win32): The dedicated server could overwrite the keyboard ↵ | Darkvater | |
input buffer before it was handled by OpenTTD. Thanks to glx for noticing. -While here, also do really minor coding style, and proper variable names. | |||
2006-09-13 | (svn r6448) -Fix r6446: Remove the accidentaly added empty strings | glx | |
2006-09-13 | (svn r6447) -Fix r6446: Readd the accidentally removed translations | glx | |
2006-09-13 | (svn r6446) WebTranslator2 update to 2006-09-13 16:54:09 | miham | |
slovak - 2 fixed, 1 changed by lengyel (3) swedish - 50 fixed by daishan (50) | |||
2006-09-13 | (svn r6445) WebTranslator2 update to 2006-09-13 07:46:55 | miham | |
catalan - 57 changed by arnaullv (57) | |||
2006-09-12 | (svn r6444) WebTranslator2 update to 2006-09-12 19:42:24 | miham | |
catalan - 1 fixed, 37 changed by arnaullv (38) turkish - 1 fixed by jnmbk (1) | |||
2006-09-12 | (svn r6443) -Fix (r6001): Please update the documentation if you mess with ↵ | Darkvater | |
the _m[] bits! | |||
2006-09-11 | (svn r6442) -Fix: ship depots windows now only draws the ships inside the ↵ | bjarni | |
depot instead of all ships in the depot tile This bug was visible when a ship left. The window redraw was called, but it still saw the ship since it didn't leave the tile yet and it left a ghost in the depot window | |||
2006-09-11 | (svn r6441) WebTranslator2 update to 2006-09-11 20:35:18 | miham | |
catalan - 2 fixed, 23 changed by arnaullv (25) | |||
2006-09-11 | (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood ↵ | KUDr | |
how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch. | |||
2006-09-11 | (svn r6439) WebTranslator2 update to 2006-09-11 18:24:37 | miham | |
catalan - 102 fixed, 10 changed by arnaullv (112) | |||
2006-09-11 | (svn r6438) WebTranslator2 update to 2006-09-11 09:18:20 | miham | |
brazilian_portuguese - 1 fixed by tucalipe (1) dutch - 7 fixed by habell (7) | |||
2006-09-10 | (svn r6437) -Fix: reset the location of the last sound as that location can ↵ | rubidium | |
be outside the map when you are loading another (smaller) map. Thanks to MeusH for noticing. | |||
2006-09-10 | (svn r6436) WebTranslator2 update to 2006-09-10 06:59:06 | miham | |
brazilian_portuguese - 99 fixed by tucalipe (99) | |||
2006-09-09 | (svn r6435) -Fix (FS#340): show an error message when executing 'scrollto x' ↵ | rubidium | |
with x < 0 or >= MapSize() instead of asserting later on. | |||
2006-09-09 | (svn r6434) WebTranslator2 update to 2006-09-09 10:29:44 | miham | |
dutch - 8 fixed by habell (8) german - 8 fixed by Neonox (8) polish - 8 fixed by meush (8) portuguese - 8 fixed by izhirahider (8) | |||
2006-09-08 | (svn r6433) -Codechange: replace some magic numbers (industry gfx indices) ↵ | rubidium | |
by enums. | |||
2006-09-08 | (svn r6432) -Fix r4987: [OSX] added CCFLAGS to OSX targets as well | bjarni | |
2006-09-08 | (svn r6431) -Fix r6424: removed a declaration after statement in ↵ | bjarni | |
ReplaceVehicleWndProc() | |||
2006-09-08 | (svn r6430) -Fix r6424: fixed failure to init the whole array of engines ↵ | bjarni | |
when starting a new player |