Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-05 | (svn r1928) Miscellaneous cleanups (data types, whitespace, const correctness) | tron | |
2005-03-05 | (svn r1927) Replace implementation of UpdateStationAcceptance(). The new one ↵ | tron | |
doesn't malloc() and calculates the station area in one pass instead of 3 | |||
2005-03-05 | (svn r1926) Codechange: Renamed some of the predefined town names arrays for ↵ | pasky | |
consistent naming. - name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1 and name_german_hardcoded were renamed to *_real. - name_slovakish_1 was renamed to name_slovak_real. - name_finnish_2[ab] was renamed to name_finnish[12]. - Added comment near the town_names setting definition about the "Slovakish" pigginess. | |||
2005-03-05 | (svn r1925) Fixed an infinite loop if the town generator runs out of town ↵ | pasky | |
names. The number of generated towns is then limited by the number of available names. | |||
2005-03-04 | (svn r1924) Use same type names in declaration and implementation | tron | |
2005-03-04 | (svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. ↵ | Darkvater | |
The width was not calculated using unsigned values, so all characters above 128 were "negative" - Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit | |||
2005-03-03 | (svn r1922) - Fix: Disappearing of crashed trains inside tunnels were not ↵ | Darkvater | |
checked properly. | |||
2005-03-03 | (svn r1921) -Fix: Out of bounds array access which caused oil rigs to accept ↵ | tron | |
other cargo types besides passengers and mail | |||
2005-03-03 | (svn r1920) -Fix: no longer a station where you only unload is bad for your ↵ | truelight | |
town-rating | |||
2005-03-01 | (svn r1919) -Fix: Minimum profit of vehicles was calculated wrong for ↵ | truelight | |
Performance Rating | |||
2005-03-01 | (svn r1918) -Fix: [ 1101874 ] Dedicated server now accepts '-g' (load game) ↵ | truelight | |
as param | |||
2005-03-01 | (svn r1917) - Makefile: Revamped VERBOSE support, build mechanics changed. | pasky | |
- VERBOSE has now greater effect, many previously hidden commands are now shown on the terminal as they are executed. (Use $(Q) instead of @ where the command should be shown if VERBOSE.) - Compilation commands redundancy was eliminated. - Compilation commands calling generalized so that the VERBOSE support does not further entangle the code. The commands are now all at a single place, before the targets in a "Build commands" section. Note that this changeset has a character of proposal. If you do not like the direction it takes at all, feel free to revert it (probably together with the previous VERBOSE patch). However, I believe it improves the code by bringing the compilation commands to a single place and it greatly improves the VERBOSE support, too (and makes it much less intrusive). | |||
2005-02-28 | (svn r1916) Fix compilation on the glibc-2.2 systems. Part of the ↵ | pasky | |
inspiration comes from patch 1149710 by Mr. Nobody. Also fixes the comment describing what to do if one's system doesn't have ifaddrs.h. | |||
2005-02-28 | (svn r1915) Support for a VERBOSE flag which will make the full compiler ↵ | pasky | |
invocations to be shown instead of ===> Brief summaries. | |||
2005-02-26 | (svn r1914) - Fix: [ 1119147 ] Stop startup memory corruption crash using ↵ | Darkvater | |
optimized MSVC6. MSVC6 workaround as it's too stupid again for its own good | |||
2005-02-24 | (svn r1913) Weekly langfile update | miham | |
2005-02-24 | (svn r1912) - Fix: [ 1149766 ] Single tile Bridge in Volcano City scenario. ↵ | Darkvater | |
Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario. | |||
2005-02-23 | (svn r1911) Put back an "if" i accidently removed in r1898 | tron | |
2005-02-23 | (svn r1910) Move two variables out of variables.h which are only used locally | tron | |
2005-02-23 | (svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is ↵ | Darkvater | |
nice to also update the savegame format when you update town statistics :) | |||
2005-02-22 | (svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and ↵ | Darkvater | |
pressing enter!. Signs in Scenario Editor have no owner so ignore that. | |||
2005-02-22 | (svn r1907) - Fix: [ 1114261 ] Speeding up when pressing ALT+TAB (Windows) | darkvater | |
2005-02-22 | (svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is ↵ | Darkvater | |
cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account | |||
2005-02-22 | (svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. ↵ | Darkvater | |
Mapwrap fixed in ship_cmd.c (was implicitely ok before biggermaps). - CodeChange: rename all vehicle controllers to ...Controller for their similar behaviour | |||
2005-02-22 | (svn r1904) Remove some more unused stuff | tron | |
2005-02-22 | (svn r1903) Replace some casts and macro magic with proper typing, similar ↵ | tron | |
to r1902 | |||
2005-02-22 | (svn r1902) Replace some casts with proper typing | tron | |
2005-02-22 | (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a ↵ | Darkvater | |
bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h) | |||
2005-02-22 | (svn r1900) Simplify a piece of code in the oldloader | tron | |
2005-02-22 | (svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head ↵ | Darkvater | |
into the wall | |||
2005-02-22 | (svn r1898) Remove some unused macros from macros.h and move some others to ↵ | tron | |
more appropriate headers | |||
2005-02-22 | (svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings ↵ | Darkvater | |
because your name is in use are virtual though so if name "b" is in use your name will become "b #1", renaming yourself again to "b" will become "b #2", and will toggle between these two. | |||
2005-02-22 | (svn r1896) - Fix: remove Translated by hack since it's not used | Darkvater | |
2005-02-21 | (svn r1895) - Fix: add assert for charwidth getter just in case | Darkvater | |
2005-02-21 | (svn r1894) - Codechange: cleaned up the console a bit, wholly unified ↵ | Darkvater | |
handling of text with that of editboxes - Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret - Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions - Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes - Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos. - Fix: OTTD crash when opening 'add server' editbox - CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth(). | |||
2005-02-20 | (svn r1893) If -i was specified respect it | tron | |
2005-02-20 | (svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks ↵ | celestar | |
can now be altered | |||
2005-02-20 | (svn r1891) -Fix: [ 1143587 ] carriages of newgrfs can be refitted again | celestar | |
2005-02-19 | (svn r1890) Begin to clean up the edit box: Remove one global variable and ↵ | tron | |
split the combined edit/original buffer into two | |||
2005-02-18 | (svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and ↵ | celestar | |
difficulty, 'Load game' starts game with user-selected values. | |||
2005-02-18 | (svn r1888) The landscape template sprites are ordinary sprites, treating ↵ | tron | |
them as non-sprites resulted in yet another endianess issue. This fixes the problem introduced in r1855 | |||
2005-02-18 | (svn r1887) Stylistic change of ConExec() | tron | |
2005-02-18 | (svn r1886) Correctly process the last line of a script, even if it's not ↵ | tron | |
newline terminated. Also print an error message if something goes wrong while reading from the script file | |||
2005-02-18 | (svn r1885) Fix typo in r1884 | tron | |
2005-02-18 | (svn r1884) Change palette detection algorithm: Use the DOS palette if there ↵ | tron | |
are no Windows .grfs but at least one DOS .grf | |||
2005-02-17 | (svn r1883) -Fix: [1109400] Better test if a string actually contains any ↵ | tron | |
console command | |||
2005-02-17 | (svn r1882) Add a basic check if a non-existent sprite gets accessed. | tron | |
Now ottd bails out with an error message instead of segfaulting. This is far from perfect, some checks after loading a savegame should be added. | |||
2005-02-17 | (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit | celestar | |
2005-02-17 | (svn r1880) [Codechange] Added isocodes to langfiles and support code to ↵ | miham | |
strgen (Lauri Nurmi) | |||
2005-02-17 | (svn r1879) Revise name handling, no functional changes | tron | |