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2006-08-19(svn r5955) -Fix r5728: 2 very important lines for ShowQueryString where ↵truelight
removed by excident. Because of this you couldn't join servers with passwords, and more of those problems. (tnx Mucht)
2006-08-19(svn r5954) WebTranslator2 update to 2006-08-19 20:17:26miham
dutch - 54 fixed by webfreakz (54) french - 74 fixed by glx (74) hungarian - 79 fixed by miham (79) norwegian - 2 fixed by oletk (2) polish - 1 changed by meush (1) portuguese - 15 fixed by izhirahider (15)
2006-08-19(svn r5953) -Fix: tooltip for FlatLand had wrong color (tnx glx)truelight
2006-08-19(svn r5952) - struct GRFText{Entry,} are private to newgrf_text.ctron
- use a variable size array instead of another malloc()
2006-08-19(svn r5951) - Codechange: GetVehicleOutOfTunnelTile() never did anything, ↵Darkvater
and making it work properly only resulted in massive performance drops, and it not working properly also seemed to work, so make it not work properly once again.
2006-08-19(svn r5950) -Fix: don't show Vital Windows EVER if you go to GM_MENU (tnx ↵truelight
Darkvater)
2006-08-19(svn r5949) -Fix: vs80 project file was broken (tnx webfreakz)truelight
2006-08-19(svn r5948) -Fix: inversed check caused oringal land-generator to put ↵truelight
industries on mountains (tnx Darkvater)
2006-08-19(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:truelight
- New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19(svn r5944) -Merge TGP (r5578, r5579, r5724, r5726): -Feature: filter for ↵truelight
textboxes to only allow certain patterns (like numbers only)
2006-08-19(svn r5943) -Merge TGP (part r5725): -Codechange: renamed Thread to ↵truelight
OTTDThread, as Windows (who else) uses Thread in winbase.h, and starts complaining if you define it otherwise (with weird, undefined errors) (tnx Arnau and Rubidium)
2006-08-17(svn r5934) -Cleanup: forgot some conversions to Year and to Daterubidium
-Cleanup: use _cur_year instead of _date for some (year based) comparisons -Cleanup: remove a magic number in favour of another (less) magic number
2006-08-16(svn r5929) WebTranslator2 update to 2006-08-16 19:58:20miham
czech - 2 fixed by Hadez (2) slovak - 2 fixed by lengyel (2)
2006-08-16(svn r5928) -Cleanup: remove ConvertIntDate and use ConvertYMDToDate as ↵rubidium
ConvertIntDate was only called with Years.
2006-08-16(svn r5927) -Cleanup: check against _cur_year instead of _date when ↵rubidium
determining the availability of airports, as they only become available at the beginning of a year.
2006-08-16(svn r5926) -Codechange: make _cur_year contain the full year, instead of ↵rubidium
the offset since 1920 -Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
2006-08-16(svn r5925) WebTranslator2 update to 2006-08-16 09:42:57miham
turkish - 2 fixed by jnmbk (2)
2006-08-16(svn r5924) Revert accidently commited filestron
2006-08-16(svn r5923) Fix 'make depend' which was broken in r3574 (it just did nothing)tron
2006-08-15(svn r5919) -Cleanup: use the type Date when the variable really is a daterubidium
2006-08-15(svn r5918) -Cleanup: rename ConvertDayToYMD/ConvertYMDToDay as they really ↵rubidium
convert a Date to/from a YearMonthDay. -Cleanup: swap ConvertDateToYMD's parameters to make the order consistent with the name of the function.
2006-08-15(svn r5917) -Fix: [clone vehicles] FS#275 Bugfix: Cloned Road Vehicles Are ↵bjarni
Not Refitted To Correct Cargo (Mart3p)
2006-08-15(svn r5916) -Cleanup: use MIN_YEAR/MAX_YEAR for the year boundaries and ↵rubidium
BASE_YEAR when comparing _cur_year with a 'full' year. -Cleanup: replace some magic '1920' values with BASE_YEAR.
2006-08-15(svn r5915) -Cleanup: some variables were named *_date while they were only ↵rubidium
holding years; rename these variables to match this.
2006-08-15(svn r5914) -Fix [FS#235]: Bugfix for errors in FindNearestHangar function ↵Darkvater
in aircraft_cmd.c (mart3p).
2006-08-15(svn r5913) -Fix (r5906): GetVehicleOutOfTunnelTile did assert when the ↵rubidium
vehicles tile location is the exit of the tunnel.
2006-08-15(svn r5912) -Fix: Sort order for produced amount and transported percentage ↵tron
was reversed in the industry list Also slightly change these sorting criteria: If an industry produces more than one type of cargo sort by the sum (amount) resp. minimum (%) instead of the mean
2006-08-15(svn r5911) -Fix [FS#215]: Discard upper bits of TrackdirBitsToTrackBits result.matthijs
2006-08-15(svn r5910) Fix some more warnings on MSVC by using (void*) casts. Followup ↵Darkvater
of r5907.
2006-08-15(svn r5909) -Fix (r5908): silence signedness warningrubidium
2006-08-15(svn r5908) - Codechange (r5903): Move the retrieval of the new value of a ↵Darkvater
patch to console_cmds.c, so there is no need for that function in settings.c
2006-08-15(svn r5907) Remove more indirection by using pointers instead of IDs. Also ↵tron
fix some bogus warnings on MSVC by using (void*) casts
2006-08-15(svn r5906) -Fix [ 1203146 ]: GetVehicleOutOfTunnelTile always returned ↵Darkvater
v->tile, now the exit-tile of the tunnel based on the vehicle's direction is correctly returned. Based on a patch by glx.
2006-08-15(svn r5903) -Fix [FS#170]: Changing patch settings through the console ↵Darkvater
didn't accept on/off or true/false.
2006-08-15(svn r5902) -Fix [FS#26]: BIGMULS return-type fix (Graphite)Darkvater
2006-08-15(svn r5901) -Fix [FS#253]: Differing price calculation for tunnels depending ↵Darkvater
on starting point
2006-08-14(svn r5900) -Fix [FS#84]: Warning silencing fix for OpenTTD on Windows x64 ↵Darkvater
(michi_cc)
2006-08-14(svn r5899) - Fix [FS#242]: Multistop not working when using NPF (r5033) ↵Darkvater
(mart3p)
2006-08-14(svn r5898) -Fix [FS#249]: Bugfix: Goto Depot not always working for road ↵Darkvater
vehicles. (mart3p)
2006-08-14(svn r5897) -Fix [ 1519167 ] Bus trying to service in depot of other company ↵Darkvater
(mart3p)
2006-08-14(svn r5896) Remove pointless indirection similar to r5894 and remove an ↵tron
unnecessary global variable
2006-08-14(svn r5895) Remove dead codetron
2006-08-14(svn r5894) Remove a totally unnecessary indirection in the vehicle sorter ↵tron
code. Less code, less data, simply better
2006-08-14(svn r5893) WebTranslator2 update to 2006-08-14 20:38:49miham
dutch - 2 fixed by webfreakz (2) french - 2 fixed by glx (2) german - 2 fixed by Neonox (2) hungarian - 2 fixed by miham (2) polish - 2 fixed by meush (2) portuguese - 2 fixed by izhirahider (2) ukrainian - 1 fixed by znikoz (1)
2006-08-14(svn r5892) -Fix (r5887): silence MSVC warning(s) about signedness of some ↵rubidium
comparisons with _date.
2006-08-14(svn r5891) -Code cleanup: cleaned up the code added in revision 5888bjarni
2006-08-14(svn r5888) -Fix: [autoreplace] if vehicles breakdowns and service are ↵bjarni
turned off, the vehicles failed to enter any depots now they will quickly go to a depot if set to be replaced the tradeoff is that a vehicle set to be replaced and without a depot in the orders will forget about the orders and head for a depot. If the replace fails (lack of money), it will exit and try to head for the depot again also all vehicles of that type will rush to the depots at once, risking causing traffic jams. This is because there is no way to even it out like normal depot visits offers Tip: add a depot to the orders of all vehicles, set it to service only and it will always be skipped unless the vehicle is set to be replaced. This should help on the jam issue and if the replace fails, the vehicle will go though a whole round of the orders and make more money before trying again
2006-08-14(svn r5887) -Cleanup: move date related functions, defines and variables to ↵rubidium
date.[ch] -Cleanup: fix whitespace related coding style issues in date.[ch] -Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14(svn r5886) -Fix [FS#273]: Incomplete removal of player owned property due ↵Darkvater
to lack of money.
2006-08-13(svn r5883) -Fix [FS#272]: use the height of the edge of the map for shadows ↵rubidium
of aircrafts that are outside the map; similar to r5841, caused by r5794.