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AgeCommit message (Expand)Author
2020-01-05Fix #6667: Also recalculate bridge costs for 'spectated' AI companiesCharles Pigott
2020-01-05Fix: When loading old timetabled saves, also reset cached timetable durationCharles Pigott
2020-01-05Fix #7587: Crash when loading saves with waypoints with invalid locationsCharles Pigott
2020-01-05Fix: Assertion failure when post road-works cleanup removes all road piecesJonathan G Rennison
2020-01-05Update: Translations from eintstranslators
2020-01-04Update: Translations from eintstranslators
2020-01-04Feature: Script API to change town rating of companiesNiels Martin Hansen
2020-01-04Feature: Show the name of the NewGRF in the build vehicle window.stormcone
2020-01-04Feature: Minimap screenshotTELK
2020-01-03Update: Translations from eintstranslators
2020-01-03Fix #7891: Actually check the vehicle type before castingSamuXarick
2020-01-02Update: Translations from eintstranslators
2020-01-01Update: Translations from eintstranslators
2020-01-01Feature: Screenshot windowpnda
2020-01-01Fix #7887: missing beep for some main toolbar buttonsglx
2019-12-31Fix #7625: Road infrastructure cost is correctly updated on upgrading your ow...Daniel Lee
2019-12-30Update: Translations from eintstranslators
2019-12-29Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882)Niels Martin Hansen
2019-12-28Update: Translations from eintstranslators
2019-12-28Feature: Configurable game ending yearNiels Martin Hansen
2019-12-27Add: Missing keycodes for hotkeys.cfg (#7850)Konstantin Gribov
2019-12-26Fix: Reference correct section in README file for baseset infoNiels Martin Hansen
2019-12-26Fix: Let bootstrap GUI work on Win32 with Uniscribe but no FreetypeNiels Martin Hansen
2019-12-26Update: Translations from eintstranslators
2019-12-25Update: Translations from eintstranslators
2019-12-24Update: Prepare for 1.10.0-beta2 releaseCharles Pigott
2019-12-24Update: Translations from eintstranslators
2019-12-24Codechange: Use KDTree for AirportGetNearestTown (#7424)SamuXarick
2019-12-24Codechange: Improve MSVC ARM64 supportMichaƂ Janiszewski
2019-12-23Fix #7430: when train visits station, only reset time_since_pickup if has roo...Mingwei Samuel
2019-12-23Fix: Snowline height interval is now 1, in both World Generation and Settings...Samu
2019-12-23Update: Translations from eintstranslators
2019-12-23Feature: Control + clicking on a vehicle in the vehicle list window opens the...stormcone
2019-12-23Feature: Add a button to the vehicle advisory news window to open the group w...stormcone
2019-12-23Feature: Control + click on the vehicle details button in the vehicle view wi...stormcone
2019-12-23Feature: Control + click on a vehicle in the vehicle group window selects and...stormcone
2019-12-23Add: A function which selects and scrolls to a particular group in the vehicl...stormcone
2019-12-23Add: a TextColour flag to ignore colour changes from stringsglx
2019-12-23Fix: Setting the default railtype to 'first/last available' did not work with...frosch
2019-12-23Codechange: Use RAILTYPE_BEGIN instead of RAILTYPE_RAIL when the intention is...frosch
2019-12-23Codechange: Use a switch with fall-through instead of a if-sequence with cont...frosch
2019-12-23Fix: Action7/9 conditions 0F..12 reported roadtypes as valid tramtypes and vi...frosch
2019-12-23Cleanup: Remove unused constants. The value of the tram constant was also inc...frosch
2019-12-23Cleanup: Properties 12 and 15 do not exist for road/tramtypes.frosch
2019-12-22Update: Translations from eintstranslators
2019-12-21Fix: [MinGW] undefined references when _FORTIFY_SOURCE > 0glx
2019-12-21Fix: unused variable warningsglx
2019-12-21Cleanup: remove FOR_ALL_ITEMSglx
2019-12-21Codechange: Replace FOR_ALL_TOWNS with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loopsglx