Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-07 | (svn r970) Added 2nd data path for all non-windows OSes | bjarni | |
added completely customizable lang path (all non-Windows OSes) | |||
2004-12-06 | (svn r962) Fixed a problem with the new order system due to missing '{}' ↵ | Celestar | |
(another place) | |||
2004-12-05 | (svn r961) Fixed a problem with the new order system due to missing '{}' | Celestar | |
2004-12-05 | (svn r960) -Fix: forgotten conversion of orders for the AI (Tron) | darkvater | |
2004-12-05 | (svn r959) -Fix: fix previous typo for workaround of braindead MSVC6 (Tron) | darkvater | |
-Fix: added debug code to autosave cause it is buggy in multiplayer (does not remember settings; takes them from _opt instead of _new_opt (or vice versa)). | |||
2004-12-05 | (svn r957) -Fix: vehicle.c compiler problems for MSVC6 only! (Tron) | darkvater | |
2004-12-05 | (svn r955) Replace uint16 for orders with struct Order | tron | |
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read. This changes preserves binary compatibility wrt savegames. | |||
2004-12-05 | (svn r954) -Fix: [Console] Hook fixes (sign_de) | truelight | |
-Add: [Console] Auto sort commands and variables (sign_de) | |||
2004-12-05 | (svn r953) Daily langfile updates (automatic) | miham | |
2004-12-04 | (svn r952) -A tiny insignificant fix for a toyland industry gfx | darkvater | |
-Added table\sprites.h to VS.NET project file | |||
2004-12-04 | (svn r951) Makefile: fixed missing flag for libpng, which prevented lib ↵ | bjarni | |
detection if SDL was not used Makefile: Combined the OSX specific libpng code with the general one. Now OSX have no special code for libpng | |||
2004-12-04 | (svn r950) Daily langfile updates (automatic) | miham | |
2004-12-04 | (svn r949) Makefile: added DEDICATED flag to allow complilation of dedicated ↵ | bjarni | |
servers without linking to SDL. Request by Jezral | |||
2004-12-04 | (svn r948) -Codechange: clearified my last commit a bit more with some ↵ | truelight | |
comment in the code | |||
2004-12-04 | (svn r947) -Fix: [Network] Desync problem | truelight | |
2004-12-04 | (svn r946) Remove double patch option which crept in during merge | tron | |
2004-12-04 | (svn r945) -Fix: [Network] Terraform callback went wrong in merge | truelight | |
-Fix: Some settings went wrong in merge | |||
2004-12-04 | (svn r944) -Updated vc6 project file (Hackykid) | truelight | |
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |
2004-12-04 | (svn r939) -Fix: Fixed compiler errors | truelight | |
2004-12-04 | (svn r925) Use sound enums | tron | |
Also play the correct sound when a toyland road vehicle breaks down | |||
2004-12-04 | (svn r924) Use RailVehInfo() instead of &_rail_vehicle_info[] | tron | |
2004-12-04 | (svn r923) Forgot s/rail_vehinfo/RailVehInfo/ | tron | |
2004-12-03 | (svn r920) Replace vehicle info macros with inline functions and add asserts ↵ | tron | |
to check limits | |||
2004-12-03 | (svn r909) Small cleanup in vehicle.c, this should fix some warnings on ↵ | tron | |
64bit machines | |||
2004-12-03 | (svn r907) Sprinkle holy ANSI water: | tron | |
- "inline" must before the return type (and after "static") - Initialise all struct members, not just some of them - Remove (one) spurious semicolon | |||
2004-12-03 | (svn r906) Daily langfile updates (automatic) | miham | |
2004-12-02 | (svn r901) Small step in the process to clean up the DPARAM mess: | tron | |
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns | |||
2004-12-01 | (svn r880) Daily langfile updates (automatic) | miham | |
2004-12-01 | (svn r877) Moved bemidi.cpp correctly this time | bjarni | |
2004-12-01 | (svn r876) reverted the accidently cleared bemidi.cpp | bjarni | |
2004-12-01 | (svn r870) BeOS: made the move of bemidi.cpp properly (I hope) | bjarni | |
2004-12-01 | (svn r869) Mac: finally made asserts open the console, so people should be ↵ | bjarni | |
able to see what went wrong even if they opened the game in the GUI deleted the wrongly moved bemidi.cpp | |||
2004-12-01 | (svn r862) Cygwin: libdetection now sets the flags properly if no ↵ | bjarni | |
Makefile.config is found Cygwin: workaround: libpng is automatically not used even if present until the Cygwin/libpng problem is solved | |||
2004-11-29 | (svn r857) Daily langfile updates (automatic) | miham | |
2004-11-29 | (svn r856) Makefile: added the flags CYGWIN and MINGW to libdetection. They ↵ | Bjarni | |
were missing in the autodetected makefile.config | |||
2004-11-29 | (svn r855) BeOS: moved bemidi to os/beos/ (w-ber) | bjarni | |
2004-11-29 | (svn r854) -Fix [1070274] Invisible trains. Weird macros and MSVC optimizing ↵ | darkvater | |
don't always mix. (Tron) | |||
2004-11-29 | (svn r853) -Feature: Implement improved vehicle loading algorithm | tron | |
It's not FIFO loading, but does the right thing in the common case: If a vehicle is empty and another vehicle is already loading the same cargo at this station then the vehicle waits. This is an reworked version of [ 1072211 ] submitted by Hackykid, thanks! | |||
2004-11-28 | (svn r852) Daily langfile updates (automatic) | miham | |
2004-11-28 | (svn r850) Adjust the other language files according to revision 844 | tron | |
2004-11-28 | (svn r847) Add the station type icons to strgen: {TRAIN}, {LORRY}, {BUS}, ↵ | tron | |
{PLANE} and {SHIP} | |||
2004-11-28 | (svn r844) Fix some typos ([ 1074329 ]) and use a bigger font in the ↵ | tron | |
detailed performance rating window | |||
2004-11-27 | (svn r843) Remove redundant variable assignments and function calls | tron | |
2004-11-27 | (svn r842) -Fix: [ 985925 ] Start/stop flag in train depots always works, ↵ | tron | |
regardless of the horizontal scroll position | |||
2004-11-26 | (svn r831) Remove station-specific roadbits magic. Tron already fixed road ↵ | pasky | |
stations so that they don't give out roadbits in r780. | |||
2004-11-26 | (svn r830) Move the MP_STATION roadbits guard to GetTownRoadBitsByTile() ↵ | pasky | |
wrapper of GetRoadBitsByTile(). This should really and for once fix the road-behind-road-station bug. | |||
2004-11-26 | (svn r829) Fix small glitch: Immediately redraw the tile selection square ↵ | tron | |
when using the hotkey to toggle removal | |||
2004-11-26 | (svn r828) Everyone welcome table/sprites.h in trunk - so far not in use ↵ | pasky | |
besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron. | |||
2004-11-26 | (svn r827) Dye bridge ramps in the matching colours compared to the rest of ↵ | tron | |
the bridge This fix was created by Celestar |