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2010-04-17(svn r19651) -Fix [FS#3745]: when a company is sold, move connected clients ↵smatz
to spectators
2010-04-17(svn r19650) -Add: stub for a Maltese translationrubidium
2010-04-17(svn r19649) -Add: plural rule for Malteserubidium
-Fix: plural rule for Irish
2010-04-17(svn r19648) -Fix [FS#3760]: a client would not be properly moved when moved ↵rubidium
while joining, e.g. when entering a company's password. This caused the client to be in the wrong company (according to the rest of the clients) and the client being kicked on the first command
2010-04-17(svn r19647) -Fix [FS#3768]: trains loaded above the original IDs didn't ↵yexo
have a default railtypelabel assigned to them, causing them to be unavailable
2010-04-16(svn r19645) -Doc: mention the zlib 1.2.3.5-1.2.4 gzeof issue in known-bugsrubidium
2010-04-16(svn r19644) -Fix [FS#3728]: don't allow building cacti outside of the ↵rubidium
desert or rain forest trees outside of the rain forest area. This to prevent people from thinking planting rain forest trees makes the rain forest bigger and thus adds more place to build a lumber mill.
2010-04-16(svn r19643) -Fix (r19120): Industry generation failed for large maps and ↵frosch
lots of industry types.
2010-04-16(svn r19642) -Add: Sort cargos alphabetically at the "Reffitable to" label ↵terkhen
in the build vehicle window.
2010-04-16(svn r19641) -Add: stub for an Irish translationrubidium
2010-04-16(svn r19640) -Update from WebTranslator v3.0:translators
dutch - 2 changes by Yexo portuguese - 12 changes by JayCity
2010-04-15(svn r19639) -Update from WebTranslator v3.0:translators
italian - 2 changes by lorenzodv luxembourgish - 2 changes by Phreeze slovenian - 2 changes by ntadej
2010-04-14(svn r19638) -Change: log the _date and _date_fract in the desync log for ↵rubidium
saved games
2010-04-14(svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel.frosch
2010-04-14(svn r19636) -Fix: desync when taking over companiesrubidium
2010-04-14(svn r19635) -Fix (r19634): Forgot AI.frosch
2010-04-14(svn r19634) -Codechange: Use TREE_INVALID more consistently.frosch
2010-04-14(svn r19633) -Fix (r11759): Signed computations with unsigned integers.frosch
2010-04-14(svn r19632) -Cleanup: has_negative_values is no longer used.terkhen
2010-04-14(svn r19631) -Feature: Graphs with negative values are no longer forced to ↵terkhen
have the zero axis in the middle (grid size calculation by Alberth).
2010-04-14(svn r19630) -Update from WebTranslator v3.0:translators
finnish - 2 changes by jpx_ french - 2 changes by glx german - 2 changes by planetmaker luxembourgish - 23 changes by Phreeze spanish - 8 changes by Terkhen
2010-04-14(svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a ↵rubidium
network game
2010-04-14(svn r19628) -Change: support the tRNS chunk to read transparency ↵rubidium
information for RGB PNGs (Szvengar)
2010-04-14(svn r19627) -Fix [OSX]: mark the macports default include directory as a ↵rubidium
system include directory so our -W flags don't cause warnings on headers in there (planetmaker) As this is a OS X patch... I have not and cannot test it, so if it breaks your system: do not blame me!
2010-04-14(svn r19626) -Fix: mention libtimidity in ./configure --help (planetmaker)rubidium
2010-04-14(svn r19625) -Fix [FS#3722]: strange message when unpausing because there ↵rubidium
are enough players, unclear message when an unexpected/invalid packet is received
2010-04-13(svn r19621) -Codechange: Remove direct usage of magic 'p1's in build ↵frosch
vehicle commands.
2010-04-13(svn r19620) -Fix: desync when a command is received and in the queue while ↵rubidium
a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
2010-04-13(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could ↵rubidium
cause a crash as some command data was not properly initialised
2010-04-13(svn r19618) -Update from WebTranslator v3.0:translators
slovak - 6 changes by keso53
2010-04-13(svn r19617) -Fix [desync debug]: log the sync state only once per day, not ↵rubidium
multiple times when paused with _date_fract = 0 -Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
2010-04-13(svn r19616) -Codechange: Increase transparency of 'Extract' by passing also ↵frosch
the number of used bits.
2010-04-12(svn r19615) -Fix [FS#3763]: Company related graphs weren't updated ↵terkhen
correctly after changing the company colour.
2010-04-12(svn r19614) -Codechange: "it's" => "its" where appropriatesmatz
2010-04-11(svn r19613) -Fix [FS#3755]: possible invalid read when server moves client ↵smatz
to spectators before he finishes joining
2010-04-11(svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a ↵rubidium
waypoint from around 0.4.0
2010-04-11(svn r19611) -Update from WebTranslator v3.0:translators
indonesian - 11 changes by fanioz
2010-04-11(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZEDsmatz
2010-04-11(svn r19609) -Fix: do not print 'Connection lost' message for clients who ↵smatz
failed to enter correct password
2010-04-11(svn r19608) -Fix: do not kick client if he entered password and the ↵smatz
password was cleared meanwhile
2010-04-11(svn r19607) -Codechange: use different packet types instead of packet subtypessmatz
2010-04-11(svn r19606) -Codechange: remove global variable pw_typesmatz
2010-04-11(svn r19605) -Codechange: Merge ExtractBits into EnumPropsT.frosch
2010-04-11(svn r19604) -Codechange: Reintroduce assert_tcompile().frosch
2010-04-11(svn r19602) -Codechange: add the name of the command to the desync logsrubidium
2010-04-11(svn r19601) -Fix: make the desync replay parse the "whole" string instead ↵rubidium
of everything up to the first space; make it log the sync state too
2010-04-10(svn r19600) -Fix (r18994): Presence of online content was not properly ↵frosch
updated after download due to duplicate slashes in the path.
2010-04-10(svn r19599) -Fix [FS#3751]: Vehicles with a weight of zero crashed the game ↵terkhen
when using realistic acceleration.
2010-04-10(svn r19598) -Update from WebTranslator v3.0:translators
traditional_chinese - 5 changes by josesun portuguese - 2 changes by JayCity turkish - 2 changes by canbu ukrainian - 8 changes by Madvin
2010-04-10(svn r19597) -Fix: Removing NewGRFs from the GUI list leaked.frosch