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2007-09-26(svn r11162) -Fix: Acceptance is not a cargo, but rather a level of... ↵belugas
acceptance :) So don't need to get cargo name out of it (glx)
2007-09-26(svn r11161) -Fix: Allow to transform coordinates in negative ones when gfx ↵belugas
of 0xFF allows it
2007-09-26(svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish ↵belugas
the size of the industry.
2007-09-25(svn r11159) -Fix (r11155): restore the ability to save in a non existing fileglx
2007-09-24(svn r11158) -Codechange: reduce the amount of Random calls needed when we ↵rubidium
do not have NewGRF industries that actually need the random bits.
2007-09-24(svn r11157) -Fix: some random data was printed because printf "thought" ↵rubidium
that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless.
2007-09-24(svn r11156) -Fix r11155: fix one compiler makes the other warn ;)glx
2007-09-24(svn r11155) -Fix [FS#1253]: work around a nasty MS CRT 8 SP1 bug making it ↵rubidium
virtually impossible to debug 32bpp games under MSVC (http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=257606). Patch by boekabart.
2007-09-24(svn r11154) -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME.rubidium
2007-09-23(svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ↵rubidium
ID would be needed. Fix by Belugas. -Fix: GetIndustryIDAtOffset crashed when the industry->xy tile was not an industry tile.
2007-09-23(svn r11151) -Codechange: add (partial) support for randomizing industry ↵rubidium
triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
2007-09-23(svn r11150) -Fix [FS#1202]: NewGRF action 3 does not necessarily need an ↵rubidium
action 1 to be defined. Patch by frosch.
2007-09-23(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.maedhros
2007-09-23(svn r11148) -Codechange: add support for getting version numbers from ↵rubidium
Mercurial/HG instead of norev000 (when using a Mercurial/HG clone that is).
2007-09-23(svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with ↵rubidium
x/y/z-extent 0. Some NewGRFs need them. Patch by frosch.
2007-09-22(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt ↵rubidium
to registers 0x100 to 0x10F.
2007-09-22(svn r11144) -Codechange: add support for newgrf callbacks 29 and 35glx
2007-09-22(svn r11143) -Fix: the random bits were not set for the production callback ↵rubidium
when the NewGRF asked for it.
2007-09-22(svn r11142) -Codechange: prepare industry production change code for newgrf ↵glx
callbacks 29 and 35
2007-09-22(svn r11141) -Codechange: add support for NewGRF's varaction2 operators 11, ↵rubidium
12 and 13.
2007-09-22(svn r11140) -Update: WebTranslator2 update to 2007-09-22 20:52:32miham
american - 21 fixed by WhiteRabbit (21) brazilian_portuguese - 1 fixed by tucalipe (1) catalan - 1 fixed by arnaullv (1) croatian - 1 fixed by knovak (1) czech - 7 fixed, 1 changed by Hadez (8) danish - 1 fixed by ThomasA (1) dutch - 1 fixed by habell (1) estonian - 1 fixed, 33 changed by kristjans (34) french - 1 fixed by glx (1) romanian - 21 fixed by kneekoo (21) spanish - 1 fixed by eusebio (1) turkish - 16 fixed, 2 changed by jnmbk (18) ukrainian - 1 fixed by mad (1)
2007-09-22(svn r11139) -Codechange: add support for persistent storage for NewGRFs.rubidium
2007-09-22(svn r11138) -Codechange: prepare some subsystems for persistent storage for ↵rubidium
NewGRFs.
2007-09-22(svn r11137) -Feature: [NewGRF] Add support for bit 17 of property 1A for ↵belugas
Industries. This bit enables the protection of the last instance of an industry type once raise.
2007-09-21(svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list ↵rubidium
when selling whole trains.
2007-09-20(svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn ↵rubidium
over houses when they should be drawn behind the houses. Patch by frosch.
2007-09-19(svn r11132) -Fix: NewGRFs seem to assume that STR_NULL is an empty string ↵rubidium
or so.
2007-09-19(svn r11131) -Fix (r11126): forgot to commit the changes that performed the ↵rubidium
actual fix.
2007-09-19(svn r11130) -Fix [FS#1207]: towns build roads that weren't connected to any ↵rubidium
other road.
2007-09-19(svn r11129) -Fix: update some TextID to StringID 'translations' to reflect ↵glx
changes in language files
2007-09-19(svn r11128) -Fix: a lot of graphical glitches by changing some bounding ↵rubidium
boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-18(svn r11127) -Fix: truncate the result of 8 bits callbacks.rubidium
2007-09-18(svn r11126) -Fix: the algorithm to determine the closest water/land was flawed.rubidium
2007-09-17(svn r11125) -Documentation: add/update the documentation of news*. Based on ↵rubidium
a patch by Progman.
2007-09-17(svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman.rubidium
2007-09-17(svn r11123) -Update: WebTranslator2 update to 2007-09-17 12:45:29miham
afrikaans - 47 fixed, 52 changed by TrueTenacity (99) brazilian_portuguese - 23 changed by fukumori (23) bulgarian - 14 fixed by thetitan (14) catalan - 3 changed by arnaullv (3) croatian - 6 fixed, 12 changed by knovak (15), tperic (3) danish - 20 fixed by ThomasA (20) finnish - 20 fixed by habazi (20) german - 10 fixed by Timwi (10) hungarian - 1 fixed by miham (1) italian - 1 fixed by lorenzodv (1) japanese - 6 fixed by ickoonite (6) norwegian_nynorsk - 6 fixed by pollux (6) piglatin - 20 fixed by adammw (20) russian - 20 fixed by Smoky555 (20) slovak - 1 fixed by lengyel (1) slovenian - 7 fixed by Necrolyte (7) spanish - 1 changed by Cabu (1) traditional_chinese - 21 fixed by xbddc (21)
2007-09-17(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the ↵rubidium
articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
2007-09-16(svn r11121) -Fix: clear the temporary NewGRF storage every time we perform ↵rubidium
a callback so it cannot cause desyncs.
2007-09-16(svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts ↵rubidium
for a vehicle.
2007-09-16(svn r11119) -Codechange: analyze .tar files upon loading, remembering their ↵truelight
files and offsets, which speeds up .tar handling with a big factor -Fix: several win32 .tar support problems -Fix: better checking of .tar versions and other minor things -Codechange: don't call fclose() but FioFClose to close a file
2007-09-15(svn r11118) -Fix: sample.cat can now be in a tar-file too, how nice!truelight
2007-09-15(svn r11117) -Add: add support for 7z .tar files, which are in the 'old' ↵truelight
(deprecated) format
2007-09-15(svn r11116) -Fix (r11106): tar loader was not compiled for WIN32glx
2007-09-15(svn r11115) -Merge: release changes from 0.5.rubidium
2007-09-15(svn r11112) -Fix (r11107) [FS#1229]: in some cases one could destroy (parts ↵rubidium
of) buildings when building tunnels.
2007-09-15(svn r11111) -Fix (r11106): missing const broke compilation with MSVCglx
2007-09-14(svn r11110) -Fix (r11107): somebody forgot to update project files ;)glx
2007-09-14(svn r11109) -Fix r11106: it is silly to use a std::list for something that ↵truelight
is cleary a std::vector (less memory ;) WHOHO!)
2007-09-14(svn r11108) -Fix (r11107): somebody forgot to add some file ;) Spoils the ↵rubidium
fun of the previous cryptic message though.
2007-09-14(svn r11107) -Feature: some tool so one can still build tunnels under rails ↵rubidium
(and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.