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AgeCommit message (Expand)Author
2020-01-12Feature: Improved logic of sharing industry production between 3 or more stat...dP
2020-01-11Update: Translations from eintstranslators
2020-01-10Update: Translations from eintstranslators
2020-01-09Codechange: Use const instead of magic number for vehicle profit thresholdSamu
2020-01-08Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfiedJonathan G Rennison
2020-01-08Update: Translations from eintstranslators
2020-01-07Update: Translations from eintstranslators
2020-01-07Cleanup: Unused music GUI stringsNiels Martin Hansen
2020-01-07Change: Show volume sliders with wedges instead of boxy sliderNiels Martin Hansen
2020-01-07Add: Filled polygon drawing functionNiels Martin Hansen
2020-01-07Fix e04ca90: squirrel export script got forgottenSamuXarick
2020-01-07Fix 196d5868: Always apply filter on town directory rebuildglx
2020-01-07Codechange: Remove std::function from Pool iteration wrapperJonathan G Rennison
2020-01-07Fix: Non-deterministic name sorting in industry directory windowJonathan G Rennison
2020-01-06Cleanup: Remove unused parameterSamu
2020-01-06Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is mis...stormcone
2020-01-06Update: Translations from eintstranslators
2020-01-05Fix e558aa8: Compiler warning about unused value (and move some variable decl...Charles Pigott
2020-01-05Fix #7899, 196d5868: don't trigger filter changes more than expectedglx
2020-01-05Add: Highlight item under mouse in file browserNiels Martin Hansen
2020-01-05Doc: Missing member descriptionNiels Martin Hansen
2020-01-05Change: In the industry directory window an industry will be greyed out if it...stormcone
2020-01-05Change: Move the filtered cargo to the first place in the industry directory ...stormcone
2020-01-05Feature: Industry directory cargo filteringstormcone
2020-01-05Fix #6667: Also recalculate bridge costs for 'spectated' AI companiesCharles Pigott
2020-01-05Fix: When loading old timetabled saves, also reset cached timetable durationCharles Pigott
2020-01-05Fix #7587: Crash when loading saves with waypoints with invalid locationsCharles Pigott
2020-01-05Fix: Assertion failure when post road-works cleanup removes all road piecesJonathan G Rennison
2020-01-05Update: Translations from eintstranslators
2020-01-04Update: Translations from eintstranslators
2020-01-04Feature: Script API to change town rating of companiesNiels Martin Hansen
2020-01-04Feature: Show the name of the NewGRF in the build vehicle window.stormcone
2020-01-04Feature: Minimap screenshotTELK
2020-01-03Update: Translations from eintstranslators
2020-01-03Fix #7891: Actually check the vehicle type before castingSamuXarick
2020-01-02Update: Translations from eintstranslators
2020-01-01Update: Translations from eintstranslators
2020-01-01Feature: Screenshot windowpnda
2020-01-01Fix #7887: missing beep for some main toolbar buttonsglx
2019-12-31Fix #7625: Road infrastructure cost is correctly updated on upgrading your ow...Daniel Lee
2019-12-30Update: Translations from eintstranslators
2019-12-29Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882)Niels Martin Hansen
2019-12-28Update: Translations from eintstranslators
2019-12-28Feature: Configurable game ending yearNiels Martin Hansen
2019-12-27Add: Missing keycodes for hotkeys.cfg (#7850)Konstantin Gribov
2019-12-26Fix: Reference correct section in README file for baseset infoNiels Martin Hansen
2019-12-26Fix: Let bootstrap GUI work on Win32 with Uniscribe but no FreetypeNiels Martin Hansen
2019-12-26Update: Translations from eintstranslators
2019-12-25Update: Translations from eintstranslators
2019-12-24Update: Prepare for 1.10.0-beta2 releaseCharles Pigott