Age | Commit message (Collapse) | Author |
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waypoint is deleted. Smatz pointing
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copied to the right directory when piping the output because during configure a wrong path would be written in a variable when passing the output into a file under MinGW. You get it? well, I do not.
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source isn't very useful as OpenTTD isn't a library.
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installer and unify the files that go into the bundles (zip/gz/bz2 etc) and installer.
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of signs.
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parameteers were broken.
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not work for strings including some {StringY}.
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waypoints and stations even when patch option is disabled
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patch option is off) is not needed
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Provided by ln
I've added a little fix on currency.cpp too, why not :)
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trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
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over the several loading stages.
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previous commit.
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While at it, an alphabetic error been fixed
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consist, not only the first vehicle
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order when the number of orders was 0; you could see that the vehicles had a shared order though.
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to a single location.
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implicitly tells that it wants to be build on water (land shape flags bit 5).
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show the clone/refit button when the vehicle was not completely stopped in the depot.
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depot when the front is already in the depot.
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explicitly as we don't use any functionality of it.
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strings due to sign extension (minime)
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when a depot window was opened
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autoreplace kernel.
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dualheads.
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the installer for the 64 bits binary installed in the wrong directory. Thanks to michi_cc and glx for testing.
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32bpp-anim blitter (backup buffer was too small)
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indicating what it actually is.
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CMD_START_STOP_VEHICLE.
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warn when the to-be-installed binary isn't the recommended one (or won't work at all).
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makefile so it can be reused for making bundles from MSVC compiles.
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multimonitor systems if the first monitor is right of the second one.
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