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2005-09-03(svn r2909) Game would hang where the autosave_on_exit was activated.Darkvater
- Updated VS.NET and VS6 project files changed AI files
2005-09-02(svn r2908) If threaded saving fails or does not happen, sending subsequent ↵Darkvater
messages might hang ottd. So don't send them :)
2005-09-02(svn r2907) -Codechange: splitted the AIs to their own directory. AINew ↵truelight
becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
2005-09-02(svn r2906) Fix some threaded saving problems. Now the thread only ↵Darkvater
interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
2005-09-01(svn r2905) fix casingDarkvater
2005-09-01(svn r2904) Stupid editors, and renaming files with the same name just ↵Darkvater
different casing is not really possible, so here comes another commit
2005-09-01(svn r2903) Fix case mismatch for ottdmidi java file (moebius)Darkvater
2005-08-31(svn r2902) [Translations] Updated finnish.txt (ln-)miham
2005-08-29(svn r2901) Refix 'replace window' with wrong string-etc. coordinates. Also ↵Darkvater
clean up, and make window-title a bit more meaningful (specify vehicle type replaced)
2005-08-28(svn r2900) Fix a bug, which incremented the counter of a loop twice and ↵tron
therefore calculated wrong argument indices
2005-08-28(svn r2899) -Fix: Several format string vulnerabilities and buffer overflows ↵tron
in the network code
2005-08-28(svn r2898) Fix typo in r2897tron
2005-08-27(svn r2897) Check the return values of [cm]alloc and the length of an array, ↵tron
plus some smaller changes
2005-08-27(svn r2896) Use genders in the german translationtron
2005-08-27(svn r2895) Remove unused variables and bring a comment closer to realitytron
2005-08-27(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns ↵tron
and get rid of some magic numbers
2005-08-27(svn r2893) Two chars got assigned a width of 0 since r2879, fix that ↵tron
([1274302])'
2005-08-26(svn r2892) Fix indentationtron
2005-08-26(svn r2891) Fix indentationtron
2005-08-25(svn r2890) Fix some signed/unsigned comparison warnings (tokai)tron
2005-08-25(svn r2889) [Translations] Updated american (tron)miham
2005-08-24(svn r2888) [Translations] Updating translations to 2005-08-24 {@839} (3 ↵miham
langs changed)
2005-08-24(svn r2887) Fix regression: Two boolean expressions got flipped in r2595, ↵tron
which made it possible to place lighthouses and antennas everywhere BUT clear tiles (found and fixed by _Luca_)
2005-08-23(svn r2886) Rename the "owner" attribute to "m1", because when it stores an ↵tron
owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
2005-08-23(svn r2885) [Translations] Removed not-translated romanian strings (Tron)miham
2005-08-21(svn r2884) Fix and improve the look of the new letters (Hadez)tron
2005-08-21(svn r2883) Use the recently added letters in the czech translation.tron
This changes more than 500 strings - thanks for the effort, Hadez!
2005-08-21(svn r2882) Some fixes for MorphOS (by tokai)tron
- Don't track dependencies on system headers - Add an include path - Silence a warning regarding a bad signal prototype - Remove executable flag from pictures - Add proper OTTD icon
2005-08-21(svn r2881) [Translations] Updating translations to 2005-08-21 {@295} (1 ↵miham
langs changed)
2005-08-20(svn r2880) Fix graphical glitch in replace window (text at wrong coordinates)Darkvater
2005-08-20(svn r2879) Major step twoards ISO-8859-15tron
Add several missing chars: - Š/š (S with hacek, all sizes) - Ž/ž (Z with hacek, all sizes) - Œ/œ (OE ligature, all sizes) - Ð/ð (eth, large font was missing) - Þ/þ (thorn, large font was missing) - º (male ordinal sign, all sizes) Also move Ÿ (Y with umlaut, all sizes) to the correct position in the charset To add some chars it was necessary to shuffle some OTTD specific chars (arrows, transport type markers) around
2005-08-20(svn r2878) [Translations] Updating translations to 2005-08-20 {@787} (2 ↵miham
langs changed)
2005-08-20(svn r2877) [Translations] Handfixed italian.txtmiham
2005-08-17(svn r2876) [Translations] Updated translations (this time manually :-P)miham
2005-08-17(svn r2875) [translations] Restored langfiles (f*cked up at 2874, sorry ↵miham
(problem fixed))
2005-08-16(svn r2874) [Translations] Updating translations to 2005-08-16 {@946} (24 ↵miham
langs changed)
2005-08-16(svn r2873) [Translations] Updating translationsmiham
2005-08-15(svn r2872) -Feature: [NewGRF] Add support for "extended bytes"tron
While here work around a buffer overflow in action 4
2005-08-15(svn r2871) -Feature/Fix: Per GRF parameter liststron
2005-08-15(svn r2870) \[Translations\] Updating translationsmiham
2005-08-15(svn r2869) - Update Watcom project with gfxinit.corudge
2005-08-15(svn r2868) Change the way NewGRFs are loaded: The loading process i no ↵tron
longer bolted onto the normal graphics loading. This has two major advantages: - Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place - NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix) If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test!
2005-08-15(svn r2867) \[Translations\] Updating translationsmiham
2005-08-14(svn r2866) Move all functions and tables which aren't directly involved in ↵tron
managing the sprite heap to a new file gfxinit.c. This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-13(svn r2865) Push the responsibility for allocating the sprite heap into ↵tron
GfxInitSpriteMem()
2005-08-13(svn r2864) Code simplification and diff reductiontron
2005-08-13(svn r2863) Move some type declarations into saveload.c, should've been part ↵tron
of r2819
2005-08-13(svn r2862) Return a proper version number, when testing the TTDPatch ↵tron
version in the SkipIf action. Pretend to be version 2.0.1 alpha 49 for now. Also change the type of the variables, which get compared, to uint32, because the values are at most 32bits wide and always seem to be unsigned.
2005-08-12(svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part ↵tron
of r2819
2005-08-12(svn r2860) Fix some issues in the savegame/scenario list code:tron
-Fix: Sort the directories when making a scenario list -Fix: Sort the directories when making a savegame list on Windows -Fix: On OS/2 show the trailing \ if the current directory is a root directory -Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609) The rest is diff reduction between the 3 variants