Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-23 | (svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of ↵ | tron | |
code in misc_cmd. While here rename the len parameter of ttd_strlcpy() to size, because it is a buffer size and not a string length. Also add -Wwrite-strings to the Makefile, because the above mentioned piece of code was the only part which triggered this warning. | |||
2005-01-23 | (svn r1615) -Fix: [1107350] console ignoring return character occasionally. ↵ | darkvater | |
For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input) | |||
2005-01-23 | (svn r1614) Fix: Signals were not updated correctly when the vehicle drive ↵ | dominik | |
side was changed | |||
2005-01-23 | (svn r1613) -Fix: WE_CLICK event is not called on default actions. If ↵ | darkvater | |
special action is needed, use the other events like WE_RESIZE or WE_DESTROY, etc. | |||
2005-01-23 | (svn r1612) -Fix: made sure that ->next pointers are set to NULL | truelight | |
2005-01-23 | (svn r1611) Display server port in the multiplayer game info window | dominik | |
I had to make the multiplayer window 10 pixels wider for this | |||
2005-01-23 | (svn r1610) Remove trailing whitespace (last time ever, i hope) | tron | |
2005-01-23 | (svn r1609) -Codechange: converted the last order-loop with FOR_VEHICLE_ORDERS | truelight | |
2005-01-23 | (svn r1608) Make ReplaceWords() comprehensible | tron | |
2005-01-23 | (svn r1607) -Fix: When deleting an order, the next pointer was not cleared, | truelight | |
resulting in some unusual behavoir from time to time | |||
2005-01-23 | (svn r1606) Fix some bogus casts | tron | |
2005-01-23 | (svn r1605) Remove redundant if | tron | |
2005-01-23 | (svn r1604) Fix: [ 1105112 ] Destroyed train locks crossings | dominik | |
2005-01-23 | (svn r1603) -Fix: unused variable in FormatTinyDate | darkvater | |
-Fix: added void to all win32.c functions as well | |||
2005-01-23 | (svn r1602) -Fix: [1107514] When resizing a window, make sure the correct ↵ | tron | |
window receives the click | |||
2005-01-22 | (svn r1601) Add: A brand new set of icons. | dominik | |
Removed: The old icons | |||
2005-01-22 | (svn r1600) Mac: applied the new icon to the mac binary file | bjarni | |
2005-01-22 | (svn r1599) fix: autoreplace window now updates when inflation alters prices | bjarni | |
Hackykid and not LordOfThePigs pointed out the update problem fixed in rev 1597. Sorry. Sometimes development can get too fast | |||
2005-01-22 | (svn r1598) Feature: Message history now is stickyable and resizeable | dominik | |
The news messages are now precisely cropped according to pixel width to fit optimal into the window. Introduced a new date format: DATE_TINY, which is ISOish. | |||
2005-01-22 | (svn r1597) fix: autoreplace vehicle lists are now redrawn when a new ↵ | bjarni | |
vehicle becomes available (thanks LordOfThePigs for pointing this one out) | |||
2005-01-22 | (svn r1596) Add some more statics | tron | |
2005-01-22 | (svn r1595) EmergencySave() is only used on WIN32, add preprocessor guard to ↵ | tron | |
hide it everywhere else | |||
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the ↵ | tron | |
appropriate warning flags in the Makefile | |||
2005-01-22 | (svn r1593) Remove yet another alloca() | tron | |
2005-01-22 | (svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded | tron | |
2005-01-22 | (svn r1591) Make dedicated servers on OS/2 check for input the UNIX way | tron | |
2005-01-22 | (svn r1590) -Fix: [1107347] ban 1 crashes dedicated server. Dedicated server ↵ | darkvater | |
cannot ban itself :) | |||
2005-01-22 | (svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() ↵ | tron | |
introduced in r1585 | |||
2005-01-22 | (svn r1588) -Fix: [ 1105959 ] coded a workaround in the acceleration code so ↵ | celestar | |
that trains don't think they're on a slope while they drive around in a tunnel | |||
2005-01-22 | (svn r1587) -CodeChange: fixed up the graph loop a little..numd now shows ↵ | darkvater | |
the exact amount, no +1 needed -CodeMotion: moved 'Company performancerating detail' to the end of the file; it fits there | |||
2005-01-22 | (svn r1586) Fix: [ 1107340 ] Graphs don't show comapany info for company #8 | dominik | |
2005-01-22 | (svn r1585) Rewrite CmdBuildSignals() | tron | |
This addresses several issues: - Correct comments - Check input parameters for validity (and don't assert() them) - Reorder checks if action is possible to produce more meaningful error messages - Correct bug where money was charged for an action which should be free - Kill warning about uninitialized variable, because the variable exists no more - Make more clear how the function works (at least i hope so) | |||
2005-01-22 | (svn r1584) Fix: Highlighlighting tiles under bridges works again correctly ↵ | dominik | |
for square selection tools. | |||
2005-01-21 | (svn r1583) -Fix: You should no longer be able to delete bridges on any type ↵ | darkvater | |
of underground when there is a vehicle on it | |||
2005-01-21 | (svn r1582) Fix: Only the train orders GUI has a non-stop button now. | dominik | |
2005-01-21 | (svn r1581) Added a display for the total map population to the town display ↵ | celestar | |
(Jango) | |||
2005-01-21 | (svn r1580) Fix: [ 1106354 ] Graph's keys get confused | dominik | |
Fix: Graphs were not updated correctly when one graph with a certain selection was already open and another graph window was opened | |||
2005-01-20 | (svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it ↵ | dominik | |
in their schedule. This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used. | |||
2005-01-20 | (svn r1578) -Fix: [1102454] dedicated server crashes after some hours ↵ | darkvater | |
(highscore problems for dedicated...should be really solved now) | |||
2005-01-20 | (svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded | tron | |
2005-01-20 | (svn r1576) Clean TileLoopWaterHelper() a bit up | tron | |
2005-01-20 | (svn r1575) -Fix: Forgot to exit the construction phase for the waypoint ↵ | Celestar | |
window (if you have newgrfs loaded) | |||
2005-01-20 | (svn r1574) -Fix [ 1105281 ] upgrade rail fails when train under bridge | celestar | |
2005-01-20 | (svn r1573) -Fix: Station and depot building mode is now terminated if the | celestar | |
corresponding windows are closed [ 1104277 ] | |||
2005-01-19 | (svn r1572) Remove dead code from ludde's autorail implementation which was ↵ | tron | |
left over by revision 1571 | |||
2005-01-19 | (svn r1571) Feature: Visually enhanced autorail placing | dominik | |
When using the autorail tool, the rail pieces which are going to be build are highlighted. If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water. | |||
2005-01-19 | (svn r1570) Make the gcc version test work with old versions of test (i.e. ↵ | tron | |
don't use the < operator) | |||
2005-01-19 | (svn r1569) -Fix: signed/unsigned mismatch | darkvater | |
2005-01-19 | (svn r1568) made an enum of train subtypes to make the code more readable | bjarni | |
2005-01-19 | (svn r1567) -Fix: [110452] On horizontal/vertical tracks you are also ↵ | darkvater | |
charged for building/removing signals on the parallel track on the same tile. Signal updating is also correct. (Hackykid) |