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2010-07-13(svn r20136) -Codechange: check more of the vehicle caches (when desync ↵rubidium
debug is turned on)
2010-07-13(svn r20135) -Update from WebTranslator v3.0:translators
simplified_chinese - 26 changes by pda1573 traditional_chinese - 6 changes by josesun dutch - 10 changes by habell romanian - 10 changes by kkmic serbian - 5 changes by etran
2010-07-12(svn r20134) -Revert (r20131): OOM is a nasty persontruebrain
2010-07-12(svn r20133) -Revert (r20130): Vehicles could deadlock themself in roadstops.frosch
2010-07-12(svn r20132) -Fix [FS#3944](r20126): There can also be halftile foundations ↵frosch
on slopes with opposite corners raised.
2010-07-12(svn r20131) -Update from WebTranslator v3.0:translators
bulgarian - 6 changes by kokobongo korean - 5 changes by junho2813 portuguese - 9 changes by ABCRic russian - 9 changes by Lone_Wolf
2010-07-11(svn r20130) -Fix [FS#3935]: Standard roadstops can also be left via manual ↵frosch
depot orders.
2010-07-11(svn r20129) -Add [Debian]: debug symbols packagerubidium
2010-07-11(svn r20128) -Update from WebTranslator v3.0:translators
bulgarian - 57 changes by kokobongo croatian - 5 changes by VoyagerOne finnish - 9 changes by jpx_ french - 9 changes by glx german - 9 changes by planetmaker hungarian - 24 changes by IPG irish - 7 changes by tem serbian - 5 changes by etran spanish - 10 changes by Terkhen swedish - 5 changes by Zuu tamil - 142 changes by vv
2010-07-11(svn r20127) -Fix [FS#3929]: Replace 'invalid engine' with 'vehicle model'.frosch
2010-07-11(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of ↵frosch
RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.
2010-07-11(svn r20125) -Change: [NewGRF] If a tile has a snow-flag in the map array, ↵frosch
use that for Terrain Type variables, instead of always only using the tile Z position. Also use the maximum Z of a tile for tiles which usually have levelling foundations (stations, houses, industries, unmovables).
2010-07-11(svn r20124) -Fix (r20118): Don't bring windows to front by hovering over them.frosch
2010-07-11(svn r20123) -Add [FS#3721]: Use all available space when drawing ↵terkhen
articulated road vehicles.
2010-07-11(svn r20122) -Fix: Correct vehicle list tooltips at the depot window.terkhen
2010-07-11(svn r20121) -Add: OnHover method for windows.terkhen
2010-07-11(svn r20120) -Feature [FS#3913]: Tooltips are shown by hovering the mouse ↵terkhen
over a widget instead of by right clicking on it.
2010-07-11(svn r20119) -Add: Tooltips can be removed if the user stops hovering the mouse.terkhen
2010-07-11(svn r20118) -Add: Detect if the mouse has been hovering over the same point.terkhen
2010-07-11(svn r20117) -Codechange: Use a Point struct to store double click position.terkhen
2010-07-10(svn r20116) -Add: Show an specific error message when trying to ↵terkhen
convert/remove nonexistant signals.
2010-07-10(svn r20115) -Add: Show an specific error message when trying to remove ↵terkhen
nonexistant stations.
2010-07-10(svn r20114) -Add: Show an specific error message when trying to remove rail ↵terkhen
or build/convert/remove signals over nonexistant railways.
2010-07-10(svn r20113) -Add [FS#3895]: Show an specific error message when trying to ↵terkhen
remove nonexistant roads (Krille).
2010-07-10(svn r20112) -Codechange: Prevent implicit use of CommandCost constructors.terkhen
2010-07-10(svn r20111) -Update from WebTranslator v3.0:translators
bulgarian - 74 changes by kokobongo portuguese - 3 changes by ABCRic ukrainian - 1 changes by Fixer
2010-07-10(svn r20110) -Fix [FS#3695]: Do not allow building a rail track to the water ↵alberth
using a tree-tile.
2010-07-10(svn r20109) -Codechange: Make GetFloodingBehaviour() globally usable.alberth
2010-07-10(svn r20108) -Change: [NewGRF] Report substitute industry type in AI ↵frosch
railstation selection callback.
2010-07-10(svn r20107) -Add: [NoAI] AIIndustryType::INDUSTRYTYPE_TOWN and ↵frosch
AIIndustryType::INDUSTRYTYPE_UNKNOWN for AIRail::BuildNewGRFRailStation(). Note that BuildNewGRFRailStation() now checks the passed industry type for validity.
2010-07-10(svn r20106) -Fix (r5999): Engine and vehicle age were clamped at 0xFFFF, ↵frosch
though there are 32bit available.
2010-07-09(svn r20105) -Revert (r20102) [FS#3938]: resetting DirectMusic completely, ↵rubidium
although working, causes a temporary freeze of OpenTTD. As MCI behaves better than DirectMusic that has become the default music driver; small delay between songs beats wrongly pitched/bad sounding songs
2010-07-09(svn r20104) -Fix: [Win32] The win32 MIDI driver might clip the start of a song.michi_cc
2010-07-09(svn r20103) -Fix [FS#3934]: AITown::GetRating() returned wrong values. ↵frosch
(Morloth)
2010-07-09(svn r20102) -Fix: OpenMSX music sounds odd after certain songs are played. ↵rubidium
Likely because the instruments weren't reset properly
2010-07-09(svn r20101) -Update from WebTranslator v3.0:translators
estonian - 16 changes by Jaanus polish - 3 changes by xine portuguese - 6 changes by ABCRic, JayCity romanian - 2 changes by kkmic
2010-07-09(svn r20100) -Fix: Give priority to ownership errors while removing rails.terkhen
2010-07-09(svn r20099) -Fix [FS#3882]: Give priority to ownership errors while ↵terkhen
removing roads.
2010-07-09(svn r20098) -Fix [FS#3898]: A train reversing in a station would sometimes ↵michi_cc
fail to release its reserved path.
2010-07-09(svn r20097) -Codechange: Share constant bitset of safe level crossing slopes.alberth
2010-07-08(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of ↵rubidium
useless zeros
2010-07-08(svn r20089) -Fix [FS#3932]: Access of already freed memory, esp. due to ↵frosch
hidden destructor call from Swap().
2010-07-08(svn r20088) -Update from WebTranslator v3.0:translators
simplified_chinese - 29 changes by ww9980 irish - 18 changes by tem
2010-07-08(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a ↵rubidium
savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
2010-07-07(svn r20086) -Add: Textstack support for CB 38.frosch
2010-07-07(svn r20085) -Update from WebTranslator v3.0:translators
irish - 9 changes by tem korean - 5 changes by junho2813 lithuanian - 15 changes by BlinK_ ukrainian - 7 changes by Fixer vietnamese - 2 changes by myquartz
2010-07-06(svn r20084) -Fix [FS#3919] (r7157): don't try to handle mouse events when ↵glx
the cursor ha left the window
2010-07-06(svn r20083) -Update from WebTranslator v3.0:translators
swedish - 2 changes by tool
2010-07-05(svn r20082) -Fix [FS#3899]: reading deleted memory when selecting a NewGRF ↵rubidium
in the content download window of which the data has not been acquired from the content server. The crash would occur after the content server's reply was processed and the ContentInfo object was replaced with another.
2010-07-05(svn r20081) -Update from WebTranslator v3.0:translators
dutch - 2 changes by Nelis english_US - 1 changes by Xanland greek - 2 changes by fumantsu hungarian - 2 changes by IPG ukrainian - 73 changes by Fixer