index
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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-11-09
Cleanup: Fix typo in overflowsafe_type comment
Tyler Trahan
2021-11-09
Update: Translations from eints
translators
2021-11-08
Update: Translations from eints
translators
2021-11-08
Fix #9579: Object and HQ construction is Construction cost, not Property Main...
Tyler Trahan
2021-11-07
Update: add setting to hide news about competitors vehicle crash (#9653)
Guillaume Renoult
2021-11-07
Feature: Ctrl-click to remove fully autoreplaced vehicles from list (#9639)
Tyler Trahan
2021-11-07
Fix: Don't show screenshot GUI in screenshots (#9674)
Tyler Trahan
2021-11-07
Fix: Do not redraw vehicle lists when skip order command is tested.
J0anJosep
2021-11-06
Fix 55a11710: Curly braces need to be double-escaped for (std::)fmt.
Michael Lutz
2021-11-06
Update: Translations from eints
translators
2021-11-06
Fix 65cbde4b: Writing to uninitialized string when loading a currency NewGRF.
Michael Lutz
2021-11-06
Fix #9669, cbe00ec: Only try valid reverse directions (#9672)
Loïc Guilloux
2021-11-03
Fix #9648: add missing commas in crash message
Dmitry Erlikh
2021-11-03
Fix 3a1a915: Every 16th client never reconnects after server restart
dP
2021-11-02
Update: Translations from eints
translators
2021-11-01
Update: Translations from eints
translators
2021-10-29
Update: Translations from eints
translators
2021-10-28
Update: Translations from eints
translators
2021-10-27
Update: Translations from eints
translators
2021-10-25
Update: Translations from eints
translators
2021-10-24
Update: Translations from eints
translators
2021-10-23
Update: Translations from eints
translators
2021-10-23
Change: Suppress panning in intro game, while user is interacting with the GU...
frosch
2021-10-23
Codechange: rename 'info_view' to 'rotor_in_gui', because it is only used by ...
frosch
2021-10-23
Codechange: remove redundant 'info_view' parameter, it can be derived from 'i...
frosch
2021-10-22
Update: Translations from eints
translators
2021-10-22
Fix: Draw rotor in cursor when dragging helicopters. (#9612)
Joan Josep
2021-10-22
Fix #9643, 95386dc: Incorrect determination of screenshot format (#9644)
Loïc Guilloux
2021-10-21
Update: Translations from eints
translators
2021-10-20
Change: Don't store not to be activated newGRFs in savegames (#9627)
Loïc Guilloux
2021-10-20
Fix #9630: intro game could zoom in/out more than allowed by settings (#9633)
Loïc Guilloux
2021-10-20
Update: Translations from eints
translators
2021-10-20
Fix #9626, ddafc0d: Incorrect loading of script saved data (#9629)
Loïc Guilloux
2021-10-19
Update: Translations from eints
translators
2021-10-19
Fix #9624: compilation with RANDOM_DEBUG
glx22
2021-10-19
Change: [Actions] Also check desync debug
glx22
2021-10-18
Update: Translations from eints
translators
2021-10-18
Fix #9595: Always use plural forms of cargo for subsidy strings (#9619)
Charles Pigott
2021-10-17
Fix 01603d9e: [Preview] publishing preview failed due to recent changes (#9621)
Patric Stout
2021-10-17
Fix 3046a6ce: [Preview] building preview failed to patch LZMA (#9620)
Patric Stout
2021-10-17
Change: Ignore refresh_rate setting when vsync is enabled
Charles Pigott
2021-10-17
Fix #9614: Refresh rate dropdown was still active when vsync was enabled
Charles Pigott
2021-10-17
Feature: Button to toggle showing advanced signal types (#9617)
Charles Pigott
2021-10-17
Change: Don't use 'server address' string in server list when displaying an i...
Charles Pigott
2021-10-16
Codechange: "set but not used" warning when disabling assert() (#9613)
Patric Stout
2021-10-15
Update: Translations from eints
translators
2021-10-12
Update: Translations from eints
translators
2021-10-11
Fix: Try all possible reverse directions when a ship reaches a dead end
glx22
2021-10-11
Change: Reverse ship when leaving docks if a better path exists
glx22
2021-10-11
Update: Translations from eints
translators
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