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AgeCommit message (Expand)Author
2021-09-26Change: Allow all tiles around docks to be docking tiles (#9578)Loïc Guilloux
2021-09-26Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed node...Loïc Guilloux
2021-09-26Add: use of Intel Intrinsics & RDTSC on e2k (MCST Elbrus 2000) (#9575)r-a-sattarov
2021-09-25Update: Translations from eintstranslators
2021-09-25Change: Heading for 13 now (#9573)Patric Stout
2021-09-25Add: allow gamescripts to build neutral objects (#9568)dP
2021-09-24Update: Translations from eintstranslators
2021-09-23Fix: Changing raw industry funding method redraws GUI (#9572)Tyler Trahan
2021-09-23Feature: Add selected toolbar buttons to MacBook Pro Touch BarDanny de Bruijne
2021-09-23Update: Translations from eintstranslators
2021-09-22Update: Translations from eintstranslators
2021-09-21Update: Translations from eintstranslators
2021-09-20Update: Translations from eintstranslators
2021-09-19Fix: Incorrect error messages on placing water on scenario editor (#9560)SamuXarick
2021-09-19Add: [Network] external chat messages for remote admins (#9563)dP
2021-09-19Add: [Network] On join, log the ClientID + IP + Name clearly (#9558)Patric Stout
2021-09-19Fix #9562: Handle case of invalid action2 with zero results. (#9564)PeterN
2021-09-19Fix #9484: update locale currencies settings mapping (#9559)Patric Stout
2021-09-19Update: Translations from eintstranslators
2021-09-18Update: Translations from eintstranslators
2021-09-18Fix: add back 'Spectate' option to company toolbar menu (#9556)Patric Stout
2021-09-18Fix: Prevent train reversing when wholly inside a train depot (#9557)Patric Stout
2021-09-18Fix #9521: Don't load at just removed docks that were part of a multi-dock st...SamuXarick
2021-09-18Fix: wrong error message when building canals over ship depots / locksSamuXarick
2021-09-18Fix: reduce cost of building canals over objects on seaSamuXarick
2021-09-18Feature: Button to open order window from VL_SHARED_ORDERS windowBernard Teo
2021-09-18Feature: Ctrl-Clicking GB_SHARED_ORDERS vehicle list opens order windowBernard Teo
2021-09-17Update: Translations from eintstranslators
2021-09-16Update: Translations from eintstranslators
2021-09-15Update: Translations from eintstranslators
2021-09-14Feature: Display icon/text whether vehicle is lost in vehicle (list) window (...SamuXarick
2021-09-14Feature: [AI/GS] Missing water related functions and objects (#8390)SamuXarick
2021-09-14Update: Translations from eintstranslators
2021-09-13Update: Translations from eintstranslators
2021-09-12Doc: update multiplayer documentation with latest changes (#9552)Patric Stout
2021-09-12Update: Translations from eintstranslators
2021-09-12Feature: Multiple rotating views on title screenNiels Martin Hansen
2021-09-12Fix #9241: Grove and forest tree brushes also create rainforests (#9542)Vít Šefl
2021-09-11Fix #9527: Crash when trying to place multitile objects at map edgeCharles Pigott
2021-09-11Codechange: Object non-zero dimension check was not logically correctCharles Pigott
2021-09-11Update: Translations from eintstranslators
2021-09-11Fix #9463: [Win32] Try to work around XAudio2 crashes by catching SEH excepti...Michael Lutz
2021-09-11Add: support filtering content entries for patchpacks (#9541)Patric Stout
2021-09-10Update: Translations from eintstranslators
2021-09-09Update: Translations from eintstranslators
2021-09-09Fix #8603: Don't give focus to text filter when opening Object GUI (#9547)Tyler Trahan
2021-09-09Fix #9535: Maintain a reverse dependency map of network content (#9538)Jonathan G Rennison
2021-09-05Feature: Hide block signals in GUI by default (#8688)Tyler Trahan
2021-09-05Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConn...Patric Stout
2021-09-02Codechange: validate that all STR_NNN strings are defined and used (#9518)Patric Stout