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2021-07-08Update: Translations from eintstranslators
2021-07-08Fix: reduce the amount of debug messages on -dsl=2 (#9420)Patric Stout
2021-07-08Fix 9e32c618: network revision was always empty (#9419)Patric Stout
2021-07-07Update: Translations from eintstranslators
2021-07-06Codechange: Use a common sub-class for NewGRFMapping chunksglx22
2021-07-06Cleanup: Remove now unneeded ChunkHandler membersglx22
2021-07-06Codechange: Use ChunkHandlers sub-classesglx22
2021-07-06Codechange: Use static array of references to ChunkHandlerglx22
2021-07-06Codechange: Preparation for ChunkHandler subclassingglx22
2021-07-06Codechange: split off the settings saveload code from the main settings handl...Rubidium
2021-07-06Codechange: split off the settings table and all the callbacks from the main ...rubidium42
2021-07-06Codechange: ensure xxx_setting_tables are initialised after their contentglx22
2021-07-06Fix 39e90ec: Integers for scripts are 64bit, but saved as 32bit (#9415)Loïc Guilloux
2021-07-06Update: Translations from eintstranslators
2021-07-05Update: Translations from eintstranslators
2021-07-04Update: Translations from eintstranslators
2021-07-04Codechange: Add CMake source group for the saveload compat tables.Michael Lutz
2021-07-03Update: Translations from eintstranslators
2021-07-03Fix cdb3dd049: GOAL chunk was not using the header for loading (#9409)Loïc Guilloux
2021-07-03Cleanup: remove declaration of undefined functionrubidium42
2021-07-03Codechange: replace InjectDParam/ShiftParameters by setting the right paramet...rubidium42
2021-07-02Doc: guidelines for network-compatible patch-packs that want to add fields to...Patric Stout
2021-07-02Codechange: make savegame-version checks more obvious in SlCompanyLiveries::LoadPatric Stout
2021-07-02Codechange: using "until" in function names can be confusingPatric Stout
2021-07-02Doc: explain the binary structure of our (new) savegamesPatric Stout
2021-07-02Cleanup: remove SLE_NULL and friendsPatric Stout
2021-07-02Add: store headers for chunks with SL_STRUCTLISTPatric Stout
2021-07-02Add: store headers for most savegame chunksPatric Stout
2021-07-02Feature: framework to make savegames self-descriptivePatric Stout
2021-07-02Update: Translations from eintstranslators
2021-07-02Change: move sensitive information to secrets.cfg and private information to ...Patric Stout
2021-07-02Codechange: simplify SaveVersionInConfig()Patric Stout
2021-07-02Codechange: C++-ify the usage of IniFile in settings.cppPatric Stout
2021-07-02Codechange: move network-related settings out of settings.iniPatric Stout
2021-07-01Codechange: use a contructor for NewsItem to set the valuesRubidium
2021-07-01Codechange: use the constructor for CompanyNewsItem to fill the data instead ...rubidium42
2021-07-01Codechange: create a type for the "free_data" of NewsItems and (de)allocate i...rubidium42
2021-06-30Update: Translations from eintstranslators
2021-06-29Fix f7e390bd: freeaddrinfo() is not guaranteed to handle a nullptr graceful (...Patric Stout
2021-06-29Change: [strgen] Change warnings for translations into infos (#9406)Loïc Guilloux
2021-06-29Update: Translations from eintstranslators
2021-06-28Update: Translations from eintstranslators
2021-06-28Add: Show the number of clients and companies in the online players window (#...TELK
2021-06-28Change: [Emscripten] set default scrolling mode to non-pointer-locking (#9191)embeddedt
2021-06-28Fix ea9715d: not all setting values were clamped properly (#9401)SamuXarick
2021-06-27Update: Translations from eintstranslators
2021-06-27Fix #9402, 2e136285: Crash when founding town using default name (#9403)Loïc Guilloux
2021-06-26Update: Translations from eintstranslators
2021-06-26Fix #9386: compilers failing to compile with LTO by using variants instead of...rubidium42
2021-06-26Codechange: use C-style strings instread of std::string in the SettingDesc co...rubidium42