Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-07 | (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h | rubidium | |
2011-02-07 | (svn r22016) -Fix [FS#4479]: when paused and having the allowed actions ↵ | rubidium | |
while paused setting on "no actions" cheating money would fail | |||
2011-02-07 | (svn r22015) -Codechange: move yet another pair of methods from functions.h | rubidium | |
2011-02-07 | (svn r22014) -Codechange: move some more functions out of functions.h | rubidium | |
2011-02-07 | (svn r22013) -Codechange: move some functions out of functions.h | rubidium | |
2011-02-07 | (svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting | planetmaker | |
2011-02-07 | (svn r22011) -Codechange: Rename a few variables and enhance code clearity | planetmaker | |
2011-02-07 | (svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry ↵ | planetmaker | |
layouts during construction and add another pony to andy's stables | |||
2011-02-07 | (svn r22009) -Update from WebTranslator v3.0: | translators | |
belarusian - 2 changes by KorneySan croatian - 11 changes by VoyagerOne estonian - 3 changes by notAbot romanian - 10 changes by kkmic russian - 5 changes by KorneySan, Lone_Wolf, perk11 spanish - 3 changes by Terkhen swedish - 9 changes by Ledel | |||
2011-02-07 | (svn r22008) -Add [FS#4470]: log the command that invocated configure in ↵ | rubidium | |
config.log | |||
2011-02-07 | (svn r22007) -Change: only show one AI per unique ID instead of all versions ↵ | rubidium | |
in the output of "openttd -h" | |||
2011-02-07 | (svn r22006) -Fix [FS#4480]: smoke/sparks of trains would be shown under ↵ | rubidium | |
bridges, or rather through bridges | |||
2011-02-06 | (svn r22005) -Fix (r21993): Update regression tests as well | planetmaker | |
2011-02-06 | (svn r22004) -Change [FS#4471]: always report mammoth trains are disabled to ↵ | rubidium | |
NewGRFs, and allow the maximum train length to be modified in multiplayer as well | |||
2011-02-06 | (svn r22003) -Document [FS#3447]: that SDL for Mac OS X might very well be ↵ | rubidium | |
unusable | |||
2011-02-06 | (svn r22002) -Update from WebTranslator v3.0: | translators | |
belarusian - 4 changes by KorneySan, Wowanxm finnish - 38 changes by jpx_ italian - 3 changes by lorenzodv japanese - 42 changes by kokubunzi polish - 7 changes by Simek portuguese - 122 changes by jomasaco russian - 4 changes by Lone_Wolf serbian - 4 changes by etran slovenian - 10 changes by ntadej | |||
2011-02-06 | (svn r22001) -Codechange: Rename difficulty.number_industries to ↵ | alberth | |
difficulty.industry_density. | |||
2011-02-06 | (svn r22000) -Codechange: Introduce an enum for the industry density setting. | alberth | |
2011-02-06 | (svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for ↵ | alberth | |
generating industries in the SE. | |||
2011-02-06 | (svn r21998) -Fix (r21969): Number of industries difficulty setting should ↵ | alberth | |
not affect the SE. | |||
2011-02-06 | (svn r21997) -Fix [FS#4473]: when the difference between force and ↵ | rubidium | |
resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better | |||
2011-02-06 | (svn r21996) -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could ↵ | rubidium | |
be lost | |||
2011-02-06 | (svn r21995) -Cleanup (r21994): Remove obsolete comment. | frosch | |
2011-02-06 | (svn r21994) -Fix: Make computations of closest-land/water-distances handle ↵ | frosch | |
waterish tiles more correctly. | |||
2011-02-06 | (svn r21993) -Fix (r19720): When building a lock on dry land costs for ↵ | planetmaker | |
clearing water were deducted rather than for building canals | |||
2011-02-06 | (svn r21992) -Fix [FS#4467]: AIs trying to change the ↵ | yexo | |
AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags | |||
2011-02-05 | (svn r21991) -Fix [FS#4466]: The share/copy-orders-cursor was not updated to ↵ | frosch | |
refer to the new vehicle when it got autoreplaced/-renewed. | |||
2011-02-05 | (svn r21990) -Cleanup (r14085): Remove unneeded test. | frosch | |
2011-02-05 | (svn r21989) -Fix (r21954): Vehicle status bar glitches on speed changes. | frosch | |
2011-02-05 | (svn r21988) -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when ↵ | frosch | |
zooming is also involved. | |||
2011-02-05 | (svn r21987) -Fix: Make news items, engine previews and AI preview events ↵ | frosch | |
deal with no longer existing Engine items after resetting the pool. | |||
2011-02-05 | (svn r21986) -Codechange: Add helper function to test whether an engine is ↵ | frosch | |
still associated to a GRF. | |||
2011-02-05 | (svn r21985) -Codechange: Use VehicleOrderID where appropiate. | frosch | |
2011-02-05 | (svn r21984) -Fix: Compilation without AI was broken | planetmaker | |
2011-02-05 | (svn r21983) -Update from WebTranslator v3.0: | translators | |
belarusian - 6 changes by Wowanxm czech - 4 changes by CrazyBenny english_US - 3 changes by Rubidium estonian - 7 changes by notAbot finnish - 5 changes by jpx_ french - 5 changes by glx german - 9 changes by planetmaker italian - 10 changes by lorenzodv, planetmaker japanese - 11 changes by kokubunzi polish - 21 changes by Simek russian - 1 changes by Lone_Wolf serbian - 9 changes by etran spanish - 5 changes by Terkhen ukrainian - 9 changes by Fixer | |||
2011-02-05 | (svn r21982) -Add: Wheel scrolling to console. | frosch | |
2011-02-05 | (svn r21981) -Codechange: Deduplicate the code and unify the bounds of ↵ | frosch | |
console scrolling. | |||
2011-02-05 | (svn r21980) -Codechange: Draw one line more at the top of the console, i.e. ↵ | frosch | |
clip the top-most line if there is not enough room instead of not drawing it at all. | |||
2011-02-05 | (svn r21979) -Fix: Scrolling of the console in pages used wrong line height ↵ | frosch | |
and scrolled too much. | |||
2011-02-05 | (svn r21978) -Codechange/Fix: Remove usage of Window::top and left from ↵ | frosch | |
IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable. | |||
2011-02-05 | (svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of ↵ | frosch | |
viewport scroll/zoom settings. | |||
2011-02-05 | (svn r21976) -Doc: Document several crash handling functions. | alberth | |
2011-02-05 | (svn r21975) -Add: console command to reset the engine pool. It removes the ↵ | frosch | |
traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. | |||
2011-02-05 | (svn r21974) -Feature: Add a setting to enable/disable funding local road ↵ | terkhen | |
reconstruction. | |||
2011-02-05 | (svn r21973) -Fix: Redraw the town authority window after modifying town ↵ | terkhen | |
authority settings. | |||
2011-02-05 | (svn r21972) -Fix: Replace 'None' industries in the generation window with ↵ | alberth | |
more descriptive label. | |||
2011-02-05 | (svn r21971) -Fix (r21969): Subversion auto-increments revision on commit. | alberth | |
2011-02-05 | (svn r21970) -Fix [FS#4464]: Crash when a multiplayer company goes bankrupt ↵ | rubidium | |
with 'you' in it | |||
2011-02-05 | (svn r21969) -Feature: Introduce 'minimal' number of industries as a ↵ | alberth | |
replacment for the old 'none' setting in the newgame window. | |||
2011-02-04 | (svn r21967) -Prepare: for 1.1.0-beta5 | rubidium | |