Age | Commit message (Collapse) | Author |
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(michi_cc)
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(michi_cc)
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railtype info of the vehicle. (michi_cc)
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GUI. (michi_cc)
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during build. (michi_cc)
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signals and honor the default signal type. (michi_cc)
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normal signal tools. (michi_cc)
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(michi_cc)
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the signal code. (michi_cc)
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are drawn using the old Patch-like PBS sprites. (michi_cc)
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building/removing waypoints or level crossings. (michi_cc)
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rail track. (michi_cc)
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is now possible. (michi_cc)
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any tile. (michi_cc)
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setting. (michi_cc)
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right version with hg
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[ctrl-]right-clicking on vehicle.
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general tooltip window.
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DrawFrameRect
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assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis.
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MAC_OS_X_VERSION_10_5 not being defined on all systems
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instead of void*.
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signal, v->direction doesn't have to match track anyway
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used in the command itself (Alberth)
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DrawFrameRect usage
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brazilian_portuguese - 22 fixed by tucalipe (22)
dutch - 9 fixed by habell (9)
estonian - 4 fixed by kristjans (4)
french - 5 fixed, 1 changed by glx (6)
galician - 105 fixed, 206 changed by Condex (311)
italian - 5 fixed, 2 changed by lorenzodv (7)
korean - 15 fixed by leejaeuk5 (15)
portuguese - 48 fixed by supra90 (48)
slovak - 30 fixed by lengyel (30)
spanish - 9 fixed by eusebio (9)
ukrainian - 22 fixed by mad (22)
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different size' warnings
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used and the 'modified' status of sources changed
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smallmaps, stations and signs guis.
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save command file before commiting :P
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players, roads and rails guis
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news guis
-Fix: a few misalignements
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and osk guis
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on DrawFrameRect calls
-Fix: a few misalignements
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the default value as intended
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even when they were invisible
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transparency gui -- the real widgets above already have coordinates so there is no need to hardcode them again. As an added bonus the invisibility buttons now line up properly.
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-Fix: "true" is not a color. COLOUR_PALE_GREEN should look better, at least in the code ;)
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guis.
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build_vehicle, cheat, depot and dock guis.
The fact that it goes alphabetically is pure coincidence.
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