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2005-08-12(svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part ↵tron
of r2819
2005-08-12(svn r2860) Fix some issues in the savegame/scenario list code:tron
-Fix: Sort the directories when making a scenario list -Fix: Sort the directories when making a savegame list on Windows -Fix: On OS/2 show the trailing \ if the current directory is a root directory -Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609) The rest is diff reduction between the 3 variants
2005-08-11(svn r2859) \[Translations\] Updating translationsmiham
2005-08-11(svn r2858) -Codechange: resolved some magic numbers (_Luca_)truelight
2005-08-11(svn r2857) -Fix: PlayerID is not a valid type for a player-bit-field. ↵truelight
Partly reverted r2290
2005-08-11(svn r2856) [Translations] Fixed languages containing STRING1 (except for ↵miham
english.txt)
2005-08-11(svn r2855) Make ReadSpriteHeaderSkipData() responsible for detecting the ↵tron
end of a grf file instead of its callers - this simplifies the code a bit
2005-08-11(svn r2854) \[Translations\] Updating translationsmiham
2005-08-11(svn r2853) Add missing dependencies and flags to the dependency targets and ↵tron
make the info target more informative
2005-08-11(svn r2852) Remove the unused field 'id' from struct FiosItemtron
2005-08-11(svn r2851) - Update Watcom project with currency.corudge
2005-08-11(svn r2850) [newgrf] Patch from peter1139miham
2005-08-11(svn r2849) Fix r2806: pwd.h is necessary, but only if USE_HOMEDIR is definedtron
2005-08-10(svn r2848) -Fix: [ 1256044 ] fixed crash when loading a map made before rev ↵bjarni
2817 in scenario editor. This was introduced in 2817
2005-08-09(svn r2847) Don't remember the size of sprites during initialisation. Since ↵tron
the sprite loading was altered this is no longer necessary. While here remove another write-only variable (_spritecache_size) and fix a comment (sprite replaces a lowercase letter instead of uppercase)
2005-08-08(svn r2846) Minor improvement of the french translation: use {P}, fix ↵tron
spelling of "brûlé", fully translate partly untranslated strings and remove gratuitous whitespace (i hope i got it right)
2005-08-08(svn r2845) Remove sprite size caching, it was unusedtron
This makes GetSpriteDimension() superflous, because now it's just a thin wrapper around GetSprite() returning only part of the information, therefore remove it too
2005-08-08(svn r2844) Update the MSVC project files, thanks AsterixMGtron
2005-08-08(svn r2843) OSX doesn't like OBJC, so give it back its beloved CC, because ↵tron
it's the only ObjectiveC consumer
2005-08-08(svn r2842) Fix bug with aircraft autoreplace (peter1138)ludde
2005-08-08(svn r2841) Pimp the Makefile: Determining the header dependencies is now a ↵tron
separate step. This should fix the dependency related problems and reduce the number of recompiled files when table/strings.h changes
2005-08-08(svn r2840) Remove 3 unnecessary strings (they're empty) and fix the ↵tron
alignment of the musick track display
2005-08-08(svn r2839) Remove stuff missed in r2833, properly calculate the size of two ↵tron
arrays and simplify GetSpriteDimension() a bit
2005-08-08(svn r2838) \[Translations\] Updating translationsmiham
2005-08-08(svn r2837) [Translations] Updated dutch langfile, started testing of the ↵miham
new SVN-handler in WebTranslator
2005-08-07(svn r2836) fixed the alphabetical order of the credits list like it says it ↵bjarni
is in
2005-08-07(svn r2833) Remove saving of sprite cache data:tron
the benefits are questionable, it's error prone, undocumented and hasn't been widely used for ages, if ever
2005-08-07(svn r2832) Missing #includetron
2005-08-07(svn r2831) Fix some potential and real buffer overflowstron
2005-08-07(svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth ↵tron
about the custom currency behind a #define
2005-08-07(svn r2829) Remove sprite locking, it was never used anywaytron
2005-08-07(svn r2828) Only command.c needs to know about _docommand_recursive, so make ↵tron
it static. Tell me if there's a problem, because i removed it from network_server.c, but afaict it should be ok
2005-08-06(svn r2827) BeOS meets all prerequisites for extmiditron
2005-08-06(svn r2826) Remove another write-only variable, thanks glxtron
2005-08-06(svn r2825) -Fix: GCC that put deps in the wrong dirs can now compile OTTD againtruelight
2005-08-06(svn r2824) -Fix: OSX can now also produce dedicated serverstruelight
2005-08-06(svn r2823) -Fix: MorphOS doesn't have pthread either!truelight
2005-08-06(svn r2822) -Fix: don't compile pthread for win32 dedicated serverstruelight
2005-08-06(svn r2821) Remove a write-only variabletron
2005-08-06(svn r2820) -Fix: [autoreplace] fixed issue introduced in 2817 where ↵bjarni
autoreplace failed if new engine is cheaper than the old one (peter1138)
2005-08-06(svn r2819) Make variables, which are exclusive for internal use of the ↵tron
save/load code, static in saveload.c
2005-08-06(svn r2818) Don't tell the world about a local variable which is only used oncetron
2005-08-06(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to ↵bjarni
serverside -This means that one company can only have one setting for renew and replacing more clients will not fight due to different settings anymore -This is a needed step in the line to fix autoreplacing dualheaded locomotives NOTE: savegame revision bump (peter1138 + me in coop)
2005-08-06(svn r2816) Forgot an Id tag and an #includetron
2005-08-06(svn r2815) Store the currency information in one central place instead of ↵tron
scattering it in several unrelated files
2005-08-06(svn r2814) -Fix: made MorphOS to compile againtruelight
2005-08-06(svn r2813) Plug a thread leak and prevent a race condition which could lead ↵tron
to multiple simultaneous saves and therefore severe corruption
2005-08-05(svn r2812) Move variables, which only vehicle_gui.c needs to know about, theretron
2005-08-05(svn r2811) Fix typos in r2810tron
2005-08-05(svn r2810) Threads may now return information when they terminate using a ↵tron
void*. Also add the new files to the MSVC project files.