Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-11 | (svn r11414) -Fix [FS#1387]: when building a station, even though we already ↵ | rubidium | |
'know' it in memory, it should still be unknown in the realm of callbacks. | |||
2007-11-11 | (svn r11413) -Fix [FS#1405]: don't use cached override spriteset for callbacks | glx | |
2007-11-11 | (svn r11412) -Fix (r11403): animation was not turned on properly. | rubidium | |
-Fix (r11410): wrong assumption about random reseeds made the whole thing reseed way too often, making the animation look very ugly. | |||
2007-11-11 | (svn r11411) -Codechange: implement random triggers for houses. | rubidium | |
2007-11-11 | (svn r11410) -Codechange: implement random triggers for industries. | rubidium | |
2007-11-11 | (svn r11409) -Update: as of now, I am a retired Developer, so mark me as such | truelight | |
2007-11-11 | (svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is ↵ | rubidium | |
enough on a commuter airport. | |||
2007-11-11 | (svn r11407) -Fix: do not allow building of tram-tracks when they are not ↵ | truelight | |
available (SmatZ) | |||
2007-11-11 | (svn r11406) -Fix: wrong triggers would be activated on callback 32 for ↵ | rubidium | |
vehicles. | |||
2007-11-11 | (svn r11405) -Fix: in rare cases OpenTTD could segfault when resizing and ↵ | truelight | |
scroll the main window (Rafal Rzepecki) | |||
2007-11-11 | (svn r11404) -Codechange: remove 2 magical numbers | belugas | |
2007-11-11 | (svn r11403) -Fix: NewIndustries GRF assume that tiles are already animated ↵ | rubidium | |
during construction. | |||
2007-11-11 | (svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must ↵ | glx | |
be in town with population large than 1200' | |||
2007-11-10 | (svn r11401) -Fix [FS#1391]: make all min functions do exactly the same ↵ | rubidium | |
instead of branching on either < or <=. | |||
2007-11-10 | (svn r11400) -Fix [FS#1409]: assign orders during cloning after refitting as ↵ | rubidium | |
it needs the cargo types to be the same. | |||
2007-11-10 | (svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵ | belugas | |
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant. | |||
2007-11-10 | (svn r11398) -Fix [FS#1414]: industry variables 67 and 68 return was incorrect | glx | |
2007-11-09 | (svn r11397) -Fix r11395: some minor fixes for better town-bridge results ↵ | truelight | |
(and better comments) (skidd13 / TrueLight) | |||
2007-11-09 | (svn r11396) -Fix: GCC 3.3 doesn't like 'static bool inline', should of ↵ | truelight | |
course be 'static inline bool' (SmatZ) | |||
2007-11-09 | (svn r11395) -Fix: allow town-bridges to be build on slopes (Rafal Rzepecki) | truelight | |
2007-11-08 | (svn r11394) -Fix: default value for input cargo multipliers is 256 even for ↵ | glx | |
invalid cargo. Exceptions are temperate banks and oil rigs, default value is 0 for them | |||
2007-11-08 | (svn r11393) -Fix (r11368): forgot to update lang project files | glx | |
2007-11-08 | (svn r11392) -Codechange: Remove some MSVC warnings by removing boolean ↵ | belugas | |
typecast that can be avoided by using HASBIT instead. Although the code is old (r2817), it is the recent changes made in macros.h that brough it up. | |||
2007-11-07 | (svn r11391) -Change: print all error messages related to missing/corrupted ↵ | rubidium | |
files in one message including the location where they can get said missing/corrupted files. | |||
2007-11-07 | (svn r11390) -Fix r11387: AB() was wrong (spotted by Rafal Rzepecki, patch ↵ | truelight | |
by skidd13) | |||
2007-11-07 | (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones ↵ | egladil | |
and handle broken iconv declaration in OSX 10.5. | |||
2007-11-07 | (svn r11388) -Fix: postfix ++ returned new value, should (ofcourse) be old ↵ | truelight | |
value (SmatZ) -Fix: prefix ++ didn't exist, added it | |||
2007-11-06 | (svn r11387) -Codechange: changed many macros.h #defines to static inline ↵ | truelight | |
functions (patch by skidd13, with a big tnx to SmatZ for profiling!) | |||
2007-11-05 | (svn r11386) -Update: WebTranslator2 update to 2007-11-05 19:07:09 | miham | |
afrikaans - 24 changed by TrueTenacity (24) brazilian_portuguese - 1 fixed by tucalipe (1) czech - 1 fixed by Hadez (1) dutch - 1 fixed by habell (1) norwegian_bokmal - 4 fixed, 43 changed by jhsoby (47) turkish - 28 fixed by jnmbk (28) | |||
2007-11-05 | (svn r11385) -Fix r11383: bool operation can be hard to translate for some ↵ | truelight | |
people ;) (tnx fjb for noticing this bug ;)) | |||
2007-11-05 | (svn r11384) -Fix: second and third accepted cargo were inverted in original ↵ | glx | |
industry tiles | |||
2007-11-04 | (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to ↵ | truelight | |
Rubidium and skidd13) | |||
2007-11-04 | (svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer ↵ | truelight | |
a macro (skidd13) | |||
2007-11-04 | (svn r11381) -Fix [FS#1227]: redo the fix in a less breaking way | glx | |
2007-11-04 | (svn r11380) -Revert (r11191, r11196): it worked, but broke cargo loading | glx | |
2007-11-04 | (svn r11379) -Fix r11378: KillFirstBit2x64 accepts and returns unsigned ↵ | truelight | |
variables, not signed, so enforce that a bit | |||
2007-11-04 | (svn r11378) -Codechange: optimize KillFirstBit2x64 (skidd13) | truelight | |
2007-11-04 | (svn r11377) -Codechange: some more strictness in macros.h (skidd13) | truelight | |
2007-11-04 | (svn r11376) -Fix: fill the town a oil rig is associated with before ↵ | rubidium | |
creating the name, otherwise every oil rig will become "<TOWN> Oilrig" which effectively means that there can be several oil rigs with exactly the same name. | |||
2007-11-04 | (svn r11375) -Fix [FS#1397]: the industry recolour map was always applied ↵ | rubidium | |
when recolouring was turned on, instead of only applying it when the colour translation is '0'. | |||
2007-11-04 | (svn r11374) -Codechange: Give meaning to the magical number that specifies ↵ | belugas | |
the color of the text in a DrawString call. Patch heavily based on BiBB's work (FS#1383) | |||
2007-11-03 | (svn r11373) -Fix [FS#1398]: do not even think about building disabled ↵ | rubidium | |
industries. | |||
2007-11-03 | (svn r11372) -Fix [FS#1394]: don't stop on first invalid cargo type when ↵ | glx | |
displaying industry acceptance | |||
2007-11-03 | (svn r11371) -Fix [FS#1396]: the industry protection only kicked in when it ↵ | rubidium | |
should not kick in. | |||
2007-11-03 | (svn r11370) -Fix [FS1384]: manually replacing a vehicle with shared orders ↵ | rubidium | |
makes it lose it's order index and service interval. Patch by jthill. | |||
2007-11-02 | (svn r11369) -Codechange [FS#1390]: changes some int to int8 in macros.h, as ↵ | truelight | |
they describe a bit-position, which fits perfectly in an int8 (max 64) (skidd13) -Codechange [FS#1390]: added consts in macros.h functions, so compilers can optimise better (skidd13) -Codechange [FS#1390]: remove HAS_SINGLE_BIT, as COUNTBITS does the same (skidd13) | |||
2007-11-01 | (svn r11368) -Update: WebTranslator2 update to 2007-11-01 16:56:10 | miham | |
afrikaans - 9 fixed, 1 changed by TrueTenacity (10) brazilian_portuguese - 1 fixed by fukumori (1) catalan - 1 fixed by arnaullv (1) croatian - 1 fixed by knovak (1) french - 1 fixed by glx (1) slovak - 1 fixed by lengyel (1) ukrainian - 1 fixed by mad (1) | |||
2007-10-31 | (svn r11367) -Fix [FS#1258]: non-articulated road vehicles should be able to ↵ | rubidium | |
overtake (not-too-long) articulated vehicles, i.e. overtaking of articulated vehicles that are several (3+) tiles long is not supported. | |||
2007-10-31 | (svn r11366) -Fix [FS#1258]: road vehicles must not drive through eachother ↵ | rubidium | |
on bridges/in tunnels. | |||
2007-10-31 | (svn r11365) -Fix [FS#1288]: when stopping a ship or aircraft, set their ↵ | rubidium | |
speed to 0 so they won't continue at the speed where they were stopped at. |