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2014-09-07(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders ↵frosch
and left unreachable items in the pool.
2014-09-07(svn r26786) -Fix: Also replay failed commands.frosch
2014-09-07(svn r26785) -Fix [Squirrel]: loading a value saved as boolean caused it to ↵rubidium
be of type integer instead of boolean
2014-09-07(svn r26784) -Codechange [Squirrel]: use WChar for the lexerrubidium
2014-09-06(svn r26783) -Fix (r26781): removed one include too manyrubidium
2014-09-06(svn r26782) -Fix (r26781): was in the wrong folder when commitingrubidium
2014-09-06(svn r26781) -Codechange [Squirrel]: remove includes/definitions that are ↵rubidium
already in stdafx.h
2014-09-06(svn r26780) -Cleanup: remove unused SQUIRREL_API macrorubidium
2014-09-06(svn r26779) -Cleanup [Squirrel]: remove extern "C" statements; we won't be ↵rubidium
exporting things to C from our squirrel
2014-09-06(svn r26778) -Codechange: remove pointless rsl macrorubidium
2014-09-06(svn r26777) -Codechange: use safe string functions in squirrel code as ↵rubidium
well, and prevent using the ones that are deemed unsafe
2014-09-06(svn r26776) -Codechange: use safe string functions in script/squirrel*.cpprubidium
2014-09-06(svn r26775) -Cleanup [Squirrel]: "resolve" several of the unicode wrapper ↵rubidium
defines
2014-09-06(svn r26774) -Cleanup [Squirrel]: remove _SC macrorubidium
2014-09-06(svn r26773) -Update from WebTranslator v3.0:translators
bulgarian - 20 changes by komara esperanto - 94 changes by Ryton
2014-09-06(svn r26772) -Cleanup [Squirrel]: remove traces to SQUNICODE definerubidium
2014-09-06(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTDrubidium
2014-09-06(svn r26770) -Fix [Squirrel]: in case SQChar is a char (previously ↵rubidium
everything non-Windows or non-Unicode, now everything), the lexer throws away the higher bytes of characters
2014-09-06(svn r26769) -Codechange [Squirrel]: remove the difference between some ↵rubidium
platforms having wchar for SQChar and others just char; always use char (and UTF-8) like in the rest of (internal) OpenTTD
2014-09-05(svn r26768) -Update from WebTranslator v3.0:translators
bulgarian - 13 changes by komara esperanto - 87 changes by Ryton spanish - 19 changes by juanjo
2014-09-04(svn r26767) -Update from WebTranslator v3.0:translators
bulgarian - 8 changes by komara
2014-09-01(svn r26766) -Update from WebTranslator v3.0:translators
catalan - 5 changes by juanjo
2014-08-31(svn r26765) -Update from WebTranslator v3.0:translators
welsh - 47 changes by kazzie
2014-08-31(svn r26764) -Fix: Buffer overrun in SQCompiler::Error. (kalenz)frosch
2014-08-30(svn r26763) -Update from WebTranslator v3.0:translators
korean - 41 changes by telk5093
2014-08-29(svn r26762) -Update from WebTranslator v3.0:translators
catalan - 6 changes by juanjo
2014-08-27(svn r26761) -Update from WebTranslator v3.0:translators
catalan - 2 changes by juanjo english_US - 3 changes by Supercheese spanish - 2 changes by juanjo
2014-08-25(svn r26760) -Update from WebTranslator v3.0:translators
english_US - 1 changes by Supercheese ukrainian - 62 changes by Strategy
2014-08-24(svn r26759) -Update from WebTranslator v3.0:translators
italian - 50 changes by lorenzodv spanish - 138 changes by juanjo
2014-08-24(svn r26758) -Fix [FS#5972]: [OSX] Implement more of the text editing API to ↵michi_cc
prevent crashes and improve IME support.
2014-08-23(svn r26757) -Update from WebTranslator v3.0:translators
afrikaans - 1 changes by telanus catalan - 1 changes by juanjo
2014-08-23(svn r26756) -Fix (r26747): Ground vehicle breakdown smoke was not supposed ↵frosch
to be available yet, since it is a looping animation.
2014-08-23(svn r26755) -Fix (r26747) [FS#6093]: Silence MSVC warning.frosch
2014-08-22(svn r26754) -Update from WebTranslator v3.0:translators
catalan - 9 changes by juanjo
2014-08-22(svn r26753) -Fix: desync due to not always properly restoring game state ↵rubidium
from the savegame
2014-08-20(svn r26752) -Update from WebTranslator v3.0:translators
korean - 1 changes by telk5093
2014-08-19(svn r26751) -Update from WebTranslator v3.0:translators
croatian - 47 changes by VoyagerOne english_AU - 50 changes by mrtux finnish - 25 changes by jpx_ korean - 1 changes by telk5093 polish - 50 changes by wojteks86
2014-08-18(svn r26750) -Update from WebTranslator v3.0:translators
belarusian - 47 changes by KorneySan finnish - 22 changes by jpx_
2014-08-17(svn r26749) -Update from WebTranslator v3.0:translators
afrikaans - 47 changes by telanus hungarian - 50 changes by Brumi
2014-08-17(svn r26748) -Merge: documentation updates from 1.4 branchfrosch
2014-08-17(svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect ↵frosch
sprites independent of spawning model.
2014-08-17(svn r26746) -Codechange: Separate enums for visual effect type and spawning ↵frosch
model.
2014-08-17(svn r26745) -Codechange: Deduplicate calls to CreateEffectVehicleRel for ↵frosch
vehicle visual effects.
2014-08-16(svn r26744) -Fix [FS6085-ish]: ScriptListSorterItemDescending::FindNext ↵frosch
failed to detect the end.
2014-08-16(svn r26743) -Codechange: Simplify ScriptList iterators.frosch
2014-08-16(svn r26742) -Doc: Why reverse_iterator is unsuitable for ScriptList iteratorsfrosch
2014-08-16(svn r26741) -Revert (r26736): reverse_iterators are invalidated when the ↵frosch
element next to them is erased (not the element they are pointing to), which makes them unsuitable for ScriptList.
2014-08-16(svn r26738) -Update from WebTranslator v3.0:translators
catalan - 23 changes by juanjo simplified_chinese - 50 changes by siu238X traditional_chinese - 82 changes by siu238X english_US - 49 changes by Supercheese norwegian_bokmal - 2 changes by cuthbert russian - 47 changes by Lone_Wolf slovak - 1 changes by Milsa
2014-08-16(svn r26737) -Fix (r26735): one = too many... why can't all languages use ↵rubidium
the same basic definition for comparisons?
2014-08-16(svn r26736) -Fix [Script]: infinite loop (by scripts; always returning the ↵rubidium
same item) when sorted by item in descending order by oddly constructed FindNext that uses forward iterators. Simply use the same code as the ascending item sort but use the reverse iterator instead of the forward. Also do this same trick for the descending value sort even though I couldn't trigger the problem there