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2007-06-07(svn r10058) -Codechange: give some industry variable sensible names (like ↵rubidium
not telling "last_mo_production" when it is the production of the current month).
2007-06-07(svn r10057) -Fix (r10051): git version detection didn't work for mingw/msysglx
2007-06-07(svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as ↵rubidium
expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
2007-06-07(svn r10055) -Update: WebTranslator2 update to 2007-06-07 14:37:06miham
brazilian_portuguese - 3 fixed by tucalipe (3) catalan - 3 fixed by arnaullv (3) danish - 1 fixed by ThomasA (1) estonian - 99 fixed by kristjans (99) galician - 8 fixed by Condex (8) norwegian_nynorsk - 35 fixed by pollux (35)
2007-06-07(svn r10054) -Codechange: make the industries cost modifier look more like ↵rubidium
the original one, so it's much easier to support industries that use this original format.
2007-06-07(svn r10053) -Fix: could not clear a level-crossing tile with tram tracks.rubidium
2007-06-07(svn r10052) -Codechange: Support reserve/activate stage bits of action 7/9 ↵peter1138
variable 84.
2007-06-07(svn r10051) -Add: git "version" detection so we've got at least some ↵rubidium
indication what version we're playing when using git ;)
2007-06-07(svn r10050) -Codechange: make it a little easier to force a version number ↵rubidium
(for releases).
2007-06-06(svn r10049) -Codechange: get rid of the SLE_WRITEBYTE obfuscation.rubidium
2007-06-06(svn r10048) -Fix (r6455): Don't use override engine type for articulated ↵peter1138
wagon parts.
2007-06-06(svn r10047) -Update: WebTranslator2 update to 2007-06-06 07:59:17miham
croatian - 58 fixed by knovak (58) czech - 3 fixed by Hadez (3) danish - 28 fixed by ThomasA (28) dutch - 23 fixed by habell (23) italian - 3 fixed by lorenzodv (3) korean - 3 fixed by darkttd (3) ukrainian - 3 fixed by mad (3)
2007-06-05(svn r10046) -Documentation: add some documentation in order_gui (skidd13).rubidium
2007-06-05(svn r10045) -Codechange: Process Action 8 during GLS_RESERVATION to allow ↵peter1138
Action 7/Action 9s to work properly
2007-06-05(svn r10044) -Fix: Minor NewGRF debug message fixes, and skip sprites of an ↵peter1138
unsupported Action 5 feature.
2007-06-05(svn r10043) -Change: make templates of the blitters, based on zoom and ↵truelight
mode, which makes the optimizing better, and therefor a higher blitter speed (tnx boekabart) -Codechange: unify the MainBlitter a bit more
2007-06-05(svn r10042) -Codechange: Replace hardcoded spritecache size with a ↵peter1138
configuration option, sprite_cache_size. The default size is 2MB and the value can range from 1 to 64MB. If you experience slow-downs when scrolling the map, try increasing this setting.
2007-06-05(svn r10041) -Update: WebTranslator2 update to 2007-06-05 08:19:09miham
czech - 34 fixed by Hadez (34) french - 3 fixed by glx (3) hungarian - 4 fixed by miham (4) ukrainian - 4 fixed by mad (4)
2007-06-05(svn r10040) -Codechange: Make the function GetTerrainType public, as other ↵belugas
functions require it
2007-06-04(svn r10039) -Fix: [autoreplace] when trying to replace an engine that can't ↵bjarni
carry the wagons the old one carries (GRF restrictoin), then don't try to replace at all
2007-06-04(svn r10038) -Fix (r8634): Sprite resulting from '?' substitution was ↵peter1138
reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom. Etc.
2007-06-04(svn r10037) -Fix (r10035, r10036): silence some 'may be used uninitialized' ↵glx
warnings
2007-06-04(svn r10036) -Add: sort the strings in town names dropdownglx
2007-06-04(svn r10035) -Change: simplified network language string sortingglx
2007-06-04(svn r10034) -Change: remove the string changed in r10033 from the ↵rubidium
translations, so it will be properly translated in all languages.
2007-06-04(svn r10033) -Feature [FS#760]: skip to the selected order in the order list ↵rubidium
when clicking on the "skip" button while pressing CTRL.
2007-06-04(svn r10032) -Add: sort the strings in server language dropdownglx
2007-06-04(svn r10031) -Update: WebTranslator2 update to 2007-06-04 08:32:00miham
brazilian_portuguese - 33 fixed by tucalipe (33) bulgarian - 25 fixed by thetitan (25) catalan - 31 fixed by arnaullv (31) czech - 28 fixed by Hadez (28) dutch - 12 fixed by webfreakz (12) french - 25 fixed, 5 changed by glx (30) german - 42 fixed by Neonox (42) hungarian - 32 fixed by miham (32) italian - 25 fixed by lorenzodv (25) japanese - 34 fixed by ickoonite (34) korean - 25 fixed by darkttd (25) norwegian_nynorsk - 63 fixed by pollux (63) portuguese - 45 fixed by izhirahider (45) slovak - 39 fixed by lengyel (39) ukrainian - 27 fixed by znikoz (27)
2007-06-03(svn r10030) -Fix [FS#823]: one could build on (some) slopes when building ↵rubidium
on slopes was disabled.
2007-06-02(svn r10029) -Fix (r9923): trams should not/cannot turn on roadworks.rubidium
2007-06-02(svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train ↵peter1138
with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company.
2007-06-02(svn r10026) -Fix: unlinking a rail vehicle didn't clear the first pointerbjarni
After r9973, this could cause some asserts as some vehicles could end up with first pointers to chains they didn't belong to
2007-06-02(svn r10025) -Fix: [build windows] sorting planes for capacity didn't check ↵bjarni
mail capacity. Now mail capacity is used if passenger capacity is the same The sort will still resort to EngineID if both mail and passenger capacities are the same
2007-06-02(svn r10024) -Feature: [build windows] trains, road vehicles and ships can ↵bjarni
now be sorted by cargo capacity (planes already had this option)
2007-06-02(svn r10023) -Fix (r3218): When selling trains, if there were no wagons ↵maedhros
between multiheaded engines the rear part could be checked despite having already been deleted, triggering an assert.
2007-06-02(svn r10022) -Fix (r10007): Set the type of multiheaded trains before the ↵maedhros
subtype.
2007-06-02(svn r10021) -Fix (r9560): memory "corruption" that could lead to a failure ↵rubidium
to load newgrfs.
2007-06-02(svn r10020) -Fix [FS#824]: GetNextVehicle() is invalid for anything that ↵maedhros
isn't a train.
2007-06-02(svn r10019) -Codechange: Implement GRM for newcargospeter1138
2007-06-01(svn r10017) -Add (FS#790): more languages flags for serversglx
2007-06-01(svn r10015) -Fix: one could build (only) tram tracks when that was the last ↵rubidium
built roadtype (in a normal game).
2007-06-01(svn r10014) -Fix: roads became automatically one way in the scenario editor. rubidium
2007-06-01(svn r10013) -Update: WebTranslator2 update to 2007-06-01 19:05:03miham
american - 7 fixed by WhiteRabbit (7) catalan - 1 fixed by arnaullv (1) danish - 37 fixed, 7 changed by ThomasA (44) french - 7 fixed, 1 changed by glx (8) italian - 7 fixed, 1 changed by lorenzodv (8) korean - 7 fixed by darkttd (7) swedish - 8 fixed by giddorah (8) turkish - 23 fixed by jnmbk (23) ukrainian - 1 fixed by mad (1)
2007-06-01(svn r10012) -Fix (r9999): crash when forcing road vehicles to turnglx
2007-06-01(svn r10011) -Fix (r10008): Set the right svn properties on ↵maedhros
articulated_vehicles.h and correct a file comment.
2007-06-01(svn r10010) -Fix (r10008): Add articulated_vehicles.h to the project files.maedhros
2007-06-01(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace ↵maedhros
individual checks depending on the vehicle type.
2007-06-01(svn r10008) -Codechange: Move a couple of functions related to articulated ↵maedhros
vehicles to a file of their own.
2007-06-01(svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ↵maedhros
ensure that only trains use them.
2007-05-31(svn r10006) -Fix (FS#362): allow different signal types on one tileglx