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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-01-03
Cleanup: [OSX] Remove cargo cult back-buffer alpha setting on show/hide and i...
Michael Lutz
2021-01-03
Change: [OSX] Compiling the Cocoa/Quartz video driver cannot be disabled anym...
Michael Lutz
2021-01-03
Codechange: [OSX] Re-arrange the OSX video driver code by combining all drawi...
Michael Lutz
2021-01-03
Add: always set PERSONAL_DIR "/content_download" in search path (#8481)
Patric Stout
2021-01-03
Fix: [OSX] Fonts loaded directly from a file have to be registered with CoreT...
Michael Lutz
2021-01-02
Add: use our search-paths to find fonts based on relative filenames too
Patric Stout
2021-01-02
Doc: indicate where to find an excellent tutorial on using CMake (#8475)
Patric Stout
2021-01-02
Change: Default settings improved for new players
2TallTyler
2021-01-02
Add: [CMake] Explicitly support txz for Arch Linux
Charles Pigott
2021-01-02
Codechange: Drop libxdg-basedir dependency in favour of finding the directori...
Charles Pigott
2021-01-02
Fix: prevent clients making emergency saves twice if server disconnects (#8477)
Patric Stout
2021-01-02
Update: Translations from eints
translators
2021-01-02
Codechange: [OSX] Prevent the compiler from using SSE4 instructions unless we...
Michael Lutz
2021-01-01
Codechange: move some DEBUG-levels and remove some others in saveload routine...
Patric Stout
2021-01-01
Cleanup 2db88953e7: Remove VL_FIRST_SORT as it's useless
glx22
2020-12-31
Update: Translations from eints
translators
2020-12-31
Change #8325: Make engine reliability independent of introduction date (#8470)
SamuXarick
2020-12-30
Update: Translations from eints
translators
2020-12-30
Fix: Assert fail when using restart command after opening save/load GUI
Jonathan G Rennison
2020-12-29
Update: Translations from eints
translators
2020-12-28
Fix #8297: Infrastructure counters for road tunnels, bridges, depots … (#8454)
gooball
2020-12-28
Update: Translations from eints
translators
2020-12-28
Fix #8453: [Script] Don't truncate loan variation to 32bit
glx22
2020-12-28
Change: Add some style to GameScript question windows depending on the type
dP
2020-12-27
Doc: Remove some SmallVector references from documentation.
J0anJosep
2020-12-27
Fix b408fe7: Don't try to construct a std::string from nullptr
Charles Pigott
2020-12-27
Update: Translations from eints
translators
2020-12-27
Fix 65f65ad2: Missing path separator that fell over a cliff.
Michael Lutz
2020-12-27
Fix #6452: Reset only editable and visible settings from GUI (#7890)
SamuXarick
2020-12-27
Codechange: Use std::string in file scanners.
Michael Lutz
2020-12-27
Codechange: Keep filenames of loaded Fio files in std::strings.
Michael Lutz
2020-12-27
Codechange: Use automatic memory management for language pack reading.
Michael Lutz
2020-12-27
Codechange: Even more std::string usage in file IO.
Michael Lutz
2020-12-27
Codechange: Convert some more FIO functions to take std::string.
Michael Lutz
2020-12-27
Codechange: Use std::string in FIO search path handling.
Michael Lutz
2020-12-27
Codechange: Store file search paths as std::string.
Michael Lutz
2020-12-27
Codechange: Stringify config file paths.
Michael Lutz
2020-12-27
Codechange: Replace assert_compile macro with static_assert
Charles Pigott
2020-12-27
Cleanup: Remove unused ChunkType flag CH_AUTO_LENGTH
cirdan
2020-12-27
Cleanup: Remove save-only autolength flag from economy chunk handlers
cirdan
2020-12-27
Codechange: Enable FINAL, (un)likely, __attribute__ when building with clang
Jonathan G Rennison
2020-12-27
Codechange: Use likely/__builtin_expect for assertion macros
Jonathan G Rennison
2020-12-27
Codechange: Add support for verbose asserts
Jonathan G Rennison
2020-12-27
Codechange: Unconditionally use static_assert
Jonathan G Rennison
2020-12-27
Cleanup: Remove unnecessary assert_tcompile macro
Charles Pigott
2020-12-27
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
glx22
2020-12-27
Add: [NewGRF] Patch flag to test if inflation is on or off.
Michael Lutz
2020-12-27
Change: Disable changing the inflation setting in network games.
Michael Lutz
2020-12-27
Feature: Plant clumps of trees in editor by dragging on the landscape
Niels Martin Hansen
2020-12-27
Change: Switch tree GUI to use dynamically generated buttons
Niels Martin Hansen
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