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2012-01-03(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) ↵truebrain
company(ies). It can contain random text, and at most 3 buttons from a collection of 17
2012-01-03(svn r23730) -Add: Australian translationrubidium
2012-01-03(svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also ↵truebrain
increase the bytes per pixel
2012-01-03(svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the ↵truebrain
SignList was not updated
2012-01-03(svn r23727) -Codechange: speedup the 32bpp palette animation by reducing ↵truebrain
the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255
2012-01-03(svn r23726) -Fix (r23670): Remove debugging code added accidentallypeter1138
2012-01-03(svn r23725) -Fix (r23723): compile before commityexo
2012-01-03(svn r23724) -Codechange: split of the check to see if ambient sounds are ↵yexo
enabled to a header file allowing compilers to inline that check
2012-01-03(svn r23723) -Codechange: speedup flood checks a bityexo
2012-01-03(svn r23722) -Change: Give the chat query window the same Z priority as the ↵frosch
normal text query window.
2012-01-02(svn r23721) -Fix (r23070): reading memory of a temporary (already ↵yexo
deconstructed) object is invalid
2012-01-02(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when ↵rubidium
the game script crashes
2012-01-02(svn r23719) -Fix [FS#4930]: extraction of music packs failedrubidium
2012-01-02(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of ↵rubidium
an AI was opened
2012-01-02(svn r23717) -Fix [FS#4927]: ships going to wrong dock location when moving ↵rubidium
the dock while the game is paused
2012-01-02(svn r23716) -Revert (r23705)[FS#4937]: unforeseen consequencessmatz
2012-01-02(svn r23715) -Update from WebTranslator v3.0:translators
luxembourgish - 48 changes by Phreeze portuguese - 7 changes by SupSuper turkish - 100 changes by niw3 ukrainian - 11 changes by Fixer welsh - 1 changes by kazzie
2012-01-02(svn r23714) -Codechange: don't mix Viewport with non-viewport codetruebrain
2012-01-02(svn r23713) -Codechange: split VehicleMove() into two functions, to ↵truebrain
minimalize the work done where possible
2012-01-02(svn r23712) -Codechange: rename the two vehicle hashes we have to names ↵truebrain
that make clear where they differ in
2012-01-02(svn r23711) -Codechange: don't chain the two vehicle hashes, but call them ↵truebrain
one by one
2012-01-01(svn r23710) -Change: make the default secondary sort method for the server ↵rubidium
list the number of clients instead of the name
2012-01-01(svn r23709) -Feature-ish: try harder to sort text instead of fancy ↵rubidium
characters in the server names
2012-01-01(svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), ↵truebrain
gaining similar benefits
2012-01-01(svn r23707) -Update from WebTranslator v3.0:translators
catalan - 22 changes by arnau indonesian - 19 changes by rusydan italian - 2 changes by lorenzodv russian - 2 changes by Lone_Wolf serbian - 2 changes by etran
2012-01-01(svn r23706) -Codechange: prevent 'unknown command' doxygen errorssmatz
2012-01-01(svn r23705) -Codechange: cache the last processed station in ↵smatz
FindStationsAroundTiles() in order to make the code a bit faster
2012-01-01(svn r23704) -Doc: Doxygen comment fixes and additions.alberth
2012-01-01(svn r23703) -Codechange: allow a compiler to inline a wrapper function, ↵truebrain
avoiding creation of a function stack, massively increasing its speed, for a function that is called often
2012-01-01(svn r23702) -Codechange: avoid using TileAddWrap() in ↵truebrain
FindStationsAroundTiles() by finding out where the border is in advance, speeding up the function with a factor 3 (you got to love random statistics which has no real meaning in the grand scheme of it all :D)
2012-01-01(svn r23701) -Codechange: give TileAddWrap() a 27% speed-up, by swapping ↵truebrain
entries in an if() statement, and reusing already calculated values (tnx to SmatZ for the ideas)
2012-01-01(svn r23700) -Fix: the size of the Subsidies pool used a random macro, which ↵truebrain
didn't really make sense in the grand scheme of things
2012-01-01(svn r23699) -Fix [FS#4928] (r23630): too much copy/pasting only allowed a ↵truebrain
silly low amount of goals to be created.
2012-01-01(svn r23698) -Fix (r21685): small, apparantly yearly reoccuring, typorubidium
2011-12-31(svn r23697) -Update from WebTranslator v3.0:translators
belarusian - 1 changes by Wowanxm czech - 2 changes by SmatZ dutch - 1 changes by Yexo english_US - 13 changes by Rubidium french - 2 changes by glx german - 1 changes by planetmaker hebrew - 1 changes by rril indonesian - 85 changes by rusydan norwegian_bokmal - 116 changes by mantaray romanian - 1 changes by tonny spanish - 2 changes by Terkhen
2011-12-31(svn r23696) -Fix (r23695): 5 <-> 6... today is not my dayrubidium
2011-12-31(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed ↵rubidium
in and default zoomed in screenshots
2011-12-31(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...rubidium
2011-12-31(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old ↵rubidium
savegames if they could totally mess with the game's behaviour
2011-12-31(svn r23692) -Fix: use smallest_x of your children only when you let the ↵rubidium
children update it
2011-12-31(svn r23691) -Fix: signed/unsigned issues, causing asserts for some ↵truebrain
languages in relation to the serverlist
2011-12-31(svn r23690) -Fix: massive typo ;)rubidium
2011-12-30(svn r23689) -Update from WebTranslator v3.0:translators
simplified_chinese - 23 changes by chenwt0315 norwegian_bokmal - 236 changes by mantaray swedish - 9 changes by tobjork
2011-12-30(svn r23688) -Codechange: No need to check if a train needs servicing if we ↵michi_cc
only extend a train's path without actually calling the pathfinder. The path extension will stop when hitting a junction tile, so it is impossible to miss a depot this way.
2011-12-30(svn r23687) -Fix [FS#4922]: document where the game script directory isrubidium
2011-12-29(svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of ↵michi_cc
canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over.
2011-12-29(svn r23685) -Update from WebTranslator v3.0:translators
norwegian_bokmal - 67 changes by mantaray swedish - 25 changes by tobjork vietnamese - 1 changes by nglekhoi welsh - 50 changes by kazzie
2011-12-28(svn r23684) -Cleanup: let the highway take the highwayrubidium
2011-12-28(svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo ↵rubidium
capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing
2011-12-28(svn r23682) -Update from WebTranslator v3.0:translators
catalan - 2 changes by arnau serbian - 11 changes by etran