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2018-05-23Add: 32bpp SSE2 blitter palette animator (#6795)Jonathan G Rennison
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this. 32bpp-sse2-anim is now used by default where 32bpp-anim would have been. Also use this with the 32bpp-sse4-anim blitter. See issue #6469.
2018-05-22Update: Translations from eintstranslators
polish: 5 changes by xaxa
2018-05-22Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)PeterN
The value is either unused or always the same as this->direction.
2018-05-21Change: Add CargoTypes type for cargo masks. (#6790)PeterN
2018-05-19Change: Available railtypes is always calculated on load, so no need to load ↵PeterN
value for old savegames (#6782)
2018-05-19Fix: Tractive effort was slightly too high as per NewGRF spec. (#6785)PeterN
2018-05-19Change [#6689]: Tweak HashTable hash calculation to reduce collisions. ↵PeterN
(kernigh2) (#6786)
2018-05-17Feature: Add XAudio2 driverOwen Rudge
2018-05-12Update: Translations from eintstranslators
greek: 8 changes by Jubilee
2018-05-11Update: Translations from eintstranslators
dutch: 1 change by mrLeopold
2018-05-10Update: Translations from eintstranslators
dutch: 1 change by mrLeopold
2018-05-02Doc: fix formatting and typo in README.mdq--
2018-05-02Doc: Update issue tracker URL in known-bugs.txtq--
2018-05-02Change: Switch town growth rate and counter to actual game ticks (#6763)Pavel Stupnikov
2018-05-02Update: Translations from eintstranslators
belarusian: 10 changes by KorneySan russian: 6 changes by KorneySan spanish (mexican): 10 changes by Absay
2018-05-01Change: [Win32 MIDI] Reset pitch bend range controllers on song changeNiels Martin Hansen
Some songs (at least one in OpenMSX) use the MIDI pitch bend range controllers but don't reset these at the end. This causes all subsequent songs to sound wrong.
2018-05-01Change: [Win32 MIDI] Send Roland reverb control message like TTD DOS doesNiels Martin Hansen
2018-05-01Change #6685: Replace Win32 music driver with one not depending on MCINiels Martin Hansen
MCI MIDI is poorly supported on newer versions of Windows and can cause large delays at the beginning of tracks. The new driver is based on a from-scratch reader for Standard MIDI Files. This should be re-usable in other music drivers too, and can allow for finer control of playback in general. It also provides a better framework for reading MIDI data from other formats than just SMF.
2018-04-30Fix 0165fe1: Native OSX doesn't have a __BYTE_ORDER macro but defines a ↵Michael Lutz
differently named macro.
2018-04-30Fix 74b7f0a: [OSX] Mouse cursor getting occasionally stuck.Michael Lutz
2018-04-30Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.J0an Josep
2018-04-30Update: Translations from eintstranslators
croatian: 10 changes by VoyagerOne italian: 4 changes by lorenzodv french: 7 changes by glx
2018-04-30Codechange: Use TileAddBy(Diag)Dir when possible.J0anJosep
2018-04-30Fix: Spelling errors (#6769)Joan Josep
2018-04-30Fix: Some spelling errors in printed messagesMatthijs Kooijman
2018-04-30Fix #6090: And (svn r27822). Run scripts for widgets. (#6765)Joan Josep
Fix 19f5a6cbb0, Fix 19d56a33e8: Run scripts to update GS for new widgets (#6765)
2018-04-29Fix: make generate[.vbs] produce the same result on Linux/Windows (#6764)Patric Stout
2018-04-29Update: Translations from eintstranslators
italian: 6 changes by lorenzodv french: 6 changes by glx russian: 9 changes by Lone_Wolf
2018-04-29Cleanup: Remove unused strings from language filesNiels Martin Hansen
2018-04-29Feature #6090: Change music set during gameplayNiels Martin Hansen
2018-04-29Fix: Clipping issues with volume sliders in Music GUINiels Martin Hansen
Tested with various languages and GUI font sizes, should look good everywhere. Also clamps near-end values to minimum and maximum so 0 and 127 are possible to achieve even on small GUI sizes (like the default.)
2018-04-29Change: Less intrusive "no music" message from Music windowNiels Martin Hansen
2018-04-29Change: Disable music control buttons when there is no musicNiels Martin Hansen
2018-04-29Codechange: Music GUI comments and function namingNiels Martin Hansen
2018-04-29Codechange: remove endian_check in favour of __BYTE_ORDER macro (Rubidium) ↵Patric Stout
(#6762)
2018-04-29Remove: WinCE supportPatric Stout
2018-04-29Remove: PSP supportPatric Stout
2018-04-28Feature #6610: Allow towns to build houses on road turns (#6758)Pavel Stupnikov
2018-04-28Add: Replace independment map scrolling GUI settings with single option, and ↵PeterN
add choice to not lock cursor position when scrolling. (#6756)
2018-04-28Feature: Add GS method to question a single client (#6748)Pavel Stupnikov
2018-04-24Feature: GS methods to scroll viewport for players (#6745)Pavel Stupnikov
2018-04-23Fix: Typo in game.hppgdinit
Just a typo fix in a code comment line.
2018-04-22Change: win9x installer configuration to correct path.ZehMatt
2018-04-22Add: post build events to VS projects to copy the output into 'bin'ZehMatt
2018-04-22Feature #6459: API for querying network clients from GS (#6736)Pavel Stupnikov
2018-04-21Fix: [OSX] Compiler warning about an unused NULL argument.Michael Lutz
2018-04-21Change: fail in same step as the reason for failing is in CI resultPatric Stout
This makes it easier for people to understand what went wrong
2018-04-21Change: always pull latest image when running CIPatric Stout
2018-04-21Add: also validate Pull Requests with clang 6.0 with OSX as targetPatric Stout
2018-04-21Fix: Remove need to instantiate SmallStack's pool object by making it a ↵Charles Pigott
singleton method